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Thank You Mwo For The Pixie


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#1 Ghostmaker

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Posted 22 June 2016 - 08:04 AM

Thank you for the Phoenix Hawk. Thank you for finally making a right and proper strike mech with the speed and agility to be able to position itself on the flanks and help the lance widen the field of fire of opposing lances while also offering different angles of attack.

Thank you for not caving in on the light mechs and leaving them a specialized niche that is fun to play. TAG, BEAGLE and speed = happy spotter able to get in there and clean up the mess after the barrage from the heavies.

Thanks for making sure the weight classes mean something and not giving into the belief that all mechs should be equal fighters.

That's called Call of Duty.

This is Mechwarrior.

It's like saying, 'WTF, why doesn't my airplane drive as well on the ground as my car?"

Very happy with the Phoenix Hawk, money well spent this time.

#2 Narcissistic Martyr

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Posted 22 June 2016 - 08:09 AM

You're weird...

Honestly my biggest problem with it is that it's so badly inferior to my Black Jacks (that easy to target ST and huge legs on the PHX are just killer).

However, I'm a light jock and yeah the size increase has basically made my collections of lights (besides my cheeto and lolcust) worthless. But, hey I'm sure PGI will give my lights a new role like scouting or soemthing. Which they won't bother to reward me for (which is why you don't see narcavens very often).

Also... crabs, cents, trebs, Shadowhawks, griffins, and wolverines already could do the quick strike role quite well.

#3 Lorian Sunrider

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Posted 22 June 2016 - 08:12 AM

View PostNarcissistic Martyr, on 22 June 2016 - 08:09 AM, said:

You're weird...

Honestly my biggest problem with it is that it's so badly inferior to my Black Jacks (that easy to target ST and huge legs on the PHX are just killer).

However, I'm a light jock and yeah the size increase has basically made my collections of lights (besides my cheeto and lolcust) worthless. But, hey I'm sure PGI will give my lights a new role like scouting or soemthing. Which they won't bother to reward me for (which is why you don't see narcavens very often).

Also... crabs, cents, trebs, Shadowhawks, griffins, and wolverines already could do the quick strike role quite well.


It's inferior to my Cicada's by a mile.

#4 Alistair Winter

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Posted 22 June 2016 - 08:12 AM

Uhm... yeah, I'm just going to hold my gratulations and thank-you's for the PXH untill PGI gives it some proper armour and structure quirks for its arms and reduces the hitboxes so they don't include the jump jet pylons.

Right now, this mech is the most fragile of all 45 tonners, and it's getting disarmed if anyone sneezes at it. I sigh with relief when I see that the enemy attacking me is a PXH. Shoot one arm off, and half its firepower is gone. Another arm, it's defenseless. ggclose, move on.

The YLW has 16 extra armour in its right arm. The PXH needs some of that.

Edited by Alistair Winter, 22 June 2016 - 08:17 AM.


#5 Kaeb Odellas

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Posted 22 June 2016 - 08:16 AM

View PostGhostmaker, on 22 June 2016 - 08:04 AM, said:

Thank you for the Phoenix Hawk. Thank you for finally making a right and proper strike mech with the speed and agility to be able to position itself on the flanks and help the lance widen the field of fire of opposing lances while also offering different angles of attack.

Thank you for not caving in on the light mechs and leaving them a specialized niche that is fun to play. TAG, BEAGLE and speed = happy spotter able to get in there and clean up the mess after the barrage from the heavies.

Thanks for making sure the weight classes mean something and not giving into the belief that all mechs should be equal fighters.

That's called Call of Duty.

This is Mechwarrior.

It's like saying, 'WTF, why doesn't my airplane drive as well on the ground as my car?"

Very happy with the Phoenix Hawk, money well spent this time.


We've had proper flanking/striker mechs for some time now. The Phoenix Hawk is nothing new.

As for the light mech "niche", TAG/Beagle spotter is pretty much useless when you have no LRMs, which is often the case in pub matches. What is a light mech to do then? Not to mention, TAG, NARC, and spotting doesn't exactly rake in the CBills, so you that particular niche is not particularly rewarding.

