![](https://static.mwomercs.com/forums//public/style_images/master/icon_users.png)
![](https://static.mwomercs.com/img/house/merc-corps.png)
Hellhound And Novacat In Mwo Plz
#41
Posted 15 March 2016 - 04:04 PM
now how do i get PGI to put it on there to do list D:
i WANT MY NOVA CAT
the one for MW4 looks good just give it a polish and and give it good speed and im happy
and maulers used to go 80km if im rite
there so slow in MWO why cant they at least go 70km and torso twist needs bit more speed like 5% feels sluggish
#42
Posted 15 March 2016 - 04:06 PM
pbiggz, on 15 March 2016 - 03:01 PM, said:
You need to stop. You're wrong. Get over it.
Except I'm not. The TROs are pretty clear on the matter.
Having a hard time trying to figure out why you'd continue arguing against it. It's not like I'm saying you can't have a mech you want. I think maybe the issue stems from a matter of perspective. Perhaps you're looking at things from the state of the game as it is right now, whereas I'm looking at it from the perspective of what it would have to be to accomodate the 3059 timeframe. To better explain:
Let's say PGI decided to jump the timeline to 3059, and faction warfare centers around Operation Bulldog and The Great Refusal. This isn't exactly hypothetical. We've outlived the current timeline, which centers on the start of the Clan Invasion up to the Battle of Tukkayyid in 3052 - where the invasion is halted on a truce. We're already technically past Tukkayyid, according to PGI. Not much of anything happens from 3053 to 3057. Minor skirmishes, but no real action until 3059, when Operation Bulldog starts up. This is the latest series of conflicts in the timeline we can have where all the factions available can be neatly divided into two opposing groups. For the purposes of MWO, those would still be "Inner Sphere" and "Clans" even in 3059. Given that we're essentially running out of mechs from the current timeline, PGI must continue a revenue stream over the next 5 years that they plan to support this game. New tech will likely have to be introduced at some point to make additonal mechs viable (mechs being the primary source of revenue for the game) and the reality is that the current scope of CW won't support another 5 years of development time and energy. A timeline jump will be necessary some point soon. Going to Bulldog is the most logical move to make.
But the map changes quite a bit from where we start in 3050, doesn't it? Clan Wolf leaves the Clans in 3057 and joins the Inner Sphere as Wolf-in-Exile. As a joint effort with the Kell Hounds they form the Arc-Royal Defense Cordon as a complete separate faction with holdings between Steiner and clan space. Clan Nova Cat leaves the Clans in 3058-3059 and is absorbed by the Draconis Combine in 3059. From that point on, they are not a separate faction, and work as a unit within the DCMS. The FRR is basically gone. Clan Ghost Bear moves occupies its holdings in the Inner Sphere, goes full Warden, and decides to sit out the rest of the war. That puts 3 former factions that used to be classified as "Clans" in 3050 (2 of them playable) within Inner Sphere space instead in 3059, 2 of which are allied with and fighting on behalf of the Inner Sphere for the rest of the war. Ghost Bear, in all likelihood, either stop being a playable faction altogether, or simply fights for the Inner Sphere as a Warden.
On the "Clans" side, since we're only at the start of Operation Bulldog, Smoke Jaguar is still a faction - and you still have Jade Falcon. But you no longer have Wolf, or Ghost Bear. Those would have to be replaced with 2 other "Clan" factions - probably Clan Steel Viper (the only active Invasion clan not introduced and available as a clan in this timeline), and any selection from Blood Spirit, Fire Mandrill, Hell's Horses, Ice Hellion, or Star Adder (might be likely considering they offered a rare "Clan" victory in the fighting). Possible to have a reformed Wolf, though it would have to be done in a way that makes sense for faction play.
So... This is the state of the galaxy at the start of Operation Bulldog - 3059 in MWO. On one side are the "Clans," featuring Smoke Jaguar, Jade Falcon, and at least 2 others. On the other side is the "Inner Sphere," featuring the Kurita (possibly with Nova Cat as a separate or sub-faction), Steiner, Marik, Liao, Davion, and Wolf-in-Exile/ARDC. Ghost Bear is still up in the air. Community Warfare plays out largely like it does now in 3050, but obviously the "Clans" start out with much larger territory in 3059, and the goal is still for them to reach Terra - and for the IS it's still to push them back to their homeworlds but also now to destroy Smoke Jaguar.
