Spirit Bear Is The Clan Atlas
#21
Posted 03 February 2016 - 05:36 PM
#22
Posted 03 February 2016 - 05:48 PM
Higher ballistic mount than Fatlas.
Somewhat higher arm energy mounts.
Similar missile mounts.
FAR cuter.
Kodiak > Atlas.
We don't need no stinking quirks!
#23
Posted 03 February 2016 - 06:55 PM
Mcgral18, on 03 February 2016 - 04:03 PM, said:
It will run hot already, so the LBx is the cooler (half heat) option. It would lack durability to face tank, as seen above.
One correction: New MASC would only be 89.1 Kph...which is faster than any of the current Clam Heavies thanks to that speed tweak nerf.
That's funny.
64.8*1.375, gets you exactly 89.1 Kph.
50% sale MC fodder, in 8 months when that happens.
Is that with the current or using theoretical buffed MASC values.
#25
Posted 03 February 2016 - 07:38 PM
#26
Posted 03 February 2016 - 07:54 PM
You can fire ONCE. For 20 damage and the spread is ATROCIOUS.
Or you can potentially fire TWICE for 40 damage, pretty much EXACTLY where you want it.
How is this even a choice?
#27
Posted 03 February 2016 - 08:03 PM
Hit the Deck, on 03 February 2016 - 03:04 PM, said:
This hardpoint distribution is exactly like the HGN-IIC-B's and we can now finally have the Clan Atlas everbody wants.
- 1x cLB20-X with 3t of ammo
- 4x cSRM6+A with 4t of ammo
- 2x cERML
- XL400 (69.7 kph), MASC (~90-91 kph), 17x DHS (36% Cooling)
- 82 points of bear hug (damage)
EDIT: MASC speed according to the info from McGral.

Love the paint.... with that speed and MASC? Might be evil.
Just Wish they'd called it Wendigo, instead.
http://www.sarna.net...Clan_Ghost_Bear)
#28
Posted 03 February 2016 - 08:06 PM
TheRAbbi, on 03 February 2016 - 05:48 PM, said:
Higher ballistic mount than Fatlas.
Somewhat higher arm energy mounts.
Similar missile mounts.
FAR cuter.
Kodiak > Atlas.
We don't need no stinking quirks!
All the weapon mounts appear to be higher. Some of the missile slots on the Atlas are slung pretty low.
#29
Posted 03 February 2016 - 09:01 PM
xXBagheeraXx, on 03 February 2016 - 03:19 PM, said:
I think the 400 rated engine will give close to the same movement as the quirks
#30
Posted 03 February 2016 - 09:14 PM
Cion, on 03 February 2016 - 03:17 PM, said:
except probably no armor/structure quirks.
xXBagheeraXx, on 03 February 2016 - 03:19 PM, said:
So lets see, mostly low arm hardpoints, no twist/turn or acceleration quirks, crappy clan double heat sinks (basically lighter single heat sinks), higher heat clan weapons requiring significantly more face time to deliver damage (good luck not dying firing 8 erml's). No structure quirks and (most likely) hitboxes that make an Awesome look like a Spider and PGI wants real money for it.... The IIc's are subpar mechs, not one of them will ever make it into my CW dropdeck....Kind of easy decision, no quirks, no money.
#31
Posted 03 February 2016 - 09:19 PM
#32
Posted 04 February 2016 - 12:30 PM
Sader325, on 03 February 2016 - 07:54 PM, said:
You can fire ONCE. For 20 damage and the spread is ATROCIOUS.
Or you can potentially fire TWICE for 40 damage, pretty much EXACTLY where you want it.
How is this even a choice?
Way less face time for brawling obviously. If you are going to stare down your opponent, the UAC20 is a better choice.
#33
Posted 04 February 2016 - 12:33 PM
Sader325, on 03 February 2016 - 07:54 PM, said:
You can fire ONCE. For 20 damage and the spread is ATROCIOUS.
Or you can potentially fire TWICE for 40 damage, pretty much EXACTLY where you want it.
How is this even a choice?
For a mech like this, staring down your opponent for the duration of two bursts gives them enough time to get a full laser vomit burn on you. Less than ideal. If you are going to be brawl pushing, the LB20 is actually okay. 4 SRM6s with artemis plus an LB20 is a lot of damage, even if it is spread.