#6 STEF_

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Posted 22 June 2016 - 08:19 AM

I'm happy for my PXH only because I'm a nostalgic r3t4rd.
TBH, it's pretty bad: fragile, horrid convergence because the arms are very large, gigantic scale (taller than a catapult, same size of the cataphract, 75 70 tonner - thanks Joudas! I do not want to be like pgi...).
And the quirks. My Freaking God.... who da hell in pgi put those quirs in the pxh?

Edited by Stefka Kerensky, 22 June 2016 - 08:29 AM.


#7 Ghostmaker

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Posted 22 June 2016 - 08:19 AM

View PostNarcissistic Martyr, on 22 June 2016 - 08:09 AM, said:

You're weird...

Honestly my biggest problem with it is that it's so badly inferior to my Black Jacks (that easy to target ST and huge legs on the PHX are just killer).

However, I'm a light jock and yeah the size increase has basically made my collections of lights (besides my cheeto and lolcust) worthless. But, hey I'm sure PGI will give my lights a new role like scouting or soemthing. Which they won't bother to reward me for (which is why you don't see narcavens very often).

Also... crabs, cents, trebs, Shadowhawks, griffins, and wolverines already could do the quick strike role quite well.


Not weird, just pleasantly surprised this time.

I get plenty of spotter bonuses, stealth damage xp and TAG damage xp with my Recon Lights. Normally if all goes well then i
can dart in and finish something off.

See, it's a team, TEAM sport, so there are roles for weight classes. If you want to be a bad *** killer and not give a @#$% about the lance, then hey, a new call of duty comes out in a couple of months.

I am glad there are so many good quick strikers as well for the p-hawk to be able to compliment those as well. I think the pixie does the roll better than any of those...
the crabs are too slow and low slung,
the cents are too barrel chested to really brawl well they eat too much damage on the way in to use that AC,
the trenchbuckets are an ammo explosion away from being worthless,
shades try and do too much and do nothing well,
and griffins are a walking toaster.
The wolverine has a clever name and conjures up images of a hairy short man with anger issues, but in the end you better like plinking with the AC5 at med to long range and are spotter bait for the afore mentioned recon mech.
to be fair, the pixie is a hot box as well and is 2 arms away from being pointless as well.

You make great points, thanks for sharing them!

#8 Juodas Varnas

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Posted 22 June 2016 - 08:20 AM

View PostStefka Kerensky, on 22 June 2016 - 08:19 AM, said:

I'm happy for my PXH only because I'm a nostalgic r3t4rd.
TBH, it's pretty bad: fragile, horrid convergence because the arms are very large, gigantic scale (taller than a catapult, same size of the cataphract, 75 tonner).
And the quirks. My Freaking God.... who da hell in pgi put those quirs in the pxh?

Cataphract is 70 tons.

#9 Ghostmaker

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Posted 22 June 2016 - 08:23 AM

View PostKaeb Odellas, on 22 June 2016 - 08:16 AM, said:


We've had proper flanking/striker mechs for some time now. The Phoenix Hawk is nothing new.

As for the light mech "niche", TAG/Beagle spotter is pretty much useless when you have no LRMs, which is often the case in pub matches. What is a light mech to do then? Not to mention, TAG, NARC, and spotting doesn't exactly rake in the CBills, so you that particular niche is not particularly rewarding.


Guess i'd stop playing PUGs and get in a unit that understands fire support and spotters.

View PostAlistair Winter, on 22 June 2016 - 08:12 AM, said:

Uhm... yeah, I'm just going to hold my gratulations and thank-you's for the PXH untill PGI gives it some proper armour and structure quirks for its arms and reduces the hitboxes so they don't include the jump jet pylons.

Right now, this mech is the most fragile of all 45 tonners, and it's getting disarmed if anyone sneezes at it. I sigh with relief when I see that the enemy attacking me is a PXH. Shoot one arm off, and half its firepower is gone. Another arm, it's defenseless. ggclose, move on.

The YLW has 16 extra armour in its right arm. The PXH needs some of that.


You are aware this is a striker mech/medium mech. Use the 1Bs speed to get to the outside, turn the corner and shoot at range. It's a force multiplier, not a stand up and swing away mech. The thing jumps to the moon and has a ton of speed, get to where they ain't and shoot, then move. Re-inforce the heavies and assaults or whoever else is shopoting at a target you can see so the target dies faster.

