

Creating New Map
#1
Posted 15 February 2016 - 02:57 PM
This is just for fun and for kicks. If you have any idea's let me know.
#2
Posted 15 February 2016 - 03:00 PM
http://mwomercs.com/...rban-ruins-map/
#3
Posted 15 February 2016 - 03:05 PM

http://mwomercs.com/...-it-a-solo-map/
Edited by MoonUnitBeta, 15 February 2016 - 03:06 PM.
#4
Posted 15 February 2016 - 03:26 PM
#5
Posted 15 February 2016 - 03:28 PM
TheArisen, on 15 February 2016 - 03:00 PM, said:
http://mwomercs.com/...rban-ruins-map/
Wow. That would make a very fun map. A huge city destroyed by the wars before. My software might be able to do something like that. It would take time and alot of it. It is a great idea though. I will show you guys what i can do in the weeks to come. Be on the lookout for another post by me. I will have a video posted of my map in the near future.
#6
Posted 15 February 2016 - 03:30 PM

Ishiyama
#7
Posted 15 February 2016 - 03:39 PM
MechPorn, on 15 February 2016 - 03:30 PM, said:

Ishiyama
Is that like rock terrain? Cliffs and wasteland?
Nathaniel Johns, on 15 February 2016 - 03:37 PM, said:
I could do this. If i had a deeper understanding of the layout. I could most def do this
#9
Posted 15 February 2016 - 04:02 PM
This is technically a "map" and I may actually do this myself for fun some time. If I do, it will be my first video upload



I'm just making fun, but that would be cool to see.
Edited by Johnny Z, 15 February 2016 - 04:09 PM.
#10
Posted 15 February 2016 - 05:25 PM
Think of mechs the size of dolls and lots of big pieces of furniture everywhere. Thrown in a giant mech mashing roomba that appears randomly at times and tires to vacuum up the players.
#11
Posted 15 February 2016 - 05:40 PM
#12
Posted 15 February 2016 - 06:33 PM
Desert
Great plains
Crystal Cave
Under ground
Abandoned Base
Junkyard
Huge City
Ruined City
Spaceport
Paradise Island
#13
Posted 16 February 2016 - 07:32 AM
#14
Posted 16 February 2016 - 09:37 AM
Call it 'Desert' and it will sound like an official MWO map.
#15
Posted 16 February 2016 - 10:03 AM
#16
Posted 16 February 2016 - 11:08 AM
Coralld, on 16 February 2016 - 10:03 AM, said:
This is a great idea I have not seen before. I really like the desert idea and also a tunnel map of some sort. Everyone wants a city map with 100 story buildings of course to.
#17
Posted 16 February 2016 - 11:11 AM


#18
Posted 16 February 2016 - 11:13 AM
Nathaniel Johns, on 15 February 2016 - 02:57 PM, said:
This is just for fun and for kicks. If you have any idea's let me know.
that's awesome
Since you are tinkering with open.grassy.hills things I'd suggest the following:
one side of the map make it as beautiful as possible. Lots of grass, soft hills (enough for cover), some trees, a barn, a road (maybe), etc. The other side make it the remnants of a warzone. Huge artillery impact craters (for cover), broken hills (due to explosions), obviously less grass or dead grass, destroyed mechs, etc.
Edit: Hey OP, you should really apply to this.
Level Designer opening at PGI
Edited by Cion, 16 February 2016 - 03:21 PM.
#19
Posted 16 February 2016 - 12:01 PM
#20
Posted 16 February 2016 - 12:08 PM

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