Lazor Sharp, on 03 February 2016 - 11:17 AM, said:
Once again, I HAVE to Call Bull S***, PGI has not catered to the Units or Team Play in the least.
1. Whiners get a 4 man Limit.... Runs off so many team players in units, it's a wander there are any units left after that.....
2. Whiners still get stomped, so whiners get a SOLO Q. and we get Pub Group Q, Helps some, but see #3
3. Puggie Whiners in group Q still get stomped, and still call for Group Q to have a 4 man limit, So PGI finely gets around to CW, A Supposed Unit Team Work Based Mode..... See #4
4. The Masses of Puggie / Solo Rambo Whiners in CW still get stomped because Team Work, and being in a unit is So, So OP in A Multi player TEAM BASED GAME Mode, So the Vast Masses of Whiners get a CW Solo Q......
5. PGI Does Nothing to help the NPE by throwing the new player into Pub Solo Q or CW solo Q, that is just gona make them baby seals, and very little to help them find Vets in units that can train them, and carry them till they learn the ropes, and increase the NPE, thus retaining more New players, than if they become baby seals in the Solo Q's first thing..... Helping to build more, and more serous casual, to comp units that can field 12 mans in CW on a regular basis, until units don't have to ghost drop any more, and have plenty of units to play against in all factions...... The More serous casual units there are, the less they are gona run up against the leet units........
So how has PGI Catered to the units and TEAM Players...? Or helped the NPE, and retention of new players...?
Seems to me, they have gone out of their way to Piss Off and Run Off as many Team Based / Unit players as they possibly could. So I'm surprised this Team Based Multi Player Game, even has as many units and team based players left as it still has, to be honest.
Not all bad points.
Fact is though is 2 man groups should probly be allowed in the regular queue but that would really hurt the group queue so 2 man groups are being sacrificed to make the group queue work.
So there has been plenty put towards making group queue work. Again they have done multiple changes to make the group queue work and have had to do no changes to make the solo queue work.
If groups want to make the group queue work better they could try not to lay such a beating on new teams and players going in there so there is a higher population.
Its groups that have actually forced all the changes you mentioned not the solo players.
Your comment that team work is creating these stomps I completely disagree with. In my experience it is synch droppers letting premade teams win by doing no damage or fighting at all that has created these stomps along with liberal uses of cheats to get the wins.
A stomp happens and an entire lance does under 100 damage and teams say it is team work that is doing it..... This gets spammed 20 times a day on these forums.
There hasn't been a close match on the galaxy map for a long while because of use of cheats by teams to get the win at all costs. Before there were times solo teams were dropship camping teams....
Edited by Johnny Z, 03 February 2016 - 06:20 PM.