Any Fans Of The Mad Dog Round Here? Anyone Wish It Had Proper Lasers In It's Arms?
#1
Posted 10 February 2016 - 04:06 PM
Then let Russ know. Here. On Twitter. They are preparing for a huge rescaling pass, and a lot of things that have been neglected til now appear to be on the table, and Russ is at least willing to listen.
So let him know.
see them Lasers on the Rifleman's arms? Now imagine those being the large lasers on your MDD. I don't know about you, but I want it.
Other thing I'm really hoping to see (since Russ is already fixing my beloved K2)? To see if they might fix the head on the Enforcer while they are tweaking things.
Speak up folks. No, we don't get everything we want (which would be tough since no two people can agree on anything, lol) but since Steam, seems like Russ's door has been open more than ever before. So be respectful, be understanding if it isn't on the agenda....but speak up. You just might be surprised.
#urbanmechhappened
#myk2isgettingitsppcsback
#ibelieveinmiracles
#2
Posted 10 February 2016 - 04:08 PM
I agree 100% with this, Give mechs with lasers some barrels, it would also help A LOT as far as using you arms for shield is they extended past the nose which IMO would actually be a BUFF for the MDD with that huge schnoz on its face.
#3
Posted 10 February 2016 - 04:14 PM
I want my long arms Vulture naoh!, old style, Mw:4 style (aka Mk II hexa arms) just bring them on!!
#4
Posted 10 February 2016 - 04:19 PM
I recently gave my MDDs some really cool camos and I wish that the mech itself would look more menacing. Longer barrels would be great and I'd like to have the MDD a little more down in the knees. A little more crouching.
<3
Edited by Herr Vorragend, 10 February 2016 - 04:19 PM.
#5
Posted 10 February 2016 - 09:26 PM
Herr Vorragend, on 10 February 2016 - 04:19 PM, said:
I recently gave my MDDs some really cool camos and I wish that the mech itself would look more menacing. Longer barrels would be great and I'd like to have the MDD a little more down in the knees. A little more crouching.
<3
yeah.
even without longer barrels that does wonders for it. Combined?
SCHWING!!!!
#6
Posted 10 February 2016 - 09:33 PM
The Rifleman is still unrelease and as such PGI is full steam on promoting the Mech so more people will buy them.
As for the Mad Dog, it's old. They've already mostly been bought and paid for. Not many are buying them anymore. Why waste very limited time and resources on what is essentially something not projected to make PGI any more money?
<In other words, I am pessimistic until PGI actually does it. Meh!>
#7
Posted 10 February 2016 - 09:33 PM
#8
Posted 10 February 2016 - 09:38 PM
Also would like Endo Steel so I could maybe run dual goose without stripping all my armor.
Edit: So, I was a little low on sleep when I made this post and thought you were asking for the arms on the Mad Dog to positioned like the Rifleman and not about the laser barrels, but honestly I would take either one. I just want one of the Mad Dogs to have decently high mounted arms so my lasers/ballistics don't constantly scrape the ground.
Edited by Quicksilver Kalasa, 11 February 2016 - 08:54 AM.
#11
Posted 10 February 2016 - 11:01 PM
#12
Posted 10 February 2016 - 11:13 PM
Bishop Steiner, on 10 February 2016 - 09:50 PM, said:
I mean look at this watermelon
concept art
and for more
head and right arm look like crap.
diggity?
I still don't get all the rage you guys have with the enforcer head... Imho it looks like in the concept art. We can talk about bigger
There are much worse offenders out there where the 3D artists derped...
#13
Posted 10 February 2016 - 11:50 PM
And i'm not just talking about its size!
Also, give back the Raven its laser barrels!
SAY NO TO NUBS!
#14
Posted 10 February 2016 - 11:59 PM
#15
Posted 11 February 2016 - 12:19 AM
And while we're at it, same for the Warhawk, please!
#16
Posted 11 February 2016 - 01:27 AM
#17
Posted 11 February 2016 - 02:15 AM
1. Classic looking arm weapons, that look like the original artwork, not stubs.
2. Less Torso hitbox surface so that twisting could shield your Torso's instead of trading full damage to one side or the other ignoring CT until one has popped.
3. Better twist and turn speed.
#18
Posted 11 February 2016 - 02:39 AM
I also would support that Enforcer change.
As a side note: SEE!!! I've been saying that PGI finally is starting to get it with how they handle weapons visually on mechs. That's why said I wasn't worried about a dinky Hollander gun (in a different post) and I know I said it about another mech too.
I'm glad PGI has shown on another mech that they now understand that some weapons on some mechs just need to be sized a certain way for character.
#19
Posted 11 February 2016 - 03:25 AM
ES & a 2E CT would be amazing also!
#20
Posted 11 February 2016 - 04:27 AM
This book:
It had several glossy color pages in the middle of the book featuring some of the New clan mechs (Mad Cat/Timblerwolf, Vulture/Mad Dog and Thor/Summoner if memory serves)
And this was the image which made me say "Yeah! THAT looks cool!"
It's the only clanmech (other than the Kodiak which Alex just hit straight out of the park) I'd consider buying despite being an Inner Sphere grognard to the core. But not with stubby arms. It needs its long laserbarrels.
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