Remove Voting For Gamemodes
#21
Posted 19 February 2016 - 08:25 AM
Premium Timers get a Dropdeck of 4 Mechs to take the most appropriate choice for each randomly selected map - F2Pers have to take what MM gives.
#22
Posted 19 February 2016 - 08:38 AM
Thorqemada, on 19 February 2016 - 08:25 AM, said:
Premium Timers get a Dropdeck of 4 Mechs to take the most appropriate choice for each randomly selected map - F2Pers have to take what MM gives.
Being able to select map for your 'Mech or, especially, 'Mech for map - is an advantage, as some maps (Alpine, Polar, City, Forest) are biased towards some Meta. Advantage only for Premium players = P2W.
#23
Posted 19 February 2016 - 08:42 AM
Its sad that certain maps dont get played because players are scared shitless about the things they have to do, not getting wrecked. Some dont want to learn and MAYBE find something awesome on the maps they usually hate.
Either its because they cant counter LRM rain, the map is too hot, the map is to cold, the map is to big, the map is not NASCAR friendly, the map is not designed around a single / few focused gathering points!
Its an incredible butt hurt whinefest regarding those things. To those that sorrows (is it a word?) about those things.. Take a deeeep breath, reflect over different sides of things and most important ADAPT!
Edited by Tordin, 19 February 2016 - 08:44 AM.
#24
Posted 19 February 2016 - 08:53 AM
MrMadguy, on 19 February 2016 - 08:02 AM, said:
Actually, I myself consider them equally terrible, especially because I've witnessed the horribly tragic RL thing both do.
MrMadguy, on 19 February 2016 - 08:02 AM, said:
I'm actually playing significantly less now that I used to prior to the voting system. My "Three Skirmish Fights and I Am Done for the Day" rule is still very much in effect. Of course, the silver lining is that I get to do other things.
Edited by Mystere, 19 February 2016 - 08:58 AM.
#25
Posted 19 February 2016 - 08:56 AM
1Grimbane, on 19 February 2016 - 08:12 AM, said:
The problem has always been the same: player population. The more exclusive options there are, the more buckets that need to be considered, and the longer the matchmaker needs to create a fight.
#26
Posted 19 February 2016 - 09:00 AM
Jherek C, on 18 February 2016 - 02:09 PM, said:
I don't mind if I go assault or skirmish and it's pretty ok if its random. Those that like that conquest crap can still have it selected. Forcing gamemodes one doesn't want however is quite bad.
Well, Conquest earns you the most cbills if you didn't notice.
#27
Posted 19 February 2016 - 09:01 AM
Mystere, on 19 February 2016 - 08:56 AM, said:
The problem has always been the same: player population. The more exclusive options there are, the more buckets that need to be considered, and the longer the matchmaker needs to create a fight.
makes sense and this is what i was thinking you guys had in the back of your mind during this debate just needed clarification
maybe one day ... sigh
Edited by 1Grimbane, 19 February 2016 - 09:02 AM.
#28
Posted 19 February 2016 - 09:33 AM
Cion, on 18 February 2016 - 02:18 PM, said:
Get about 1000 more players online all the time to cover for more buckets
Solution 2:
You design a great way to accommodate you and the guy that actually likes to play Conquest to both be happy and still have under 2 minute wait times with matchmaking involved
Solution 3:
Play CW. No conquest there (yet)
Solution 4:
We all deal with it, you should too.
Solution 1 - We did add more players when we were added to Steam, and according to the devs we have more players now than ever. Selecting game modes worked fine before and now with more players it will work even better.
Solution 2 - I am one of the people that likes conquest and I can't stand skirmish. I also never had problems with wait times and even under the voting system I am getting into games no faster than I was give or take 15 seconds.
Solution 3 - If they make CW more rewarding and worthwhile then I would be happy to do so, but until they actually finish CW and make it interesting I will only play it occasionally.
Solution 4 - Deal with it or complain about the crappy design until it changes like the people that whined about the old system until they got their way?
Solution 5 - A real compromise between the old system and the new system. Instead of the old system change it so we can only exempt ourselves from one game mode out of the 3 current game modes with additional exemptions being added as more game modes are added. Example: 3 game modes 1 exemption - 5 game modes 2 exemptions.
Khobai, on 18 February 2016 - 02:20 PM, said:
If all three gamemodes were fun then it wouldnt matter which one got picked...
That would be great, and I have long advocated for them to make the modes something most of us actually want to play rather than something we are forced to play, but until PGI shows the ability or even the drive to do that I would much rather just avoid the modes I do not like.
Edited by WarHippy, 19 February 2016 - 09:41 AM.
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