• MC Price: 760 MC
• Tonnage: 20
• Engine: 190 XL
•• Top Speed: 153.9 kph
•• Max Engine Rating: 190
• Torso Movement:
•• 120 degrees to each side.
•• 20 degrees up and down.
• Arm Movement:
•• 0 degrees to each side.
•• 60 degrees up and down.
• Armor: 138 (Ferro-Fibrous)
• Internal Structure: Endo-Steel
• Weapons & Equipment:
•• Left Arm: Medium Laser x3, Double Heat Sink x2
•• Center Torso: Engine
•• Right Arm: Medium Laser x2, Double Heat Sink x2
• Hardpoints:
•• Left Arm: 3 Energy
••• Lower Arm Actuator: No
••• Hand Actuator: No
•• Right Torso: 1 AMS
•• Right Arm: 3 Energy
••• Lower Arm Actuator: No
••• Hand Actuator: No
• Heat Sinks: 11 Double
• Jump Jets: 0 (0 Max)
• ECM Capable?: No
• MASC Capable?: No
• Module Slots:
•• Mech: 2
•• Consumable: 2
•• Weapon: 3
• Movement Archetype: Tiny
• Quirks:
•• +25% Acceleration Rate
•• +50% Deceleration Rate
•• +6 Additional Armor (LA)
•• +6 Additional Armor (RA)
•• +16 Additional Armor (LL)
•• +16 Additional Armor (RL)
•• +10% Energy Range
•• -25% Energy Heat Generation
•• -25% Laser Duration
• 30% XP bonus
• MC Price: 1850 MC
• Tonnage: 45
• Engine: 295 XL
•• Top Speed: 106.2 kph
•• Max Engine Rating: 295
• Torso Movement:
•• 125 degrees to each side.
•• 30 degrees up and down.
• Arm Movement:
•• 30 degrees to each side.
•• 35 degrees up and down.
• Armor: 304 (Ferro-Fibrous)
• Internal Structure: Endo-Steel
• Weapons & Equipment:
•• Head: Medium Laser
•• Center Torso: Engine, Jump Jet x2
•• Right Torso: Jump Jet x2
•• Right Arm: PPC x2, Double Heat Sink
• Hardpoints:
•• Head: 1 Energy
•• Left Arm: 1 Energy
••• Lower Arm Actuator: Yes
••• Hand Actuator: Yes
•• Left Torso: 1 Missile, 1 AMS
•• Right Torso: 1 AMS
•• Right Arm: 2 Energy
••• Lower Arm Actuator: Yes
••• Hand Actuator: No
• Heat Sinks: 12 Double
• Jump Jets: 4 (6 Max)
• ECM Capable?: No
• MASC Capable?: No
• Module Slots:
•• Mech: 1
•• Consumable: 2
•• Weapon: 2
• Movement Archetype: Medium
• Quirks:
•• +14 Additional Armor (LA)
•• +14 Additional Armor (RA)
•• +15 Additional Armor (LL)
•• +15 Additional Armor (RL)
•• -10% Energy Heat Generation
•• +10% Missile Velocity
•• +15% Missile Cooldown
•• +50% PPC Velocity
•• -15% PPC Heat Generation
• 30% XP bonus
• MC Price: 4650 MC
• Tonnage: 85
• Engine: 315 Standard
•• Top Speed: 60.0 kph
•• Max Engine Rating: 400
• Torso Movement:
•• 80 degrees to each side.
•• 20 degrees up and down.
• Arm Movement:
•• 30 degrees to each side.
•• 30 degrees up and down.
• Armor: 480 (Standard)
• Internal Structure: Endo-Steel
• Weapons & Equipment:
•• Left Arm: Double Heat Sink
•• Left Torso: Large Pulse Laser x3, Double Heat Sink x2
•• Center Torso: Engine
•• Right Torso: Medium Pulse Laser x2, Double Heat Sink x3
•• Right Arm: Medium Pulse Laser, Double Heat Sink x2
• Hardpoints:
•• Left Arm: 1 AMS
••• Lower Arm Actuator: Yes
••• Hand Actuator: Yes
•• Left Torso: 3 Energy, 2 Missile
•• Right Torso: 2 Energy, 1 AMS
•• Right Arm: 1 Energy
••• Lower Arm Actuator: Yes
••• Hand Actuator: Yes
• Heat Sinks: 20 Double
• Jump Jets: 0 (0 Max)
• ECM Capable?: No
• MASC Capable?: No
• Module Slots:
•• Mech: 1
•• Consumable: 2
•• Weapon: 2
• Movement Archetype: Huge
• Quirks:
•• +35% Acceleration Rate
•• +35% Deceleration Rate
•• +35% Turn Rate
•• +29 Additional Structure (CT)
•• +18 Additional Structure (LT)
•• +18 Additional Structure (RT)
•• +15 Additional Structure (LA)
•• +15 Additional Structure (RA)
•• +18 Additional Structure (LL)
•• +18 Additional Structure (RL)
•• +25% Torso Turn Rate (Yaw)
•• +10% Energy Range
•• -10% Laser Duration
•• +10% Missile Velocity
• 30% XP bonus
• MC Price: 5715 MC
• Tonnage: 80
• Engine: 315 Standard
•• Top Speed: 63.8 kph
•• Max Engine Rating: 385
• Torso Movement:
•• 100 degrees to each side.
