The easiest way is to un-nurf the clan mechs and drop the 3 x 4 man lances back to a disposition of 2 x 5 man stars.
So 12 v 10, but clan mechs are much better mechs than IS. This brings balance to the CW universe.
I was told this was the way it was per the lore.
Quick play has a mix of clan and IS most matches. But if a 12 man clan unit drops then the game should be able to detect that and not allow it. So restricting clan only drops to 10 man as well. I know that there might be clan on the other side but the little numbers and lack of co-ordination most likely would limit the impact.
2
Bring Balance To Is V Clan Cw
Started by MechWarrior4023212, Jan 29 2016 06:30 PM
1 reply to this topic
#1
Posted 29 January 2016 - 06:30 PM
#2
Posted 31 January 2016 - 04:10 PM
NO.... it is simply not a workable option in a PvP game. do you know anyone who would want to play IS when you know your KDR and pilot rating is likely to go to ****. It becomes a Pay to win game as Clan mechs are not easily accessible by CBills.
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