Koshirou, on 16 February 2016 - 04:41 AM, said:
Exactly. Even though the IS ER PPC is clearly and unequivocally worse on paper (which an earlier poster didn't know apparently), you immediately asserted that because of the quirks, it is actually better.
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The thought that the quirks might merely compensate for the Clan ER PPC's size, mass and splash damage advantages or that the Clan ER PPC may actually still be better in spite of them does not even occur to you, it appears. And that is exactly what I've been talking about. As long as any IS piece of equipment has even one potential advantage over its Clan equivalent, it will be automatically considered superior by players who argue like you do. And since this is obviously preposterous, there's little point in a discussion on this.
Jesus Christ.
Other quirks compensate for size/mass differential in IS vs. Clan weapons. That's WHY IS mechs have those quirks. I said that in my last post.
Comparing the two on paper is pretty straight forward. The Clan version gets a bit of bonus damage where you don't need it that is accounted for in IS weapon quirks (I'll trade that bonus damage for 10% energy weapon heat
any day. Size/mass is covered with agi/structure quirks globally, so can be ignored.
From the VERY START of this ERPPC discussion, my argument was that the bonus damage did not make the cERPPC "33% better". Because it doesn't. The value of a weapon is not only in damage done to any target location. Any mech with +(ER)PPC velocity makes that one FAR better instantly (as all ERPPC's are crap because of how slow the projectiles are), and -Heat as a second choice as ERPPC's are terribly hot. Both +velocity and -heat are better outright than the cERPPC splash.
I get that you have this absurd notion that I just cannot handle the idea that any aspect of an IS weapon being superior to a Clan weapon is unacceptable to me, but that's absolutely false and to be honest pretty ******* stupid.
There are aspects of all sorts of weapons that are better than Clan weapons, and I'm perfectly fine with that. I've never once objected to any IS weapon buff, and the only thing I object to right now is IS weapons out-ranging comparable Clan weapons.
I AM NOT SOLELY A CLAN PLAYER, REMEMBER. I play both. Equally.
Lots of IS lasers have shorter burn durations, better heat>damage conversion ratios. IS Autocannons have PPFLD. IS has PPC's - vastly superior weapons to ERPPC's - the ERPPC's extended range is useless at stock velocity, and +50% heat is horrible, while the dead zone is irrelevant if you're not an utter moron and packing nothing but PPC's/idiotically facehugging everyone you fight. Like ERPPC's and cERPPC's, still not very good weapons unless substantially quirked though.
And I think many could use more. I just object to range, because (as I said before) Clan weapons were supposed to have more range at the cost of more heat/burst autocannons/etc. Improve the IS versions in a different way. Make them even better, that's fine.
Seriously, dude. You've got to stop pigeonholing people. Anyways, this is going nowhere, because you're clearly totally uninterested in listening to anything I'm saying and dead set on believing I'm some "filthy clanner" who's fixated on Clan stuff needing to be better in every way, when I'm explicitly said over and over the opposite.
Welcome to the ignore list.