Posted 29 January 2016 - 08:50 PM
Agreed with -1G, -1S, and -2C.
-1G I have in the (P) Phoenix (like a dummy, I sold the other two from that pack long ago). Five torso energy hard points, plus some missile and ballistic stuff. GREAT quirks.
-1S has the four (4) Missile hard points, with two of those in the torso. Also good quirks.
-2C has the ridiculously good structure quirks (only one of the lot to get this, as others get ONLY arm armor quirks) and really handy movement quirks (acceleration, deceleration, turn rate, twist rate).
I build my -1G with 5x ERLL, my -1S with 4x LPL, and my -2C with 2x ASRM-6 and 5x MPL, as well as DUAL AMS (handy recently, with LRMs trying to make a comeback). Standard engines across the board, though it's relatively XL-friendly (they tend to lose CT before LT or RT) and the -2C might be the most XL-friendly of the lot with its structure quirks.
Black Widow builds? That's a tough one. Closest thing I've found so far centered around 4x AC/2, but that's not really good. It's just derp. Some folks like to shoehorn LPLs or ERLLs in there, but with only TWO (2) torso energy hard points, and with the ape-ish arms plugging a lot of shots into the nearest speed bump, I'm not a fan. It's a candidate for dual-Gauss, but you're gonna sacrifice a lot for that. Or you could recreate my -6R "Doom Nipples" build on it, with 4x ML and 2x AC/10 (or sub-in the LB-10X). Yup. BW is an odd duck of a hero mech, and I've yet to really take mine out of the mech bay.