El Bandito, on 11 February 2016 - 12:12 PM, said:
Not having met is not an excuse. His attempts (or lack there of) at balancing are all here for us to see. There were so many obvious balance issues he either ignored or delayed for months. And the LBX is still crap after 3 years.
TBH, not sure MWO
CAN be balanced with lore intact. The proposition is a catch 22 that will butthurt many even if the best solution is found.
Paul, it seems, and this is just based on his work and ignorant of the conditions in which he works, is AVERAGE.
Yeah, i grade him average. MWO 'works' and has survived this far despite all the woes. Last mech standing game currently far as i know. Hawken/that other game i cant remember are not doing so hot i hear. This on top of giant robot games going out of vogue.
Now, im not making excuses for the man, i want my f*ckin Summoner fixed and have been waiting. Patiently.
But i know the player base want all the things for this franchise and porting a TT game with random mechanics into a FPS is gonna be hard.
Over-customization compounds it.
Added tech that mandated power creep because the previous publisher needed $.
Small player base.
Steep learning curve - anecdote: just started Dark Souls...MWO was harder to learn, IMO.
1/3rd the weapons dont do much. Scaling issues.
So all in all, Paul gets an average grade. Game works fairly well, lots of room for improvement for the basic stuff that was promised but, hey, its getting better inch by inch and we might have a worthwhile CW...'soon'.
If not, im still having fun and have no regrets over the $ i spent, because unlike unrealistic fanbois all i ever expected from this game was 'average'. Many average games out there are plenty fun.
*insert 'mediocre' instead of 'average' at own taste.