Defending loses planets. Why?
We have the largest amount of PUGs in MWO. By far the most new players. These new players are enthusiastic and want to play. They go where the fight is and they lose. This is not to say all our pugs are bad, we have some good ones. Many simply do not have the mechs, experience, or sometimes, the skill to win. Sadly, if you lose on defense you help lose a world. If you win on defense you can only break even. No matter how many 12 man organized groups we have defending, our pugs will lose the planet for us.
If you attack, the enemy faction has to win or they start losing their planet. If you win on attack and counter attack we can gain worlds. If you lose, oh well, we lose nothing. If you win one but lose the other you break even. You get the same c-bills and exp, just no lost planets.
I hope this explains why attacking is better.
As one former Davionite said:
"Filling the attack queue is literally what separates successful factions from the rest."
Davion has lost by far the most territory out of the inner sphere. Let us attack and show the strength and will of our great House.
Edited by Javin, 25 February 2016 - 03:55 PM.