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Mercstar Cw Roundtable #3 W/nkva Scoops Kerensky


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#21 Kinski Orlawisch

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Posted 08 February 2016 - 06:41 AM

View PostScoops Kerensky, on 07 February 2016 - 08:00 PM, said:

https://www.reddit.c...kayyid_winning/

Don't forget we are the #1 IS unit from Tukayyid in skill and modesty


Posted Image

Sorry. I can t find NKVA in the Event.

#22 Harvey Batchall Kerensky at Law

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Posted 08 February 2016 - 07:12 AM

View PostKinski Orlawisch, on 08 February 2016 - 06:41 AM, said:


Posted Image

Sorry. I can t find NKVA in the Event.


Go ahead and follow the link then friend, it's not difficult

#23 Kinski Orlawisch

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Posted 08 February 2016 - 07:30 AM

I remember a damned good player in MWO.....he stopped playing MWO 1 year ago....we should invite him for the round tabel.

Ohh. NKVA relys on already forgotten glory long ago. When they were abel to win against puggies and troll them.

I see.

We are ready to face them in CW.

Have a nice day.

#24 Khereg

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Posted 08 February 2016 - 07:35 AM

View PostHarvey Batchall Kerensky at Law, on 08 February 2016 - 07:12 AM, said:


Go ahead and follow the link then friend, it's not difficult


<3 you guys, but you gotta defend your title, bro. The Seahawks are no longer the SuperBowl champs...

Looking forward to round 3.

#25 Sandpit

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Posted 08 February 2016 - 08:16 AM

It's amazing how a few of you claiming "good of CW" are doing nothing but trying to turn a constructive thread into an epeen swinging match over who's unit is "good".

As I've said in other threads lately, it's not hard to figure out who really wants to help improve things and who is just on here to make noise and disrupt discussions...
smh

#26 Scoops Kerensky

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Posted 08 February 2016 - 08:32 AM

It is nice to have someone here to prove our point about grudge matches being the best better than we could ever put into words, though.

#27 Khereg

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Posted 08 February 2016 - 08:41 AM

View PostScoops Kerensky, on 08 February 2016 - 08:32 AM, said:

It is nice to have someone here to prove our point about grudge matches being the best better than we could ever put into words, though.


That IS nice. I want grudge matches. I just don't want genuine malice among the player base. That stuff can destroy communities and lead to people getting permabans worth thousands of dollars in some cases. We can all want to win without stooping to all that.

#28 C1Rob

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Posted 08 February 2016 - 08:41 AM

Some nice points made in this topic, especially about the way people interact with each other...

Just posting this here aswell, might be better to merge the 2 topics to keep the constructive comments in 1 place?

I also like the idea of having to own planets to fix/upgrade mechs in some way. It fits the lore as mechs are rare and almost always salvaged when possible.

View PostAgent1190, on 06 February 2016 - 03:56 PM, said:

At about 1:30:00 into the stream - they started discussing Lore and it's role in the game. I believe the term they used is "Civil War Re-enacters."

Something to think about - Star Wars has lore, the original expanded universe was merely based on that lore. Now, those story lines do not follow the "canon" of Star Wars - they labelled them "Legends" and the content of the old Expanded universe novels are now apocryphal at best. CW should follow this idea - CW is not lore, it should be part of the Mechwarrior expanded universe. Use lore to dictate specific boundaries for the game - factions, internal conflicts, timeline (to an extent). But even though lore may states Kurita and Steainer hate each other, that shouldn't dictate how the players drive the game.

Sarna.net (the Battletech Wiki) feels the Mechwarrior games are not canon and all content is apocryphal. Treat the game as such.

Agreed, I also like the part about civil wars, historic events, or events happening as a result of earlier CW play (ex. steiner takes over a lot of marik planets, marik teams up with liao and kurita to strike back, davion + steiner strike back).

Of course the relationships between houses dont have to be this way as Agent1190 stated as those should also be a result of CW play.

