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Separate Lod Quality Graphics Options.


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#1 M T

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Posted 12 March 2016 - 07:56 AM

This game should finally open up the ability to let us change LOD Terrain/Object detail seperately from 'Object quality' and 'environment quality' settings. It would be a nice addition next to the texture overhaul.

The game randomly changing from low to high quality models and terrain popping is just annoying as hell. Unfortunately 'Object quality' to anything but low also introduces a lot of additional crap to the scenery

Environment on anything but low enables ambient occlusion which is also extremely heavy to a lot of GPU's.

We just want accurate LOD's without adding additional strain to the GPU from other functions. We dont like to shoot at invisible walls or edges.

Thanks.

#2 happy mech

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Posted 14 March 2016 - 08:28 AM

i agree, many solid objects appear only at certain distance





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