•• 20 degrees up and down.
• Arm Movement:
•• 40 degrees to each side.
•• 30 degrees up and down.
• Armor: 432 (Standard)
• Internal Structure: Endo-Steel
• Weapons & Equipment:
•• Head: Medium Laser
•• Left Torso: Large Pulse Laser, Double Heat Sink x3
•• Center Torso: Engine, Medium Laser x2
•• Right Torso: Large Pulse Laser, Double Heat Sink x3
•• Right Arm: Large Pulse Laser, Double Heat Sink x2
• Hardpoints:
•• Head: 1 Energy
•• Left Arm: 1 Missile
••• Lower Arm Actuator: Yes
••• Hand Actuator: Yes
•• Left Torso: 1 Energy
•• Center Torso: 2 Energy, 2 Missile
•• Right Torso: 1 Energy, 1 AMS
•• Right Arm: 1 Energy
••• Lower Arm Actuator: Yes
••• Hand Actuator: No
• Heat Sinks: 20 Double
• Jump Jets: 0 (0 Max)
• ECM Capable?: No
• MASC Capable?: No
• Module Slots:
•• Mech: 1
•• Consumable: 2
•• Weapon: 2
• Movement Archetype: Large
• Quirks:
•• +25 Additional Structure (CT)
•• +14 Additional Structure (LT)
•• +14 Additional Structure (RT)
•• +25% Torso Turn Rate (Yaw)
•• +10% Energy Cooldown
•• -10% Energy Heat Generation
•• -10% Laser Duration
•• +30% ER PPC Velocity
•• -15% ER PPC Heat Generation
• 30% XP bonus
• MC Price: 885 MC
• Tonnage: 25
• Engine: 200 Standard
•• Top Speed: 129.6 kph
•• Max Engine Rating: 240
• Torso Movement:
•• 90 degrees to each side.
•• 20 degrees up and down.
• Arm Movement:
•• 40 degrees to each side.
•• 30 degrees up and down.
• Armor: 161 (Ferro-Fibrous)
• Internal Structure: Endo-Steel
• Weapons & Equipment:
•• Head: SRM Ammo x0.5
•• Center Torso: Engine, SRM 4, SRM Ammo
•• Right Torso: Double Heat Sink x2
•• Right Arm: Medium Laser x2
• Hardpoints:
•• Left Arm:
••• Lower Arm Actuator: Yes
••• Hand Actuator: Yes
•• Center Torso: 2 Missile
•• Right Torso: 1 AMS
•• Right Arm: 2 Energy
••• Lower Arm Actuator: Yes
••• Hand Actuator: Yes
• Heat Sinks: 10 Double
• Jump Jets: 0 (0 Max)
• ECM Capable?: No
• MASC Capable?: No
• Module Slots:
•• Mech: 1
•• Consumable: 2
•• Weapon: 2
• Movement Archetype: Tiny
• Quirks:
•• +15 Additional Armor (LL)
•• +15 Additional Armor (RL)
•• +15 Additional Structure (CT)
•• +15 Additional Structure (LT)
•• +15 Additional Structure (RT)
•• +15 Additional Structure (LA)
•• +15 Additional Structure (RA)
•• +10% Energy Range
•• +20% Energy Cooldown
•• +10% Missile Velocity
•• +10% Missile Cooldown
• 30% XP bonus
• MC Price: 2870 MC
• Torso Movement:
•• 120 degrees to each side.
•• 30 degrees up and down.
• Arm Movement:
•• 20 degrees to each side with 2 Lower Arm Actuators.
••• 10 degrees to each side with 1 Lower Arm Actuator.
••• 0 degrees to each side with 0 Lower Arm Actuators.
•• 30 degrees up and down.
