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$70 For One Mech Chassis? No Thanks


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#81 Quicksilver Aberration

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Posted 03 February 2016 - 04:40 PM

View PostDahkoht, on 03 February 2016 - 04:34 PM, said:

I didn't walk into a gameshop in the 80's or 90's and say , hey , you can't charge X amount for this book , or that figure or that set. It's not right. I want it for half that price.

That's because you paid at most $50 for all content and maybe another 50 a year for expansions.....you are trying to compare prices of games to before the era of "micro" transactions.

Edited by Quicksilver Kalasa, 03 February 2016 - 04:42 PM.


#82 Felbombling

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Posted 03 February 2016 - 04:40 PM

I was expecting $30.00 base package price and $20.00 for a hero. This was an unexpected surprise. I mean, if you want extra C-Bills, just strip the Kodiaks you do not need to Master the chassis and sell off the dead weight. I am pleasantly surprised by the pricing here.

#83 Otto Cannon

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Posted 03 February 2016 - 04:40 PM

View PostLorian Sunrider, on 03 February 2016 - 03:23 PM, said:

Eh, I'll stick with regular SRM's and then as many MPL's as I can fit without it getting too hot.


That would be a total of two lasers on the hero. You won't have any problems cooling them.

You pay a heavy price for that masc and a couple of missile hardpoints.

#84 Infested Onyx

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Posted 03 February 2016 - 04:43 PM

As a F2P player, it honestly annoys the hell out of me when people b***** about prices on a F2P game. Especially when you're playing that extremely rare F2P game where they've actually done it right by making sure those who put down money (you know, making it possible for people like me to play entirely for free) don't get a sickening advantage over everyone else.

What advantage do those who pay $70 get over someone like me? They get to play a mech for 3-4 months before I can. Talk about underwhelming. If this was basically any other F2P games each mech paid for by $$$ would have 4 extra laser hardpoints compared to the Cbill version, and have 25% more efficient heat sinks, and would stand a fair chance of not having ghost heat as well. Those are the games you should complain about, not the game that rewards cash purchases with 30% more XP (LMFAO) or 30% more cbills that you really don't need much because you will probably just buy the new mechs you want with real money anyways to support the game you love.

If anything they should be rewarding paid players more. Champion mechs should have like 300% XP and hero mechs would be fine with 100%+ cbills earnings (if not for the fact it would screw over premium time). Non of this effects F2P players like me, it just helps make sure I can enjoy MWO for free since PGI has money to keep the game going. But I guess I'm one of the weirdos, I found out about this game by reading an article on how the fan base exploded when gold mechs were introduced. As a F2P player I found this to be genius, those who really loved the game get to show off some bling, it takes about 5 minutes of work to reskin an existing mech, and in absolutely no way does this impact F2P players. IMO they should have gold versions of everything, with gold mechs shooting lasers out of their eyes and better looking missiles from their hands Iron Man style. Awesome for those who pay, doesn't effect me (fine high mounter eye lasers OP, I'd deal with it) and everyone wins.

#85 1453 R

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Posted 03 February 2016 - 04:45 PM

View PostLozruet Gravemind, on 03 February 2016 - 04:29 PM, said:


Unfrotunately due to weight its a UAC 10 not a UAC 20 on the Spirit Bear. Also you would be hard pressed to find the weight for 2 LPLs considering it only has 2 ER Meds by default. Only options are to reduce engine size or remove Heat Sinks.


Yeah, been looking at it and figuring that getting all of that would be a stretch. Still, downgrade the Streaks to standard SRMs instead and you get back six tons right there. Bump the Quack/10 up to a Quack/20, give it an extra two tons of ammo, got two tons left over. You don't need twenty DHS to run that build; strip out two DHS to upgrade to Artemis on the SRM-6s if you want, or downgrade the SRM-6s to SRM-4s for tighter natural clustering and get another two tons back. Four tons with the standard 20DHS and paired cERML. Slice out six heat sinks and you can do a Quack/20 w/4tons of ammo, 4x cSRM-4 w/4 tons ammo, and two cLPL, if I've got my mental maths right this whole time. With only 14DHS on that loadout you will run hot as hell, and with stock armor rather than max armor, but it's outside edge of doable.