I also think the idea of a base planet for a Unit should be a thing. Everyday a planet is kept by the unit they receive a certain amount of cbills or w/e(maybe a new special "currency") to upgrade/maintaine the defenses. This gives other units(or even houses!) a reason to keep or attack certain planets.

This maybe a weird example but I used to play alot of FSX (Flight sim) and had a "multiplayer-mod" called FSE. You could buy planes, FOBs at airports etc. These FOBs needed to be build with building materials that had to be bought at a bigger airport and flown there and upkept with supplies which would drain daily(also flown in or bought if at bigger airport).

I feel something similar would benefit the CW sphere as it would provide some much needed immersion in the universe. This would also change up each planet as it would all depend on how the current occupying force outfitted the base and how they maintained it.

Once a planet/sector of that planet is taken, the base will need to be rebuild with building supplies. Then, the base could be upgraded over a period of time(no instant upgrades) during which the reinforcements are not complete yet. Once the reinforcements are complete these will need to be maintained every hour/day/week.

The reinforcements could be extra armor on generators, gates, extra turrets, extra tank traps, etc. Maybe even a second inner wall?

Ofcourse the defending unit will need to be with less mechs than the attacking units to actually make it fair but that would have to be tested well to achieve the right balance.

I also like the idea of having a base in the center like Sader suggested(polar highlands style map, base in the middle). This would eleminate the "stand between 2 gates" tactic that is most used now.


Edited by C1Rob, 08 February 2016 - 08:43 AM.


#29 pbiggz

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Posted 08 February 2016 - 08:44 AM

View PostKhereg, on 08 February 2016 - 08:41 AM, said:


That IS nice. I want grudge matches. I just don't want genuine malice among the player base. That stuff can destroy communities and lead to people getting permabans worth thousands of dollars in some cases. We can all want to win without stooping to all that.


Having dropped with NKVA, i can tell you, theres little malice on their end, the real hate pretty much exclusively comes from the TT RP units that NKVA has so gracefully parodied. A few silly remarks are responded to with actual fury. Its always fun to watch.

Edited by pbiggz, 08 February 2016 - 08:45 AM.


#30 Khereg

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Posted 08 February 2016 - 08:53 AM

View Postpbiggz, on 08 February 2016 - 08:44 AM, said:


Having dropped with NKVA, i can tell you, theres little malice on their end, the real hate pretty much exclusively comes from the TT RP units that NKVA has so gracefully parodied. A few silly remarks are responded to with actual fury. Its always fun to watch.


I'm sure. I've been trying to find occasion to drop with NKVA myself, but it just hasn't worked out so far. Scoops, hit me up when you get a chance.

#31 Scoops Kerensky

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Posted 08 February 2016 - 09:02 AM

View PostKhereg, on 08 February 2016 - 08:41 AM, said:


That IS nice. I want grudge matches. I just don't want genuine malice among the player base. That stuff can destroy communities and lead to people getting permabans worth thousands of dollars in some cases. We can all want to win without stooping to all that.


We generally operate on consensus but I think I can speak for all of us at least that we welcome any and all malice against us.

View PostKhereg, on 08 February 2016 - 08:53 AM, said:


I'm sure. I've been trying to find occasion to drop with NKVA myself, but it just hasn't worked out so far. Scoops, hit me up when you get a chance.


Sure. We'll be Kurita for the forseeable future, if you get an alt or switch contracts at some point I'm sure we could drop together one night.

#32 Dawnstealer

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Posted 08 February 2016 - 09:10 AM

I think they just need to slow CW down a little. People get disheartened when the map changes so quickly: two months and your faction might not even exist anymore.

I would think have a planet on every border (so how it's set up now) be on the table once a week. At the end of the week, you tally up all the wins and losses and if the attackers break a, say 60% threshold, they get the planet. It would just slow the "juggernaut" feel to CW.

