Nope your thinking of luck, lag, good teams and bad teams and match fixing. Other than those its all up to the pilot and their experience and mech.
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And yes I agree these factors do happen in matches all the time but what I'm talking about is you go into a match and you are just like in god-mode you don't take a lot of damage you kill a lot of players with relative ease no mater if they have no damage to moderate to heavy damage and do up to or over 1000 damage in a mediocre mech?
Then you have the opposite when you cant get kills no matter what happens and your opponents just stand there and you blast multiple 40-70 damage alpha shots ETC. and they just stare at you and walk away or kill you?
This makes so much sense, there is a server AI managing the outcome of all the matches to bring to fruition the Illuminati's master plan to take over the world by making all MWO players rage and not notice that their pawn Obama is a Kenyan Muslim slowly taking away our freedoms. 911 was an inside job to cover up the theft of this AI code and eventually it will be used to create Skynet after it is honed to lethal perfection in MWO.
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you might be 50% right hahaha.
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I'm sure half the players I see in game, are poorly scripted AI's, as there is no good reason to be firing cERSL at 500m from the target, or LRM's at 1.4km from the target.... Hell a lot of them can barely pilot their mechs, let alonr move/shoot/twist/shoot....
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this is a real possibility and can be done to test human players response to a AI controlled Mech for later PVE development in a live environment like random MWO battles.
Edited by KahnWongFuChung, 30 January 2016 - 11:59 AM.