Wishful thinking mode: though it would take forever and a half, create a power supply stat for each individual mech based in the stock build, based mostly around the engine. Ballistics take the least drain(except gauss, which would be highest drain items imo, if not then up there with erppc/lpl for drain), missiles being medium (lrms lowest, srm medium low, ssrm more then equivalent srm but not by a huge amount), energy obviously the most (s,m,l/ppc, with pulse/er taking the highest drain in this category). The stock build for each mech should be able to, in any situation be able to handle the full stock setup alpha once every 10 seconds. Adjustments with quirks as needed. Once the power supply system stat is set for each stock mech, adjust based on stock engine (movement rate, not size, a 64kph medium would have the same as a 64kph assault) and quirk up and down power supply as needed. Either
1) Keep it static (which would make certain mechs considered doa/useless due to low power supply but still perfectly fine if you volley fire instead of lol alphawarrior with say a 2lpl+3ml on a mech designed for 1ac10 and LL, forcing alpha actions to stay closer to stock) or
2) Make power supply stats scale with engine power(similar to movement speed based off engine rating/mech tonnage.
Also, working heat scale instead of riding the red line all day. Would go a long way to removing the power supply antics or ghost anything.
Freaking smilies, gettin all up in my list
Edited by Frosty Brand, 10 March 2016 - 11:22 PM.