"If you're playing Skirmish, then play Skirmish. If you're playing Conquest, then play the game type." - says Russ.
Sure thing, bro. Where's the Skirmish-only button, because that's what I'm going to play.
I'm not interested in Capwarrior, and I'm surely not interested in your childish king-of-the-hill, sit-on-an-arbitrary-point-and-get-LRMed-to-death nonsense either. If you're going to force me into "playing" to those "objectives" *snicker* then you're forcing me to play Skirmish only or not at all.
You specifically call out how you want to have "legged" assaults struggle for the last 4 minutes of the game hopelessly plodding towards the cap points, even though they've outsmarted and outplayed the enemy team BY KILLING THEM ALL, as if that's some sort of positive outcome. Is there any more proof needed that this has become a Lights' game? Go 80kph or go home? Because that's all I'm seeing.
Playing anything that's not a light, medium, or high-speed heavy is an exercise in frustration *as is* due to the extreme power of front-loaded Lights and the relative speed of other units and general compared to map sizes. Making it any more so by arbitrarily enforcing this nonsense just goes to show that high-speed laser/SRM vomit is the way the devs expect you to play the game, period. If you're not playing their way, then shape up and get to it, because they'll bend the rules in favor of their design. They want their toys to play the way they want them to, full stop. And if you're an Assault, and you're not slow-engined and boating LRMs, you're also doing it wrong, clearly.
Assaults are next to unplayable currently, and they want to make playing them even more of a slog. Unbelievable.
Moving away from *that,* we have the fact that Russ and company is dead-set on making the crux of the game be based around sitting in a spot until a counter ticks down for an arbitrary victory. This is wretched game design, and I can't understand where this comes from beyond making Lights even more of a fulcrum than they are now. Know what's fun? Shooting and blowing up 'Mechs. Do you know what's not fun? SITTING STILL. That's "fun" only if you're a troll that likes ending a match without fighting. Most people really, *really* dislike this, and it's not rocket science to understand why.
How utterly disconnected can the devs possibly be?
Edited by Master Maniac, 27 February 2016 - 08:28 PM.