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How Come This Robot....
#1
Posted 01 March 2016 - 12:12 PM
can walk over pebbles in 2016 yet a 30 foot Atlas in this game can't travel over the same pebbles in 3050
#2
Posted 01 March 2016 - 12:14 PM
#4
Posted 01 March 2016 - 12:17 PM
#5
Posted 01 March 2016 - 12:18 PM
Green Mamba, on 01 March 2016 - 12:12 PM, said:
Because Succession wars made walking straight a http://www.sarna.net/wiki/Lostech which is why we cannot have nice things. Either that or PGI has not thought of making pebbles smooth objects with transparent textures in places of cracks and crevices
![Posted Image](http://static.mwomercs.com/forums//public/style_emoticons/default/wink.png)
#7
Posted 01 March 2016 - 12:24 PM
Sniper09121986, on 01 March 2016 - 12:18 PM, said:
Because Succession wars made walking straight a http://www.sarna.net/wiki/Lostech which is why we cannot have nice things. Either that or PGI has not thought of making pebbles smooth objects with transparent textures in places of cracks and crevices
![Posted Image](http://static.mwomercs.com/forums//public/style_emoticons/default/wink.png)
Yeah I am pretty sure the issue is that a pebble is actually a 90 deg slope, so even if it is only an inch tall the incline maths goes to pieces and you stop. March I think they are rolling out a fix to this terrible code issue.
Edited by Jetfire, 01 March 2016 - 12:24 PM.
#8
Posted 01 March 2016 - 12:46 PM
#9
Posted 01 March 2016 - 12:55 PM
#13
Posted 01 March 2016 - 02:20 PM
N0cturne, on 01 March 2016 - 12:19 PM, said:
Juodas, this is my first ever post on the forums, but I had to because your post made me laugh for 10 straight minutes.
Well done, sir.
NOPE!
According to the time stamps, you could only have been laughing 5 minutes between his post and yours. Therefore, his post was not worth your post, because you didn't laugh 10 minutes before posting!
![Posted Image](http://static.mwomercs.com/forums//public/style_emoticons/default/wink.png)
#14
Posted 01 March 2016 - 02:24 PM
![;)](http://static.mwomercs.com/forums//public/style_emoticons/default/wink.png)
#15
Posted 01 March 2016 - 03:10 PM
#16
Posted 01 March 2016 - 03:13 PM
#18
Posted 01 March 2016 - 03:23 PM
#19
Posted 01 March 2016 - 03:33 PM
Hopefully the code changes help it determine what is actually a slope and what is a small object.
#20
Posted 01 March 2016 - 03:44 PM
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