THIS is the state of the galaxy into which Clan Nova Cat introduces the Nova Cat totem mech. So, if it is released, with the game solidly in the Bulldog-era - which it almost certainly will be within the next 2 years - to whom does the Nova Cat get released? It gets released, obviously, to the "Inner Sphere", as Nova Cat at this point in the game is an "Inner Sphere" faction fighting against the "Clans." There is absolutely no dispute for this. It's lore - and probably more importantly, it's within the mechanics established by MWO for defining which factions fight against each other for the purposes of faction play.
3058, and later Operation Bulldog in 3059, present a unique problem for MWO... how to handle the fact that former "Clans" with clan tech are now using that tech to fight on behalf of the "Inner Sphere" faction against the "Clans." It seems unlikely that PGI would create special rules for Wolf-in-Exile and Nova Cat to allow them to use both tech bases (as they do in 3059), though they certainly HAVE to be allowed to use clan tech as Inner Sphere units. Most likely, then, they open the clan tech base to all IS factions. And obviously to be fair, you open up the IS tech base to the clans. Thus everyone uses all tech bases. And that makes the most amount of sense.
But despite knowing we will have to move to 3059 eventually, we don't yet have any idea of what PGI's actual plans are for this time period, or how they intend to handle tech and mechs that cross faction boundries. We also have to consider moving to this time period opens up a lot of new tech options for clan and IS tech bases that we don't have in 3050. We don't know how PGI will handle this either. Until we DO know how PGI intends to deal with these issues, it's probably best not to try to answer FOR them.
#43
Posted 15 March 2016 - 04:29 PM
![Posted Image](http://orig06.deviantart.net/8c3d/f/2008/355/8/1/nova_cat_by_punakettu.jpg)
TLDR
this pic i found looks great
and seal clubbing
#44
Posted 15 March 2016 - 04:39 PM
ScarecrowES, on 15 March 2016 - 04:06 PM, said:
Except I'm not. The TROs are pretty clear on the matter.
Having a hard time trying to figure out why you'd continue arguing against it. It's not like I'm saying you can't have a mech you want. I think maybe the issue stems from a matter of perspective. Perhaps you're looking at things from the state of the game as it is right now, whereas I'm looking at it from the perspective of what it would have to be to accomodate the 3059 timeframe. To better explain:
Let's say PGI decided to jump the timeline to 3059, and faction warfare centers around Operation Bulldog and The Great Refusal. This isn't exactly hypothetical. We've outlived the current timeline, which centers on the start of the Clan Invasion up to the Battle of Tukkayyid in 3052 - where the invasion is halted on a truce. We're already technically past Tukkayyid, according to PGI. Not much of anything happens from 3053 to 3057. Minor skirmishes, but no real action until 3059, when Operation Bulldog starts up. This is the latest series of conflicts in the timeline we can have where all the factions available can be neatly divided into two opposing groups. For the purposes of MWO, those would still be "Inner Sphere" and "Clans" even in 3059. Given that we're essentially running out of mechs from the current timeline, PGI must continue a revenue stream over the next 5 years that they plan to support this game. New tech will likely have to be introduced at some point to make additonal mechs viable (mechs being the primary source of revenue for the game) and the reality is that the current scope of CW won't support another 5 years of development time and energy. A timeline jump will be necessary some point soon. Going to Bulldog is the most logical move to make.
But the map changes quite a bit from where we start in 3050, doesn't it? Clan Wolf leaves the Clans in 3057 and joins the Inner Sphere as Wolf-in-Exile. As a joint effort with the Kell Hounds they form the Arc-Royal Defense Cordon as a complete separate faction with holdings between Steiner and clan space. Clan Nova Cat leaves the Clans in 3058-3059 and is absorbed by the Draconis Combine in 3059. From that point on, they are not a separate faction, and work as a unit within the DCMS. The FRR is basically gone. Clan Ghost Bear moves occupies its holdings in the Inner Sphere, goes full Warden, and decides to sit out the rest of the war. That puts 3 former factions that used to be classified as "Clans" in 3050 (2 of them playable) within Inner Sphere space instead in 3059, 2 of which are allied with and fighting on behalf of the Inner Sphere for the rest of the war. Ghost Bear, in all likelihood, either stop being a playable faction altogether, or simply fights for the Inner Sphere as a Warden.
