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Is Solaris Possible?


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#21 Mystere

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Posted 20 February 2016 - 09:30 PM

Only an open free-for-all is what we need for Solaris.

#22 blackicmenace

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Posted 20 February 2016 - 09:39 PM

View Postbrroleg, on 20 February 2016 - 12:22 AM, said:

Before anything, this is how Solaris in MWO should look like. Yes EXACTLY like this. Even that commentator and crowd rumble should be in MWO Solaris.




Good memories.

#23 Wolfways

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Posted 20 February 2016 - 10:23 PM

View Postbrroleg, on 20 February 2016 - 12:22 AM, said:

Before anything, this is how Solaris in MWO should look like. Yes EXACTLY like this. Even that commentator and crowd rumble should be in MWO Solaris.

Sorry but that's way too much immersion and will not be included Posted Image

#24 Johnny Z

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Posted 21 February 2016 - 06:23 AM

View PostWolfways, on 20 February 2016 - 10:23 PM, said:


Sorry but that's way too much immersion and will not be included Posted Image


Your not kidding. This level of production is not seen in recent games.

#25 Aetes Nakatomi

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Posted 21 February 2016 - 06:28 AM

View Postbrroleg, on 20 February 2016 - 12:22 AM, said:

Before anything, this is how Solaris in MWO should look like. Yes EXACTLY like this. Even that commentator and crowd rumble should be in MWO Solaris.




The one thing Microsoft got right in that trainwreak

#26 Johnny Z

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Posted 21 February 2016 - 07:17 AM

View PostAetes Nakatomi, on 21 February 2016 - 06:28 AM, said:



The one thing Microsoft got right in that trainwreak


Well its not that production is any worse lately its obviously better. Its just that a single scene in a linear game does not equal to that Solaris example. Solaris was a lot more than that to.

#27 jss78

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Posted 21 February 2016 - 07:34 AM

View Postbrroleg, on 20 February 2016 - 12:22 AM, said:

Before anything, this is how Solaris in MWO should look like. Yes EXACTLY like this. Even that commentator and crowd rumble should be in MWO Solaris.




I have not played any of the earlier MW titles. First observation: that announcer is AWESOME.

But I have a question: how do they keep the spectators from being hit by stuff like stray AC20 rounds? Is there a force field?

#28 NephyrisX

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Posted 21 February 2016 - 08:14 AM

View Postjss78, on 21 February 2016 - 07:34 AM, said:


I have not played any of the earlier MW titles. First observation: that announcer is AWESOME.

But I have a question: how do they keep the spectators from being hit by stuff like stray AC20 rounds? Is there a force field?

Yep. Look at the thumbnail. Notice the barriers on the Colosseum seats?

#29 Screech

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Posted 21 February 2016 - 11:57 AM

Only thing I truly expect from a Solaris mode is a series of QQ threads about how it is dead and no one can get a match.

#30 LordNothing

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Posted 21 February 2016 - 12:21 PM

View Postjss78, on 21 February 2016 - 07:34 AM, said:


I have not played any of the earlier MW titles. First observation: that announcer is AWESOME.

But I have a question: how do they keep the spectators from being hit by stuff like stray AC20 rounds? Is there a force field?


"in the event of a core breach in your section of the stands, we apologize!"

i think that was living legends though.

Edited by LordNothing, 21 February 2016 - 12:21 PM.


#31 Scout Derek

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Posted 21 February 2016 - 12:25 PM

I heard it was confirmed somewhere, lemme go look for it.

Found the thread: https://mwomercs.com...aris-confirmed/

Edited by Scout Derek, 21 February 2016 - 12:26 PM.


#32 cskami

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Posted 21 February 2016 - 06:51 PM

Thanks for the link.. Wonder if they can do FFA. I really want to see more than just 2 teams at work. Just fun mayham!





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