...admittedly, I'd probably go the cASRM-6 route, keep the cERML, and run with eighteen cDHS. heh, or downgrade the cannon back to a Quack-10 w/3 tons and get some DHS back, mix the ranges up a bit. Suppose we'll see how it goes when the things actually release.

#86 Ovion

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Posted 03 February 2016 - 04:45 PM

Just to point out, if you DO go for the $70 pack (which as always is optional - it'll all be available down the line for C-Bills apart from the Hero) its:
8 100T Clan Battlemechs (Including 2 Hero mechs)
8 Mech Bays

90 days premium time
3 Warhorn
3 Standing Item
6 Hanging Item
Premium Camo Unlock

2 Weapon Modules
2 Mech Modules
6,500,000 C-Bills

8 CXL400 Engines
35 CERML
8 CERLL
1 CUAC10
3 CUAC20
3 CLBX20
1 CGauss Rifle
9 CSSRM6
2 CALRM20
4 Class 1 JJ
1 TCMkVI
1 MASC MkIV

2 Titles
2 Badges

Delivered in all likelihood 1-3 months before anyone else gets access.

#87 Dahkoht

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Posted 03 February 2016 - 04:46 PM

View PostQuicksilver Kalasa, on 03 February 2016 - 04:40 PM, said:

That's because you paid at most $50 for all content and maybe another 50 a year for expansions.....you are trying to compare prices of games to before the era of "micro" transactions.



What dream world are you living in ?

50 dollars didn't even get you started playing Tabletop if you wanted figures.

And online games in the 90's cost 50 dollars to get the box , 15 a month to play the game , plus another 30-40 a year for expansion. There was no option at all other than to play that.

Yet here you and others are whining about a free game. You have to spend ZERO to play.

Personally I sold the game for 20-30 bucks at least initially to weed out the F2P locusts and whiners.

#88 Wintersdark

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Posted 03 February 2016 - 04:47 PM

View PostFupDup, on 03 February 2016 - 02:01 PM, said:

Diamond or GTFO.

In all seriousness, if they released a more-reasonably-priced-but-still-expensive Chrome skin, I'd be right fuckered.

#89 LegendaryArticuno

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Posted 03 February 2016 - 04:47 PM

View PostInfested Onyx, on 03 February 2016 - 04:43 PM, said:

As a F2P player, it honestly annoys the hell out of me when people b***** about prices on a F2P game. Especially when you're playing that extremely rare F2P game where they've actually done it right by making sure those who put down money (you know, making it possible for people like me to play entirely for free) don't get a sickening advantage over everyone else.

What advantage do those who pay $70 get over someone like me? They get to play a mech for 3-4 months before I can. Talk about underwhelming. If this was basically any other F2P games each mech paid for by $$$ would have 4 extra laser hardpoints compared to the Cbill version, and have 25% more efficient heat sinks, and would stand a fair chance of not having ghost heat as well. Those are the games you should complain about, not the game that rewards cash purchases with 30% more XP (LMFAO) or 30% more cbills that you really don't need much because you will probably just buy the new mechs you want with real money anyways to support the game you love.

If anything they should be rewarding paid players more. Champion mechs should have like 300% XP and hero mechs would be fine with 100%+ cbills earnings (if not for the fact it would screw over premium time). Non of this effects F2P players like me, it just helps make sure I can enjoy MWO for free since PGI has money to keep the game going. But I guess I'm one of the weirdos, I found out about this game by reading an article on how the fan base exploded when gold mechs were introduced. As a F2P player I found this to be genius, those who really loved the game get to show off some bling, it takes about 5 minutes of work to reskin an existing mech, and in absolutely no way does this impact F2P players. IMO they should have gold versions of everything, with gold mechs shooting lasers out of their eyes and better looking missiles from their hands Iron Man style. Awesome for those who pay, doesn't effect me (fine high mounter eye lasers OP, I'd deal with it) and everyone wins.



FYI as free2play you will never have enough mech bays. I hope you enjoy selling mechs @a fraction of the cost.

#90 Moldur

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Posted 03 February 2016 - 04:50 PM

To be honest I think the price is quite good.

Don't get me wrong, $70 spent is still $70, but that is $10 per chassis. In case you're not seeing the point, imagine the fictional scenario where I spend 1 million dollars for 1 million jet fighters in perfect condition. It's still 1 million dollars, but that's not a bad deal per unit.