#33 Sandpit

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Posted 08 February 2016 - 09:14 AM

View PostDawnstealer, on 08 February 2016 - 09:10 AM, said:

I think they just need to slow CW down a little. People get disheartened when the map changes so quickly: two months and your faction might not even exist anymore.

I would think have a planet on every border (so how it's set up now) be on the table once a week. At the end of the week, you tally up all the wins and losses and if the attackers break a, say 60% threshold, they get the planet. It would just slow the "juggernaut" feel to CW.

I've suggested PGI check out Mekwars overall logistics and planetary conquest mechanics. It's perfectly suited to cover an actual IS war and allows for a LOT of depth with an economic system.

#34 Havyek

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Posted 08 February 2016 - 03:21 PM

View PostSandpit, on 07 February 2016 - 08:00 PM, said:

What I'm saying is, PGI (Russ directly on twitter), do nothing but help encourage that type of image as being the norm when it isn't. It's a misconception that many here on the forums like to misrepresent and it hurts the community overall. It's deeply ingrained in the community and it's been pushed by PGI to help scapegoat issues in the game.

Most honest to goodness "units" are nothing more than some online friends playing together. They're also usually actively involved in all sorts of areas in the community, dedicated, donate, and otherwise implement huge free advertising for PGI through maintaining free public websites, teamspeaks, and other social media simply through recruiting for themselves.

Big units, even knucklehead units like LoW, MS, NKVA, do what they do for a reason usually. That reason USUALLY amounts to some very serious issues with PGI's coding, mechanics, etc. that PGI completely ignores the community about. I cuss them just as much as anyone else when they pull their "shennanigans" but just about everything they do is the only reason we get PGI to even LOOK at certain issues within the game.

This latest round of "Community vs. PGI" is more about Russ" has come about because of his personal epeen swinging contest with MS. I get it, he's mad they did something. That's fine, but "punishing" "big units" by doing things like segregating queues, solves none of the issues being discussed in these round tables.

This format of discussion is a great platform within the community. We've already started reshaping the entire "political" philosophies in some of the bigger loyalist factions in IS. We know what our players are complaining about when it comes to CW and why they don't play. We hear the new players in our faction chat and see what they're actually complaining about. All of that feedback that we personally get is where most of these community generated ideas come from and why some of us have so much faith in them "fixing" things like CW.

But PGI has to stop scapegoating players, start tending to their community a bit more, and we as a community need to keep threads like this constructive, on top of the front page, open, and continuing. These roundtables are simply players having discussions about the game. Giving those active in the community a bigger platform to help generate ideas. Twitter is not feedback, it's 140 characters of trying to discuss complex issues when it comes to things like CW.

I would even venture so far as to say that PGI's attitude towards it's community is pretty evident by the fact that the forums and website bearing MWO's name see far less activity, and see less official announcements than Twitter does.

Maybe PGI should just take down their website and we can all post on the MWO Facebook page's wall.

#35 Kinski Orlawisch

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Posted 08 February 2016 - 10:05 PM

In this forum are enough ideas to improve MWO.

Some ideas could bee taken from DAoC. Upgrade of planets like the upgrade of fortifications wich must bee renewed after destruction.

But what I miss most is that there are house leaders.

The round table is a good idea. I think we have to wait what PGI gives us with CW3 and then help them improve it.

I just pointed out with my former posts that inactivitity and rudness towards puggs is not what brings CW back to live.

#36 nehebkau

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Posted 09 February 2016 - 06:47 AM

View PostIhasa, on 06 February 2016 - 03:02 PM, said:

I like how Scoops comes off in the round table, very much not the portrayal of the image the unit puts out as a whole. Paints a great picture for NKVA. Good round table!


Does that excuse their (NKVA) often belligerent, disparaging and often homophobic behaviour in game? I've had the good fortune to spend time with a few Olympic Gold Medalists and they have all been driven and often single-minded but never arrogant, self-centered and certainly never disparaging of their competition -- no matter how far behind them they were in ability.