Edited by Gas Guzzler, 04 February 2016 - 12:33 PM.
#34
Posted 04 February 2016 - 12:40 PM
Hit the Deck, on 03 February 2016 - 03:44 PM, said:
Wrong, but believe what you will.
Ive been rocking cuac 20s and 4 mpls in the executioner (L) with plenty of shoot and twist.
Gas Guzzler, on 04 February 2016 - 12:33 PM, said:
For a mech like this, staring down your opponent for the duration of two bursts gives them enough time to get a full laser vomit burn on you. Less than ideal. If you are going to be brawl pushing, the LB20 is actually okay. 4 SRM6s with artemis plus an LB20 is a lot of damage, even if it is spread.
You only need to stare if the UAC is in the torso AND you don't have MASC. You can Braaap twist BRAAAAP very easily with MASC.
Edited by Lugh, 04 February 2016 - 12:42 PM.
#35
Posted 04 February 2016 - 12:43 PM
Lugh, on 04 February 2016 - 12:40 PM, said:
Ive been rocking cuac 20s and 4 mpls in the executioner (L) with plenty of shoot and twist.
You only need to stare if the UAC is in the torso...
Sorry I missed the Kodiak with the arm Ballistic, which one is that one?
Oh, and I'm pretty sure the brawler Orion IIC that I run with LB20 and SRM18 would rock that Executioner in a brawl.
If you are waiting for the Braaap that is longer than the instantaneous shot from an LB20 and SRMs.
Edited by Gas Guzzler, 04 February 2016 - 12:45 PM.
#36
Posted 04 February 2016 - 12:43 PM
Lugh, on 04 February 2016 - 12:40 PM, said:
Ive been rocking cuac 20s and 4 mpls in the executioner (L) with plenty of shoot and twist.
You only need to stare if the UAC is in the torso...
Actually he's right, unless you normally run UAC5s on an Atlas. To play the Kodiak like an Atlas you need to be able to shoot twist shoot twist. You might be and to get away with facing up to use a UAC20 but that definitely isn't how an Atlas should be played.
#37
Posted 04 February 2016 - 12:47 PM
Sader325, on 03 February 2016 - 07:54 PM, said:
You can fire ONCE. For 20 damage and the spread is ATROCIOUS.
Or you can potentially fire TWICE for 40 damage, pretty much EXACTLY where you want it.
How is this even a choice?
It isn't, but they tend to be bad shots anyway so they are hoping for help with the spread putting SOME damage on your mech.
#38
Posted 04 February 2016 - 12:51 PM
Lugh, on 04 February 2016 - 12:47 PM, said:
Aiming skills has nothing to do with it. If you want to play it like an Atlas, LB20 all the way. If you don't, then the UAC20 is great for a slightly different role.
#39
Posted 04 February 2016 - 01:20 PM
Sader325, on 03 February 2016 - 07:54 PM, said:
You can fire ONCE. For 20 damage and the spread is ATROCIOUS.
Or you can potentially fire TWICE for 40 damage, pretty much EXACTLY where you want it.
How is this even a choice?
The same reason people put MGs on a TimberWolf.
It makes a nice noise.
That, and firepower really isn't an issue. The heat from a UAC20 might push it to the unreasonable side, and RNGeesus being RNGeesus, I just want to try a giant 68 damage shotgun.
Edited by Mcgral18, 04 February 2016 - 01:21 PM.
#40
Posted 04 February 2016 - 01:23 PM
Lugh, on 04 February 2016 - 12:47 PM, said:
Yeah it totally has everything to do with aim and not the fact that double tapping UAC20s takes 1.1 seconds of face time rather than the instantaneous LBX20. Extending your face time by 1.1 seconds per volley you fire is going to decrease your survivability A LOT. Torso twisting? Have you heard of it?
Mcgral18, on 04 February 2016 - 01:20 PM, said:
The same reason people put MGs on a TimberWolf.
It makes a nice noise.
That, and firepower really isn't an issue. The heat from a UAC20 might push it to the unreasonable side, and RNGeesus being RNGeesus, I just want to try a giant 68 damage shotgun.
People only use LBX20 because there isn't a single shell AC20 option for clan side.
Also a 68 damage shotgun that you can probably shoot 5 or 6 times in a row would be nasty in a brawl.
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