On the "Clans" side, since we're only at the start of Operation Bulldog, Smoke Jaguar is still a faction - and you still have Jade Falcon. But you no longer have Wolf, or Ghost Bear. Those would have to be replaced with 2 other "Clan" factions - probably Clan Steel Viper (the only active Invasion clan not introduced and available as a clan in this timeline), and any selection from Blood Spirit, Fire Mandrill, Hell's Horses, Ice Hellion, or Star Adder (might be likely considering they offered a rare "Clan" victory in the fighting). Possible to have a reformed Wolf, though it would have to be done in a way that makes sense for faction play.
So... This is the state of the galaxy at the start of Operation Bulldog - 3059 in MWO. On one side are the "Clans," featuring Smoke Jaguar, Jade Falcon, and at least 2 others. On the other side is the "Inner Sphere," featuring the Kurita (possibly with Nova Cat as a separate or sub-faction), Steiner, Marik, Liao, Davion, and Wolf-in-Exile/ARDC. Ghost Bear is still up in the air. Community Warfare plays out largely like it does now in 3050, but obviously the "Clans" start out with much larger territory in 3059, and the goal is still for them to reach Terra - and for the IS it's still to push them back to their homeworlds but also now to destroy Smoke Jaguar.
THIS is the state of the galaxy into which Clan Nova Cat introduces the Nova Cat totem mech. So, if it is released, with the game solidly in the Bulldog-era - which it almost certainly will be within the next 2 years - to whom does the Nova Cat get released? It gets released, obviously, to the "Inner Sphere", as Nova Cat at this point in the game is an "Inner Sphere" faction fighting against the "Clans." There is absolutely no dispute for this. It's lore - and probably more importantly, it's within the mechanics established by MWO for defining which factions fight against each other for the purposes of faction play.
3058, and later Operation Bulldog in 3059, present a unique problem for MWO... how to handle the fact that former "Clans" with clan tech are now using that tech to fight on behalf of the "Inner Sphere" faction against the "Clans." It seems unlikely that PGI would create special rules for Wolf-in-Exile and Nova Cat to allow them to use both tech bases (as they do in 3059), though they certainly HAVE to be allowed to use clan tech as Inner Sphere units. Most likely, then, they open the clan tech base to all IS factions. And obviously to be fair, you open up the IS tech base to the clans. Thus everyone uses all tech bases. And that makes the most amount of sense.
But despite knowing we will have to move to 3059 eventually, we don't yet have any idea of what PGI's actual plans are for this time period, or how they intend to handle tech and mechs that cross faction boundries. We also have to consider moving to this time period opens up a lot of new tech options for clan and IS tech bases that we don't have in 3050. We don't know how PGI will handle this either. Until we DO know how PGI intends to deal with these issues, it's probably best not to try to answer FOR them.
Dont recite the lore you are twisting/ignoring to me. I know it as well if not better than you and im not the one completely misreading it.
Clan mechs with clan tech are clan mechs with clan tech are clan mechs with clan tech are clan mechs with clan tech.
And Clans are Clans are Clans are Clans are Clans.
It does not matter what side you think the clan should be on. It doesn't matter what you think PGI is going to do or not.
Phase 3 is likely all CW will ever be, and its still going to be clan vs is. Adding in mechs from ahead of the timeline presents absolutely none of the problems you think it presents.
Edited by pbiggz, 15 March 2016 - 04:42 PM.
#45
Posted 15 March 2016 - 05:11 PM
Edited by Elkfire, 15 March 2016 - 05:11 PM.
#46
Posted 15 March 2016 - 05:14 PM
#47
Posted 15 March 2016 - 06:03 PM
pbiggz, on 15 March 2016 - 04:39 PM, said:
Dont recite the lore you are twisting/ignoring to me. I know it as well if not better than you and im not the one completely misreading it.
Clan mechs with clan tech are clan mechs with clan tech are clan mechs with clan tech are clan mechs with clan tech.
And Clans are Clans are Clans are Clans are Clans.
It does not matter what side you think the clan should be on. It doesn't matter what you think PGI is going to do or not.
Phase 3 is likely all CW will ever be, and its still going to be clan vs is. Adding in mechs from ahead of the timeline presents absolutely none of the problems you think it presents.
