I’m also pleased to hear PGI is behind objective based gameplay.
I listened to the first hour of the town hall, but by GMT 3:00 am. After the first hour I was falling asleep so missed the rest.
Did they say anything about C-Bill and XP awards? So that playing the objective was as rewarding as damage and killing the other team.
I’m asking because being too efficient at winning by objective at the moment is very poor on rewards.
One of the reasons I think people dislike the objective based game is the sometime very poor rewards, and I’d like to hope that PGI stepping up the objective play are also thinking about this.
Edited by Doman Hugin, 27 February 2016 - 05:39 AM.