Edited by Dee Eight, 24 February 2016 - 11:13 PM.


Bug : Ammo Count Wrong
Started by Dee Eight, Feb 24 2016 10:32 PM
9 replies to this topic
#1
Posted 24 February 2016 - 10:32 PM
I keep dropping in Yen Lo Wang, which I have five tons of ammo for the AC20... and it shows 31 rounds at the beginning of three consecutive matches now. Further checking in the mechlab it has apparently converted a full ton lot to a half ton, and then magically eaten that extra half ton somewhere else in the mech's math. Also it turns out with half-ton lots of AC20 ammo (7 shots per ton), it rounds the shots down.
#2
Posted 24 February 2016 - 11:12 PM
Looks like you have a half ton ammo in there with the full tons. Half ton ac20 ammo is 3 shots, plus 7x4=28, 31
Hah lol missed your edit
Strip the mech fully and rebuild is my recommendation.
Hah lol missed your edit
Strip the mech fully and rebuild is my recommendation.
#3
Posted 25 February 2016 - 02:03 AM
No Bug. 1/2 ton AC 20 ammo item is 3 rounds and thus 2x 1/2 ton ammo is 2 x 3 = 6.
So use the 1/1 ton ammo item instead of 2x 1/2
So use the 1/1 ton ammo item instead of 2x 1/2
Edited by Exard3k, 25 February 2016 - 02:06 AM.
#4
Posted 25 February 2016 - 06:17 AM
Never divide ammo into half-ton increments. The more half-tons you have, the greater the probability of an ammo explosion to start.
If you want to bring ... say 4.5 tons of ammo, yes you can top of the 4 tons with a half ton. But if you want to bring 5 tons, make sure they're all 1-ton ammos. Also, with specifically the AC/20 which rounds down, never use half-tons at all.
If you want to bring ... say 4.5 tons of ammo, yes you can top of the 4 tons with a half ton. But if you want to bring 5 tons, make sure they're all 1-ton ammos. Also, with specifically the AC/20 which rounds down, never use half-tons at all.
#5
Posted 25 February 2016 - 08:31 AM
Yes but my OP was about the fact that I DID have 5 full tons but then between matches it changed it to 4.5 tons on its own.
#6
Posted 25 February 2016 - 10:19 AM
Dee Eight, on 25 February 2016 - 08:31 AM, said:
Yes but my OP was about the fact that I DID have 5 full tons but then between matches it changed it to 4.5 tons on its own.
Wrong. The game does not know "tons of ammo" it only knows two items/objects, one "AC/20 Ammo" containing 7 rounds and has a weight of 1.0ton and another item called "AC/20 Ammo 1/2" containing 3 rounds and a weight of 0.5.
So you dont have 5 tons of ammo. You have 4x "AC/20 Ammo" and 2x "AC/20 Ammo 1/2" equals 4x7+2x3=34
It may be difficult to understand, but programming-wise it's logical

Edited by Exard3k, 25 February 2016 - 10:28 AM.
#7
Posted 25 February 2016 - 03:17 PM
Ok once more for the mentally impaired...
My mech had FIVE individual full ton 1 space 7 shot loads of AC20 ammo. Two in each leg and one in the head. I took that into crimson city and shot 33 of the 35. A couple matches later the head ammo had changed itself to a 1/2 ton and my mech's total tonnage still showd 50.0
My mech had FIVE individual full ton 1 space 7 shot loads of AC20 ammo. Two in each leg and one in the head. I took that into crimson city and shot 33 of the 35. A couple matches later the head ammo had changed itself to a 1/2 ton and my mech's total tonnage still showd 50.0
#8
Posted 28 February 2016 - 03:24 PM
Dee Eight, on 25 February 2016 - 03:17 PM, said:
Ok once more for the mentally impaired...
My mech had FIVE individual full ton 1 space 7 shot loads of AC20 ammo. Two in each leg and one in the head. I took that into crimson city and shot 33 of the 35. A couple matches later the head ammo had changed itself to a 1/2 ton and my mech's total tonnage still showd 50.0
My mech had FIVE individual full ton 1 space 7 shot loads of AC20 ammo. Two in each leg and one in the head. I took that into crimson city and shot 33 of the 35. A couple matches later the head ammo had changed itself to a 1/2 ton and my mech's total tonnage still showd 50.0
I'd believe that. Strip your mech, save, and then re-add all the equipment. Sometimes things save a little weird in the mechlab
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