Without arguing about the very premise of these individual mech packs, I think PGI is being more than reasonable with this. They are raising the ceiling, not lowering the floor. 3 chassis for 20 bucks is still the baseline, and that is $6.67 per 100 ton chassis plus early adopter bonuses as of now.

If you do not want to spend $70, then don't.

#91 Wintersdark

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Posted 03 February 2016 - 04:54 PM

View PostQuicksilver Kalasa, on 03 February 2016 - 02:02 PM, said:

PGI, you have somehow made these individual packs more gouge-y than the big packs. Posted Image

The reinforcements pack should be part of the collectors edition if you were really going to make this a decent deal, it wouldn't be perfect, but would at least be decent.

Honestly, I view the whole thing as a pretty damn good deal, insofar as MWO pricing goes.

6 unique variants with two c-bill bonus models, the 1(S) and the Spirit Bear.
2 months premium time
18m cbills worth of actually useful modules
6.5m cbills cash
1 dulplicate Kodiak variant that, with it's 400XL, will sell for... 8m cbills? 9? and leave a mechbay free
Ghost Bear camo for them all (easily the best Clan faction camo, though the 1(S) and SB both have great skins)

That's $10 per mech, ignoring everything else. Once you flog the spare, and take stock of all the other treasures, it's a DAMN good deal.

View PostLegendaryArticuno, on 03 February 2016 - 04:47 PM, said:

FYI as free2play you will never have enough mech bays. I hope you enjoy selling mechs @a fraction of the cost.

You get 24 garaunteed mechbays for free as a fully free player, without any events giving out free bays (and there are LOTS of events with mechbay rewards).

#92 Havyek

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Posted 03 February 2016 - 04:55 PM

Honestly, just because the people currently left in the game are buying it, doesn't mean that it's priced well.

If done properly it should also be tempting those who no longer play to purchase and return, or new players to pick it up. As it sits currently, it'll be about the 3rd pack in a row I have no real interest in purchasing. Up to now I've got each pack with the exception of the Phoenix and Urbie.

#93 AnimeFreak40K

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Posted 03 February 2016 - 04:55 PM

...what?

The pricing on the Kodiak is the *EXACT* same as the Marauder...which is also identical to the Warhammer...and the Rifleman and the Archer:
- $20 for the standard (3 variants)
- $40 for the Collector (3 variants with an extra 'Special' variant)
- +$15 for the Hero add-on
- +$15 for the Reinforcement add-on (adds 2 variants)

...oooOOOOHHHhhhh...

That's it. It's the additional variants that are suddenly so terrible because you "have" to drop $70 to get all of the variants.

That is just so terrible and horrible and how *DARE* PGI make such obviously cash-grabby underhanded offerings!

...nevermind that what is being posted is *exactly* like EVERY. OTHER. SINGLE-MECH PACK...

It's an atrocity I tell you!!

...or that the reinforcements and Hero are completely optional...

An absolute outrage!!!

...and no other pack to date has these options to them, but if they did the pricing plan would, most likely, be the same...

THIS INJUSTICE SHALL NOT STAND! GATHER YOUR PITCHFORKS AND LET'S BURN EVERYTHING TO THE GROUND!!!






...okay, seriously though, this is a pretty awesome deal and nobody is holding a gun to your head to get any of these things. If you think the total price is just too damn high, throw down for the base pack that you want (so you can still get those sweet-sweet early adopter rewards) and then throw in for the Hero and/or Reinforcement pack(s) later.

Edited by AnimeFreak40K, 03 February 2016 - 05:01 PM.


#94 Quicksilver Aberration

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Posted 03 February 2016 - 04:57 PM

View PostDahkoht, on 03 February 2016 - 04:46 PM, said:

50 dollars didn't even get you started playing Tabletop if you wanted figures.

Moving the goal posts, we are talking about video games and stores like gamestop, not tabletop...

View PostDahkoht, on 03 February 2016 - 04:46 PM, said:

And online games in the 90's cost 50 dollars to get the box , 15 a month to play the game

WoW maybe, games in the 2000s like Warcraft 3 and the original Starcraft were only the 50 and then 30-40 for the expansion. MMOs (which this really isn't) were some of the only ones to go with subscription costs.