• Armor: 178
• Weapons & Equipment:
•• Left Arm: Small Pulse Laser x2
•• Right Torso: Double Heat Sink
•• Right Arm: Small Pulse Laser x2, Double Heat Sink
• OmniPod Hardpoints:
•• Head: (MLX-Prime OmniPod Equipped)
•• Left Arm (MLX-B OmniPod Equipped): 2 Energy
••• Lower Arm Actuator: Allowed
••• Hand Actuator: Allowed
•• Left Torso (MLX-Prime OmniPod Equipped)
•• Right Torso (MLX-Prime OmniPod Equipped)
•• Right Arm (MLX-C OmniPod Equipped): 2 Energy
••• Lower Arm Actuator: Allowed
••• Hand Actuator: Allowed
•• Left Leg (MLX-Prime OmniPod Equipped)
•• Right Leg (MLX-Prime OmniPod Equipped)
• Heat Sinks: +2 Double
• Jump Jets: +0 (6 Max)
• ECM Capable?: No
• MASC Capable?: No
• Module Slots:
•• Mech: 1
•• Consumable: 2
•• Weapon: 2
• OmniPod Quirks (not reflected in above values):
•• Set Bonus (If all MLX-Prime OmniPods are equipped)
••• +2.5% XP Bonus
••• +6 Torso Turn Angle (Yaw)
••• +5% Torso Turn Rate (Yaw)
•• Left Arm (MLX-B)
••• +12 Additional Structure (LA)
•• Left Torso (MLX-Prime)
••• +10 Additional Structure (LT)
•• Center Torso (MLX-Prime)
••• +60% Acceleration Rate
••• +60% Deceleration Rate
••• +45% Turn Rate
••• +40% Torso Turn Rate (Yaw)
••• -15% Energy Heat Generation
•• Right Torso (MLX-Prime)
••• +10 Additional Structure (RT)
•• Right Arm (MLX-C)
••• +12 Additional Structure (RA)
•• Left Leg (MLX-Prime)
••• +12 Additional Structure (LL)
•• Right Leg (MLX-Prime)
••• +12 Additional Structure (RL)
• 30% XP Bonus
• MC Price: 4815 MC
• Torso Movement:
•• 135 degrees to each side.
•• 20 degrees up and down.
• Arm Movement:
•• 10 degrees to each side with 1 Lower Arm Actuator.
••• 0 degrees to each side with 0 Lower Arm Actuators.
•• 40 degrees up and down.
• Armor: 268
• Weapons & Equipment:
•• Left Torso: ECM Suite, Double Heat Sink x2
•• Right Torso: Large Pulse Laser, Double Heat Sink
•• Right Arm: Large Pulse Laser, Targeting Computer Mk I
• OmniPod Hardpoints:
•• Head: (SHC-Prime OmniPod Equipped)
•• Left Arm (SHC-A OmniPod Equipped): 1 Energy
••• Lower Arm Actuator: Not Allowed
••• Hand Actuator: Not Allowed
•• Left Torso (SHC-B OmniPod Equipped): 1 ECM
•• Right Torso (SHC-Prime OmniPod Equipped): 1 Energy
•• Right Arm (SHC-A OmniPod Equipped): 1 Energy
••• Lower Arm Actuator: Not Allowed
••• Hand Actuator: Not Allowed
•• Left Leg (SHC-A OmniPod Equipped)
•• Right Leg (SHC-A OmniPod Equipped)
• Heat Sinks: +3 Double
• Jump Jets: +0 (6 Max)
• ECM Capable?: Yes
• MASC Capable?: Yes
• Module Slots:
•• Mech: 1
•• Consumable: 2
•• Weapon: 2
• OmniPod Quirks (not reflected in above values):
•• Set Bonus (If all SHC-Prime OmniPods are equipped)
••• +2.5% XP Bonus
••• +5% Torso Turn Rate (Yaw)
•• Left Arm (SHC-A)
••• +7 Additional Structure (LA)
••• -2.5% Energy Heat Generation
••• -2.5% ER Laser Heat Generation
•• Left Torso (SHC-B)
••• +6 Additional Armor (LT)
••• +11 Additional Structure (LT)
•• Center Torso (SHC-Prime)
••• +5% Acceleration Rate
••• +5% Deceleration Rate
••• +5% Torso Turn Rate (Yaw)
•• Right Torso (SHC-Prime)
••• +2.5% Torso Turn Rate (Yaw)
•• Right Arm (SHC-A)
••• +7 Additional Structure (LA)
••• -2.5% Laser Duration
••• -2.5% ER Laser Duration
•• Left Leg (SHC-A)
••• +12 Additional Structure (LL)
•• Right Leg (SHC-A)
••• +12 Additional Structure (RL)
• 30% XP Bonus
• MC Price: 6165 MC
• Torso Movement:
•• 90 degrees to each side.