You speak for Russ about this TOO now? The reality is, you have no clue how PGI will try to handle post 3058 mechs. Noone in the community does, and I doubt PGI has a plan for them either. I imagine this is, in part, why they have established the rules that they have about mech inclusion.
PGI has already said they want CW to move on to later timelines. They'll have no choice but to do that in a few years, because their rules about mech inclusion are drawing their available revenue stream to a close in short order. You'd have to be daft to think we're going to sit in 3050 forever.
And when they move to 3059... the Nova Cat is an Inner Sphere mech, because Clan Nova Cat is an Inner Sphere faction as of that year. Cry all you want. Your baby tears can't change that. It's lore. It's source, straight from the TROs. So after 3058, your "clan is a clan is a clan" BS falls on its face. In MWO, 3 of those clans stop fighting for the "Clans" and 2 of them start fighting for the Inner Sphere.
However PGI wants to deal with that will be up to them. Neither you nor I have any say in the matter. If they want to ignore the lore surrounding the mech and make it straight clan because they don't want to be bothered with dealing with mix tech and changing faction alignments... well... more power to them. It's their game, they can do that. It will be their choice. But since they like to stick to lore, even to the detriment of their own systems and the simplicity of gameplay, balance, etc... And often right down to the decimal point on weapons stats or the exact positions of planets on the galaxy map (and straight from lore descriptions for some of them) I'd say they'd find a way to make it Inner Sphere. Because that's the side of the war it fought on. And stuff like that seems to matter to PGI. Especially, I'd think, since they're now writing canon for the Battletech source series.
#48
Posted 15 March 2016 - 06:13 PM
ScarecrowES, on 15 March 2016 - 01:07 PM, said:
By tech it's clearly clan. By whose side the faction that uses it is on, it's inner sphere.
PGI has yet to say word one about how they will deal with this. In fact, I'm not sure even in the talk about whether or not the MKII will be released eventually has it ever been said which faction they intended to release it to. I think that some of you folks need to stop putting words in their mouths. I doubt Russ even has an answer for this riddle right now, because what they choose to do about mechs like these depends heavily on what their intwnt for CW and the game timeline is. If they release these mechs as clans now, and then advance the timeline of the game to 3059 later for Operation Bulldog and the Great Refusal (which are the next major events in the timeline), they'll have to change their faction to IS. It's that simple.
Releasing these mechs as clan mechs and allowing them to be used against the inner sphere is lore-breaking. Now that MWO is not considered apocryphal according to the source holders, you cant claim PGI can ignore lore and canon. And as you've readily admitted, canon has the Nova Cat totem mech being used by an Inner Sphere loyal Clan Nova Cat to fight against the factions in MWO listed as Clans. And one of those factions... Smoke Jaguar... met its annihilation under the heel of a Nova Cat.
You don't think it's weird to have the Jags use a mech that was basically the last thing many Smoke Jaguar mechwarriors saw raining destruction down on them before they died?
Interesting that I posted here in the last thread, something you never replied to:
http://mwomercs.com/...ost__p__5069533
Interesting how in the thread I gave you the dates production started on the Nova Cat and further clarified when the Nova Cats began talking to the DCMS and how the Clan would not allow the DCMS to just take their planets without a show of even a vague trials.
I mean seriously just read it. and again if you missed it all the first time through or a second time through.. or a fourth.
![;)](http://static.mwomercs.com/forums//public/style_emoticons/default/wink.png)
Again man that orange sky
#49
Posted 15 March 2016 - 06:22 PM
![Posted Image](http://www.sarna.net/wiki/images/thumb/f/fa/Hellhound.jpg/191px-Hellhound.jpg)
#52
Posted 15 March 2016 - 06:55 PM
#53
Posted 15 March 2016 - 07:10 PM
Lucian Nostra, on 15 March 2016 - 06:13 PM, said:
Interesting that I posted here in the last thread, something you never replied to:
http://mwomercs.com/...ost__p__5069533
Interesting how in the thread I gave you the dates production started on the Nova Cat and further clarified when the Nova Cats began talking to the DCMS and how the Clan would not allow the DCMS to just take their planets without a show of even a vague trials.
I mean seriously just read it. and again if you missed it all the first time through or a second time through.. or a fourth.
