https://piranhagames.../view.php?id=61
Pleeeeeease if you're good at making maps apply to this.
We need levels that:
- encourage tactical gameplay instead of deathballing
- do not have one center focus
- actual different lanes can be used
- take more advantage of cryengine
- push for using the same levels for multiple game modes (CW to Solo and vice verse)
- speed up the level design pace
- use community designed maps
Also, Solaris!! (maybe even the Giant Skull level)
What would you guys like the level designer to do??
Edited by Cion, 11 March 2016 - 03:16 PM.