•• 25 degrees up and down.
• Arm Movement:
•• 0 degrees to each side with 0 Lower Arm Actuators.
•• 30 degrees up and down.
• Armor: 364
• Weapons & Equipment:
•• Left Torso: ER Medium Laser. Large Pulse Laser x2, Targeting Computer Mk I, Double Heat Sink
•• Right Torso: Gauss Rifle, Gauss Ammo x3
• OmniPod Hardpoints:
•• Head: (EBJ-Prime OmniPod Equipped)
•• Left Arm (EBJ-Prime OmniPod Equipped): 1 Ballistic
••• Lower Arm Actuator: Not Allowed
••• Hand Actuator: Not Allowed
•• Left Torso (EBJ-A OmniPod Equipped): 3 Energy
•• Right Torso (EBJ-A OmniPod Equipped): 1 Ballistic
•• Right Arm (EBJ-Prime OmniPod Equipped): 1 Ballistic
••• Lower Arm Actuator: Not Allowed
••• Hand Actuator: Not Allowed
•• Left Leg (EBJ-Prime OmniPod Equipped)
•• Right Leg (EBJ-Prime OmniPod Equipped)
• Heat Sinks: +1 Double
• Jump Jets: +0 (0 Max)
• ECM Capable?: No
• MASC Capable?: No
• Module Slots:
•• Mech: 1
•• Consumable: 2
•• Weapon: 2
• OmniPod Quirks (not reflected in above values):
•• Set Bonus (If all EBJ-Prime OmniPods are equipped)
••• +2.5% XP Bonus
• 30% XP Bonus
• MC Price: 7740 MC
• Torso Movement:
•• 90 degrees to each side.
•• 20 degrees up and down.
• Arm Movement:
•• 10 degrees to each side with 1 Lower Arm Actuator.
••• 0 degrees to each side with 0 Lower Arm Actuators.
•• 30 degrees up and down.
• Armor: 518
• Weapons & Equipment:
•• Left Arm: Gauss Rifle, Large Pulse Laser, Gauss Ammo
•• Center Torso: Large Pulse Laser
•• Right Torso: Gauss Ammo 1/2 ton x3, Targeting Computer Mk I, Double Heat Sink
•• Right Arm: ER Medium Laser x3, Double Heat Sink
• OmniPod Hardpoints:
•• Head: (WHK-C OmniPod Equipped)
•• Left Arm (WHK-B OmniPod Equipped): 1 Energy, 1 Ballistic
••• Lower Arm Actuator: Not Allowed
••• Hand Actuator: Not Allowed
•• Left Torso (WHK-Prime OmniPod Equipped)
•• Center Torso: 1 Energy
•• Right Torso (WHK-C OmniPod Equipped)
•• Right Arm (WHK-B OmniPod Equipped): 3 Energy
••• Lower Arm Actuator: Allowed
••• Hand Actuator: Not Allowed
•• Left Leg (WHK-A OmniPod Equipped)
•• Right Leg (WHK-A OmniPod Equipped)
• Heat Sinks: +2 Double
• Jump Jets: +0 (0 Max)
• ECM Capable?: No
• MASC Capable?: No
• Module Slots:
•• Mech: 1
•• Consumable: 2
•• Weapon: 2
• OmniPod Quirks (not reflected in above values):
•• Set Bonus (If all WHK-C OmniPods are equipped)
••• +2.5% XP Bonus
••• +5% Arm Movement Rate (Pitch)
••• +5% Arm Movement Rate (Yaw)
•• Left Arm (WHK-B)
••• +14 Additional Armor (LA)
••• +14 Additional Structure (LA)
••• +5% Ballistic Cooldown
•• Left Torso (WHK-Prime)
••• +18 Additional Structure (LT)
•• Center Torso (WHK-C)
••• +10 Torso Turn Angle (Yaw)
••• +10% Torso Turn Rate (Yaw)
•• Right Torso (WHK-C)
••• +9 Additional Structure (RT)
••• +5% Arm Movement Rate (Pitch)
••• +5% Arm Movement Rate (Yaw)
•• Right Arm (WHK-B)
••• +14 Additional Structure (LA)
•• Left Leg (WHK-A)
••• +2.5% Acceleration Rate
••• +2.5% Deceleration Rate
•• Right Leg (WHK-A)
••• +2.5% Acceleration Rate
••• +2.5% Deceleration Rate
• 30% XP Bonus