View PostWintersdark, on 03 February 2016 - 04:54 PM, said:

Honestly, I view the whole thing as a pretty damn good deal, insofar as MWO pricing goes.

I'm considering it both ways, compared to the Origins pack this still isn't that great and outside of MWO pricing this is still pretty ridiculous.

Edited by Quicksilver Kalasa, 03 February 2016 - 05:02 PM.


#95 Wintersdark

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Posted 03 February 2016 - 04:57 PM

View PostDahkoht, on 03 February 2016 - 04:46 PM, said:



What dream world are you living in ?

50 dollars didn't even get you started playing Tabletop if you wanted figures.

And online games in the 90's cost 50 dollars to get the box , 15 a month to play the game , plus another 30-40 a year for expansion. There was no option at all other than to play that.

Yet here you and others are whining about a free game. You have to spend ZERO to play.

Personally I sold the game for 20-30 bucks at least initially to weed out the F2P locusts and whiners.


As someone who played several tabletop wargames with miniatures (including, but not limited to GW games) they cost me FAR more than MWO ever will. Just building a single unit in Warhammer Fantasy would typically cost me over a hundred dollars (not counting paints and tools).

#96 Chuanhao

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Posted 03 February 2016 - 04:59 PM

Thats plain misinformation

u can always spend just $20 for the goodies and then get variants 4, 5 for cbills later on.

if u want everything then u have got to pay.

this has to be the most cost effective pack ever because it is an assault class mech which would cost maybe 15M cbills each?

The rest of the fluff is entirely up to individual choice if one wants to pay for cosmetics.

#97 Wintersdark

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Posted 03 February 2016 - 05:03 PM

And really, you can just drop $20 for the standard pack, $15 for the hero and $15 for the reinforcements, get all 6 different variants for $50: a mere $8.33 per 100t assault chassis including the hero.

That's pretty damn reasonable.

#98 Quicksilver Aberration

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Posted 03 February 2016 - 05:08 PM

View PostWintersdark, on 03 February 2016 - 05:03 PM, said:

a mere $8.33 per 100t assault chassis including the hero.

$8.33 for a mech in a game with around 300 doesn't sound that reasonable......hell the old Mechpak expansions for MW4 that everyone thought were too much sound really nice at this point, which was around $14 for 4 mechs.

#99 Wintersdark

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Posted 03 February 2016 - 05:17 PM

View PostQuicksilver Kalasa, on 03 February 2016 - 05:08 PM, said:

$8.33 for a mech in a game with around 300 doesn't sound that reasonable......hell the old Mechpak expansions for MW4 that everyone thought were too much sound really nice at this point, which was around $14 for 4 mechs.

If anything, it represents a drop in PGI's prices from the old days.

The Boar's Head alone was what, $35 of MC? For ONE 100t hero mech.

Lets compare!

The 300XL atlas is 5480MC (the Kodiak would be more, as they're all packing 400XL's), and the Boar's Head is 7500. That's roughly 35,000MC: roughly $140 worth. So, old-school mech buying prices, these Kodiaks would cost over $150.

Here, you can get them all for $50 (base pack, hero, reinforcements), AND get the preorder bonuses too, which are worth a fair bit.

#100 Quicksilver Aberration

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Posted 03 February 2016 - 05:23 PM

View PostWintersdark, on 03 February 2016 - 05:17 PM, said:

If anything, it represents a drop in PGI's prices from the old days.

The Boar's Head alone was what, $35 of MC? For ONE 100t hero mech.

Lets compare!

The 300XL atlas is 5480MC (the Kodiak would be more, as they're all packing 400XL's), and the Boar's Head is 7500. That's roughly 35,000MC: roughly $140 worth. So, old-school mech buying prices, these Kodiaks would cost over $150.

Here, you can get them all for $50 (base pack, hero, reinforcements), AND get the preorder bonuses too, which are worth a fair bit.

Yes, but you are also comparing to mechs whose prices are based on equipment and pretty borked, a better comparison would be to Wave III which was $10 per variant, without the pre-order bonus, which pushed it to $7.50.

Edited by Quicksilver Kalasa, 03 February 2016 - 05:23 PM.






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