JediPanther, on 07 March 2016 - 02:19 PM, said:
Add in the timber (C?) with four lrm 10s or 5s with the 1100m range and cd mods, 3mls and tag. I name mine "Alpine" because it is a muder machine when it has control of h 10 as well as being that one mech the enemy hates on all those other maps when they make the mistake of leaving cover.
How do you lrm on crimsion straight you might wonder? My three lrm spots are the d 2 island, the giant mountain of the pass that you can climb but it much easier to "hop" with a jump jet or two, or the b3 city edge. For hpg I circle in the outer rim aka the trenches. The rest of the maps I'm keeping my lrm secret spots.
How do you lrm on crimsion straight you might wonder? My three lrm spots are the d 2 island, the giant mountain of the pass that you can climb but it much easier to "hop" with a jump jet or two, or the b3 city edge. For hpg I circle in the outer rim aka the trenches. The rest of the maps I'm keeping my lrm secret spots.
And you can lrm under the gargae, but ya gotta be witin 250 meters sssssh don't tell anyone
Edited by Novakaine, 07 March 2016 - 04:29 PM.