#10 Alistair Winter

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Posted 22 June 2016 - 08:27 AM

View PostGhostmaker, on 22 June 2016 - 08:23 AM, said:

You are aware this is a striker mech/medium mech. Use the 1Bs speed to get to the outside, turn the corner and shoot at range. It's a force multiplier, not a stand up and swing away mech. The thing jumps to the moon and has a ton of speed, get to where they ain't and shoot, then move. Re-inforce the heavies and assaults or whoever else is shopoting at a target you can see so the target dies faster.

The key for striker mechs is to have extraordinary firepower, speed or survivability. The PXH has neither of those. It may be faster than the Shadowcat, Vindicator or Blackjack, but compared to 50 tonners and 40 tonners, it's really not exceptionally fast at all.

But even if you equip an XL350 and MASC, it's still terrible because it lacks both firepower and survivability. So you can't do powerful hit and run attacks and you can't wear targets down in an extended engagements.

The things the PXH can do falls into two categories: stuff that other mechs can do better, or stuff that isn't very effective anyway.

#11 STEF_

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Posted 22 June 2016 - 08:28 AM

View PostJuodas Varnas, on 22 June 2016 - 08:20 AM, said:

Cataphract is 70 tons.

HELL!!!!
I HAVE THE PGI VIRUS DISEASE!!!

HEEEEELP!!!! Posted Image

(fixed)

Edited by Stefka Kerensky, 22 June 2016 - 08:29 AM.


#12 Juodas Varnas

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Posted 22 June 2016 - 08:30 AM

View PostStefka Kerensky, on 22 June 2016 - 08:28 AM, said:

HELL!!!!
I HAVE THE PGI VIRUS DISEASE!!!

HEEEEELP!!!! Posted Image

(fixed)

It's ok.
You can join Russ in the Circus. Posted Image

#13 STEF_

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Posted 22 June 2016 - 08:34 AM

View PostJuodas Varnas, on 22 June 2016 - 08:30 AM, said:

It's ok.
You can join Russ in the Circus. Posted Image

NNNOOOoooooooooooooooo.....

#14 Lorian Sunrider

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Posted 22 June 2016 - 08:37 AM

View PostGhostmaker, on 22 June 2016 - 08:23 AM, said:

You are aware this is a striker mech/medium mech. Use the 1Bs speed to get to the outside, turn the corner and shoot at range. It's a force multiplier, not a stand up and swing away mech. The thing jumps to the moon and has a ton of speed, get to where they ain't and shoot, then move. Re-inforce the heavies and assaults or whoever else is shopoting at a target you can see so the target dies faster.


View PostAlistair Winter, on 22 June 2016 - 08:27 AM, said:

The key for striker mechs is to have extraordinary firepower, speed or survivability. The PXH has neither of those. It may be faster than the Shadowcat, Vindicator or Blackjack, but compared to 50 tonners and 40 tonners, it's really not exceptionally fast at all.

But even if you equip an XL350 and MASC, it's still terrible because it lacks both firepower and survivability. So you can't do powerful hit and run attacks and you can't wear targets down in an extended engagements.

The things the PXH can do falls into two categories: stuff that other mechs can do better, or stuff that isn't very effective anyway.


I hate to be the ****** that brings this up, but I suspect things play out a little differently in Tier 5 then the do in Tier 1 when it comes to squishy easy targets.

Edited by Lorian Sunrider, 22 June 2016 - 08:37 AM.


#15 Gas Guzzler

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Posted 22 June 2016 - 08:38 AM

Im glad the Phoenix Hawk is effective against Tier 3-5 players.

#16 Ghostmaker

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Posted 22 June 2016 - 08:38 AM

View PostAlistair Winter, on 22 June 2016 - 08:27 AM, said:

The key for striker mechs is to have extraordinary firepower, speed or survivability. The PXH has neither of those. It may be faster than the Shadowcat, Vindicator or Blackjack, but compared to 50 tonners and 40 tonners, it's really not exceptionally fast at all.

But even if you equip an XL350 and MASC, it's still terrible because it lacks both firepower and survivability. So you can't do powerful hit and run attacks and you can't wear targets down in an extended engagements.

The things the PXH can do falls into two categories: stuff that other mechs can do better, or stuff that isn't very effective anyway.