![;)](http://static.mwomercs.com/forums//public/style_emoticons/default/wink.png)
Again man that orange sky
It wasnt necessary to reply then as all you did was type exactly what I did in vastly more detail which drew exactly the same conclusion. I mean, everything you said, almost to a T, made the exact same points as I did. You literally just provided all the references upon which all the summarizations i quoted were based. The weird thing was... somehow you talked as if you were making completely different points.
Like... I'd say the Nova Cats intentionally tanked mock trials so that their forces would be absorbed into the DCMS as spoils of war, which was in keeping with clan tradition. And then you'd give me 3 pages of source material that said this was exactly what they did.
And it goes on and on like that. Where I say something, and then you say the exact thing back in excruciating detail, and then say at the end that somehow we're saying different things.
It's like... I'm saying the sky is blue because light is effected by the oxygen in the air... to which you reply that no, in fact, the sky is actually a sort of color reminiscent of aqua cerulean that results from the external photon emissions from the sun diffusing through oxygen molecules in smaller concentrations in earth's environment atmosphere, thus filtering vaguely blue-ish light patterns out of pure white light... the wavelengths registering to our eyes as the color we see in the sky... dummy!
Uh yeah... no kidding. I just said that.
I mean... it's nice that you went out of your way to prove all the things I've said but... I'm puzzled as to why you think saying a slightly more detailed version of what I'm saying actually refutes what Ive said. You've got a lot of key points in here you want to refute, right, but you're strengthening those points while expending great effort to nitpick minor inconsequential details that have no impact on the greater argument... and somehow that constitutes winning to you.
You've definitively established Clan Nova Cat abandoned the clans and became a sub faction of the combine in 3059. You've also definitively established the Nova Cat mech was first mass-produced in Nova Cat's inner sphere holdings. Then you've definitively established that Nova Cat used the mech to fight on behalf of the Inner Sphere against the Clans. So... thanks... I guess.
#55
Posted 15 March 2016 - 07:15 PM
ScarecrowES, on 15 March 2016 - 06:03 PM, said:
A Clan is not defined by maintaining a hostile stance towards all IS-powers, even if some hardliner Crusaders may have different opinions on that.
Furthermore, giving the IS players in game Clan-Tech because some Clans are allied to some IS powers is a non-sequitur. If anything it means PGI will need to redesign community warfare to reflect the changing political landscapes.
ScarecrowES, on 15 March 2016 - 07:10 PM, said:
... And it should be noted that by 3053, the IS fielded several regiments worth of Clan Mechs (1st Kell Hounds, two Dragoons, plus what ComStar and the DraCom salvaged) and even had limited production capabilities on Outreach. All to be used against the Clans. Shall we give the Dire Wolf to the IS players because of that?
Lastly, of the factions represented in MWO, only one fielded the Nova Cat Mech regularly: the Smoke Jaguars.
#56
Posted 15 March 2016 - 07:27 PM
ScarecrowES, on 15 March 2016 - 06:03 PM, said:
Meh. Arguing over some wishful thinking, same with the MK2. Kool if it makes its way into the game, but up to PGI to either fallow the lore, fallow your "interpretation" of the lore, or just write it off all together( which i think is more the case). I honestly in my utmost opinion would rather wait on them till most or all of the mechs in current game time. Yet again its all up to Russ no matter how much people badger him.
#57
Posted 15 March 2016 - 07:33 PM
LastKhan, on 15 March 2016 - 07:27 PM, said:
Meh. Arguing over some wishful thinking, same with the MK2. Kool if it makes its way into the game, but up to PGI to either fallow the lore, fallow your "interpretation" of the lore, or just write it off all together( which i think is more the case). I honestly in my utmost opinion would rather wait on them till most or all of the mechs in current game time. Yet again its all up to Russ no matter how much people badger him.
This has been my argument. How the mechs will land, if they do, will depend on what Russ wants to do with the lore. Lore has dictated the greater breadth of decisions regarding content in the game. I'm inclined to think PGI will try to stay on the side of lore when venturing outside the current timeline. I think they're fairly careful about not shooting themselves in the foot in this regard... not a trait they seem to exhibit in most other aspects of the game.
Ultimately though, who knows. PGI's vision for the game is somewhat fluid. You cant alway tell which way things will go. But I think the extreme reluctance we're seeing to release the MkII, which could arguably be a big source of revenue, is very telling.
