Hadrogh, on 08 March 2016 - 03:09 AM, said:
While I understand, that Rushin feels like the hills could be higher, I like them the way they are. If you increase their height it would be impossible to fire with midrange weapons at closing brawlers which would turn this area in a brawling sight too. And their are already enough places to brawl in.
I was probably a little unclear on that point. By increasing the height a little, I meant only slightly, maybe 5-6 meters (half an Atlas) would be enough, keep the length of the ramp part of the hills the same length though (Meaning the sides get slightly steeper).
This is to make sniping over the entire map harder. Players could either snipe over one side or the other, but would be unable to setup a dominating crosfire from both sides if they stand on the spanwning blocks. By increasing the hill heights, they would either be forced to snipe from left to left (Right side can not be shot due to hills) or right to right (left side can not be shot due to the hills). Sniping is still easily possible, but needs a good scout and fast repositioning. Brawling is possible, as it is possible to cross at least the first half of the map without taking damage as long as the correct side is selected.
Alternatively, a widening of the central block would have the same effect (ie making it a rectangle instead of a square).