Quote
• The following values have been adjusted for Flamers:
• Amount of Damage per second has been decreased from 0.7 to 0.1.
• Amount of Heat per second applied to an enemy 'Mech has been increased from 0 to 4.5.
• Duration of time before Heat starts to effect your own 'Mech (not the enemy) has been shortened from 6.25 to 4.75 seconds.
• Flamer visuals have been adjusted to minimize the blinding effect caused by their use.
http://mwomercs.com/...-1453-16feb2016
I can't imagine that this will lead to QQ on the forums.
Personally, I'm kind of glad that they tried it. But ideally, I would have preferred to see flamers as basically energy machineguns, with extra applied heat as a minor factor replacing crits.
Edited by Alistair Winter, 12 February 2016 - 05:27 PM.