Edited by ScarecrowES, 15 March 2016 - 07:37 PM.
#58
Posted 15 March 2016 - 07:40 PM
ScarecrowES, on 15 March 2016 - 07:33 PM, said:
Yea and of course they are careful, they have to be. Russ just goes full on vagueness about the whole mech ordeal and declines to take a strong stance on it besides. "Oh, its on the cusps." Its no more then a quick tiptoe around the issue and gets interpreted anyway the person likes. Which can make him a good politician really. Lore seems to me a flexible and fickle thing with PGI.
#59
Posted 15 March 2016 - 07:43 PM
ScarecrowES, on 15 March 2016 - 07:10 PM, said:
Like... I'd say the Nova Cats intentionally tanked mock trials so that their forces would be absorbed into the DCMS as spoils of war, which was in keeping with clan tradition. And then you'd give me 3 pages of source material that said this was exactly what they did.
And it goes on and on like that. Where I say something, and then you say the exact thing back in excruciating detail, and then say at the end that somehow we're saying different things.
It's like... I'm saying the sky is blue because light is effected by the oxygen in the air... to which you reply that no, in fact, the sky is actually a sort of color reminiscent of aqua cerulean that results from the external photon emissions from the sun diffusing through oxygen molecules in smaller concentrations in earth's environment atmosphere, thus filtering vaguely blue-ish light patterns out of pure white light... the wavelengths registering to our eyes as the color we see in the sky... dummy!
Uh yeah... no kidding. I just said that.
I mean... it's nice that you went out of your way to prove all the things I've said but... I'm puzzled as to why you think saying a slightly more detailed version of what I'm saying actually refutes what Ive said. You've got a lot of key points in here you want to refute, right, but you're strengthening those points while expending great effort to nitpick minor inconsequential details that have no impact on the greater argument... and somehow that constitutes winning to you.
You've definitively established Clan Nova Cat abandoned the clans and became a sub faction of the combine in 3059. You've also definitively established the Nova Cat mech was first mass-produced in Nova Cat's inner sphere holdings. Then you've definitively established that Nova Cat used the mech to fight on behalf of the Inner Sphere against the Clans. So... thanks... I guess.
Your Original arguments where that the DCMS where somehow involved in the creation of the Nova Cat, and that the Nova Cats had defected to the IS prior to Operation Bulldog and that somehow these two things made the Nova Cat a mech built and used by a "pseudo IS faction"
I showed you that no the Cats where still very much Clan and that in no way did the DCMS have something to do with building the mech and that The Nova Cats fielded the machine before they switched.
If you want to say they didn't use it in military action until they swapped or where fighting those mock trials than sure but that doesn't stop it from being a 100% clan mech.
ScarecrowES, on 15 March 2016 - 08:23 AM, said:
So while the Nova Cat mech was made by a clan and uses clan tech, that clan is allied with the Inner Sphere... thus making it an Inner Sphere mech. Inner Sphere mechs can only use IS tech, and only clans can use clan tech, in MWO. So PGI would have to figure out special rules for mechs like the Nova Cat and Mad Cat MkII.
Bold and underlined for wrong and I've shown you that multiple times yet you keep coming back like your not making these false statements.
ScarecrowES, on 15 March 2016 - 08:23 AM, said:
This is like the only thing you get right.
ScarecrowES, on 15 March 2016 - 08:23 AM, said:
And again bolded, it's a clan mech, using clan tech. If PGI never puts Clan Nova Cat into the game are you going to argue that the mech should never been seen because the Nova Cats where the users? We have the Shadow Cat but CNC was the designer yet here it is.
You can try and move the argument as much as you want but the BASIS of your entire stance is flawed.
Edited by Lucian Nostra, 15 March 2016 - 07:50 PM.
#60
Posted 15 March 2016 - 08:23 PM
Anyway...
I'm totally in support of these mechs coming into the game. I even suggested they would come in as a pack with my beloved mech, anyway good luck on the fight, after I'm done with my fight, I'll come help fight yours and maybe we could throw a Blood Asp in there
![;)](http://static.mwomercs.com/forums//public/style_emoticons/default/wink.png)
1 user(s) are reading this topic
0 members, 1 guests, 0 anonymous users