I respectfully disagree (i.e. i'm not trolling). I find the 1B effective at range with 2 ERLAS and they seem to do just find grinding down on opponents. The MLAS with the 2MGs are enough to make most things think twice while staggering the ERLAS to keep the heat down and drag the target back towards friendly units. Very few mechs jump as well as the pixie from what i have seen and MASC is like sticking your finger into a lamp socket, kinda fun at first, but seems to leave you wanting the more you use it. The pixie has just enough speed and jump ability to dictate the range and cover used in an engagement in my opinion.

#17 Ghostmaker

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Posted 22 June 2016 - 08:44 AM

View PostLorian Sunrider, on 22 June 2016 - 08:37 AM, said:




I hate to be the ****** that brings this up, but I suspect things play out a little differently in Tier 5 then the do in Tier 1 when it comes to squishy easy targets.


absolutely not, it's an easy target to point out my T5 status and point that is worth you making. I play alot of PUGs and i am not opposed to trying new set-ups and often times they fail. Plus we all know PUG teams either rock or implode. I do not believe on getting on youtube or searching the boards to use someone elses set-ups. I actually like trying to build TRO variants from my books or sarna.net to see how they fair. But i have been playing this game for a long time, and my experience cannot be wiped aside by my tier.

View PostGas Guzzler, on 22 June 2016 - 08:38 AM, said:

Im glad the Phoenix Hawk is effective against Tier 3-5 players.


Me too, and i think it's great that you grace us down in the slums with your meaningful post. Clearly your tier adds much more 'punch' to the clear lack of words you decided to use. I might also recommend the plastic bag and rubber band in the corner if you would like to play with it.

#18 MeiSooHaityu

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Posted 22 June 2016 - 08:48 AM

I like the Phoenix Hawk.

To me, it is as fragile as I figured it would be, so I'm not surprised in the least.

What I am surprised about is how nimble it feels. Those maneuverability quirks are very nice.

Overall, it is about what I expected. It's a Vindicator 2.0.

I know people wish it was more durable (and maybe it could use some tweaks), but it is a really light medium and therefore has low armor. When you add the fact that it is a tall humanoid silhouette with low weapon mounts, you are going to have to play cautious and calculated.

I think many people who don't play Vindicators (but heavier and more other mediums) just assumed the Vindicator was weak just because and assumed a Phoenix Hawk at the same tonnage must surely be as durable as their Enforcer or Griffin, etc... Now they are seeing why the Vindicator had the problems it did. Low tonnage, tall humanoid target, low hard points, etc... Speed helps, but most people are probably building PXHs around Vindicator 1AA speeds.

I just think players overestimated how much damage soak a Phoenix Hawk would take.



#19 Gas Guzzler

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Posted 22 June 2016 - 08:55 AM

View PostGhostmaker, on 22 June 2016 - 08:44 AM, said:

Me too, and i think it's great that you grace us down in the slums with your meaningful post. Clearly your tier adds much more 'punch' to the clear lack of words you decided to use. I might also recommend the plastic bag and rubber band in the corner if you would like to play with it.


Like you grace down the people who don't think the PXH is good and say that they should go play COD because the Phoenix Hawk isn't supposed to "just kill things"? Quite hypocritical.

Having played on a Tier 4 alt account I can tell you that its a different game.

Edited by Gas Guzzler, 22 June 2016 - 08:57 AM.


#20 Lorian Sunrider

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Posted 22 June 2016 - 09:01 AM

View PostGhostmaker, on 22 June 2016 - 08:44 AM, said:


absolutely not, it's an easy target to point out my T5 status and point that is worth you making. I play alot of PUGs and i am not opposed to trying new set-ups and often times they fail. Plus we all know PUG teams either rock or implode. I do not believe on getting on youtube or searching the boards to use someone elses set-ups. I actually like trying to build TRO variants from my books or sarna.net to see how they fair. But i have been playing this game for a long time, and my experience cannot be wiped aside by my tier.


Absolutely not. Experience is experience and if you can make it work for you in a meaningful way, then my hat is off to you.

Personally, I really want the mini-map to get fixed so I can do a better job of knowing where to be in my Pixie's, as I find it difficult to use their mobility to it's full effectiveness if I don't know where to move it to (or where the **** I am lol)





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