Black Knight... Don't Look At It!
#21
Posted 03 March 2016 - 04:03 PM
And now look at it.
Ha ha ha ha ha ha ha ha!
#22
Posted 03 March 2016 - 04:10 PM
Ace Selin, on 03 March 2016 - 03:25 PM, said:
Maybe because the 5smpls 4x SRM6 Timber or 4smpls 4x SRM6 & flamer Timber can kill the OPs BK one on one. The new Timber meta is here. Long live the old king still.
I have zero problems killing CQB TBRs in my BK or even wub-BLR.
You speak as if a splat type TBR is new... it isn't. Its been around since the TBR was released and even back then there were downsides to the splat-TW. First and foremost the extreme close range and even then the spread of SRMs that's bigger than an LBX.
I'd rather take my 50+ absolute pinpoint laser precise wubwub BK over a TW any day.. and I do. Never lost to a splat TW 1v1 in it or my wub BLR.
#23
Posted 03 March 2016 - 04:12 PM
#24
Posted 03 March 2016 - 04:15 PM
Mcgral18, on 03 March 2016 - 03:49 PM, said:
Without also touching the cLPL, at any rate.
They're both among the best lasers in the game, which is fine. Some quirks can make them excessive...but those were also touched down last pass.
If you compare them to clans the clan lpl puts out more dph than the cmpl.
But the IS lpl puts out less dph than the IS mpl for some reason.
The lpl is way to cool and need around a 5-10% heat nerf and maybe drop the tonnage to 6 to match the clans.
#25
Posted 03 March 2016 - 04:17 PM
Macster16, on 03 March 2016 - 04:02 PM, said:
Except not nearly as tanky, and lacks that glorious shield RA.
But you are right, the GHR-5H and the WHM-6D can wreck havoc to almost the same degree. I love all three, but the BKN is easily the best of the trio if you get to play aggressively.
#26
Posted 03 March 2016 - 04:20 PM
Seriously, I see plenty of the wub-knight... Usually around 800m where I pick them off with impunity.
#27
Posted 03 March 2016 - 04:21 PM
Monkey Lover, on 03 March 2016 - 04:15 PM, said:
But the IS lpl puts out less dph than the IS mpl for some reason.
The lpl is way to cool and need around a 5-10% heat nerf and maybe drop the tonnage to 6 to match the clans.
DPH is damage per heat, right?
Clan LPL: 13 damage / 10 heat = 1.3 dph
Clan MPL: 8 damage / 6 heat = 1.33 dph (winner)
IS LPL: 11 damage / 7 heat = 1.57 dph (winner)
IS MPL: 6 damage / 4 heat = 1.5 dph
Both of your statements comparing DPH were wrong.
It's also funny how you say that the IS LPL has lower DPH than the IS MPL (false, but besides the point), and then say that it needs its DPH made even lower.
Edited by FupDup, 03 March 2016 - 04:22 PM.
#28
Posted 03 March 2016 - 04:25 PM
#29
Posted 03 March 2016 - 04:26 PM
Sadly though, given the current meta and as more people come to realise how strong it is, there WILL be a "rebalance" coming. I can feel it.
#30
Posted 03 March 2016 - 04:27 PM
#32
Posted 03 March 2016 - 04:35 PM
You jokers.
#33
Posted 03 March 2016 - 04:39 PM
Alistair Winter, on 03 March 2016 - 04:35 PM, said:
You jokers.
These are the same jokers who said similar things about the Battlemaster after quirks. And the Blackjack. And the Quickdraw.
#34
Posted 03 March 2016 - 04:40 PM
#36
Posted 03 March 2016 - 04:53 PM
Those were some hilarious times.
Edited by NephyrisX, 03 March 2016 - 04:53 PM.
#37
Posted 03 March 2016 - 04:55 PM
Ace Selin, on 03 March 2016 - 03:25 PM, said:
Maybe because the 5smpls 4x SRM6 Timber or 4smpls 4x SRM6 & flamer Timber can kill the OPs BK one on one. The new Timber meta is here. Long live the old king still.
Would be far more interesting to consider a 9 MPL BK against that TW though...bet the BK comes out on top of that one TBH.
Of course...when you compare a mid-range poking build to a 300m hero, if the 300m hero gets in range it typically wins. For example...brawler Atlas against a DW. Inside 300m the Atlas walks all over the DW...at 500m...the DW obliterates that same Atlas.
#38
Posted 03 March 2016 - 05:03 PM
Mcgral18, on 03 March 2016 - 03:49 PM, said:
Without also touching the cLPL, at any rate.
They're both among the best lasers in the game, which is fine. Some quirks can make them excessive...but those were also touched down last pass.
Considering how much higher the DPH, and damage per tick, on the IS LPL is...(and IS lasers in general)...I am not sure I would see a need to touch the cLPL. Is the cLPL really good right now? Sure...but that is primarily because the ERLL is so bad, not because the LPL is that good corresponding to other weapons. If cERLL duration dropped to say...~1.3-1.35, it would likely be enough that the cLPL would be much less popular comparatively.
Edited by Gyrok, 03 March 2016 - 05:03 PM.
#39
Posted 03 March 2016 - 05:23 PM
Fork out for that target info module so you know what weapons your target is packing and pick your targets intelligently. Most people will just try to get as close as possible without realizing your target is actually packing more close range alpha than you do and is secretly smiling as you charge in. Or snipe with 2 LL while the other guy's returning fire with 3 cERLLs at 600m.
Man this game needs a better tutorial.
#40
Posted 03 March 2016 - 05:42 PM
But don't fret! It's gonna be almost overheated right after it kills you, so it's okay.
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