The game, NKVA and the community as a whole would benefit from Scoops on-air personality being carried into the game and they ditch their pee-wee hockey mentality.

#37 Scoops Kerensky

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Posted 09 February 2016 - 07:56 AM

As a majority LGBT unit the idea that we are 'homophobic', especially compared to language we've seen from the community is very funny.

I'm not going to touch on how insulting it is for gold medal olympic athletes to have their lifetime of training and struggle be compared to a free to play online game, but you should take a pointer from them and redouble your efforts at becoming better at this game rather than concern trolling about the behavior of a group of people you don't know or understand.

#38 nehebkau

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Posted 10 February 2016 - 07:16 AM

View PostScoops Kerensky, on 09 February 2016 - 07:56 AM, said:

As a majority LGBT unit the idea that we are 'homophobic', especially compared to language we've seen from the community is very funny.

I'm not going to touch on how insulting it is for gold medal olympic athletes to have their lifetime of training and struggle be compared to a free to play online game, but you should take a pointer from them and redouble your efforts at becoming better at this game rather than concern trolling about the behavior of a group of people you don't know or understand.


Well lets see... I have had NKVA players, in your groups, call pug players and unit players derogatory homosexual names a few times. While you may not actually be homophobic, that is the perception that type of language gives. (Perhaps its the same thing as my daughters using the N-word to each other and among their friends but an outsider isn't going to get the irony). I think i am perfectly qualified to indicate exactly how NKVA portrays itself in the game based on what I see and what I saw was one of the worst examples of sportsmanship when I was filling out an -MS- 12 man as a PUG. (again, this might have been the MWO equivalent of locker-room trash talk but an outsider isn't going to know that.) The hate the NKVA players spewed towards those players was, frankly, offensive. The attitude an NKVA 12-man showed to an obvious steambie newbie group of players whom I had the fotune to pug-with, who were in their trial-mechs was belligerent, condescending and showed a distinct lack of sportsmanship.

You are right, i really don't know you. I suspect that you are probably a bunch of good guys just trying to have some fun. But you gotta realize that, from my standpoint, many times you come of as {Richard Cameron}. Is that really how you want the NKVA to appear? Now, maybe you just have some players in your unit who get carried away -- but that brush they are using paints all of you. You play well as a team -- so how about you play better as a member of a community?

My point is this, good friends and good players showing good sportsmanship makes a good community where we can all enjoy the game, even when we are getting CTd by 12, focus-firing mechs. Just because you are going to have to expend no effort in clubbing a few seals doesn't mean you need to treat those newbies as crap.

Anyway I'm done. You get what you give imho.

edit
In response to your Get GUD comment. The post had nothing to do with my skill, or lack of skill, it had to do with your units apparant attitude. Me giving up playing in light mechs so I can push the last little bit into tier 1 isn't going to change that. Jeeze why do I feel like a parent scolding a child this is something you should already know.

Edited by nehebkau, 10 February 2016 - 08:02 AM.


#39 Scoops Kerensky

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Posted 10 February 2016 - 08:03 AM

You probably feel like that because you're an angry old man who doesn't want to understand anything and makes no effort to, so I'll try to be more direct:

Talk to the sword, carecrow.

#40 nehebkau

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Posted 10 February 2016 - 08:17 AM

View PostScoops Kerensky, on 10 February 2016 - 08:03 AM, said:

You probably feel like that because you're an angry old man who doesn't want to understand anything and makes no effort to, so I'll try to be more direct:

Talk to the sword, carecrow.


Ah OK,I get it now. You want to portray that image externally. Ok, have fun with your roll-playing. I guess I will go shout at some kids to get off my lawn just let me wipe off the pizza from my wife-beater t-shirt.

Sorry OP for the thread hijack I wont post here any more.

Edited by nehebkau, 10 February 2016 - 08:19 AM.






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