Suggestion On Map Voting
#1
Posted 16 March 2016 - 08:41 AM
Real case example:
36% for map A
34% B
16% C
14% D
A wins, but 64% of players don't want to play that map.
Just go with this example, its not an impossible scenario.
So, 64% is a majroty in this case. And they have no way to vocie their NO.
Here is where a 2nd vote would come in handy.
Example: I want to play D (voted 1/2), I see A is winning and I just played that map few times already so I don't want it anymore, so I pick B (voted 2/2).
#2
Posted 16 March 2016 - 08:47 AM
#3
Posted 16 March 2016 - 09:47 AM
But i also agree with their approach of only changing one core functionality at at time. Doing this, they prevent a lot of potential mistakes, and yoyo'ing.
And considering how many opinions there are being thrown around regarding voting, I'm actually glad that its a only "simple" change.
#4
Posted 16 March 2016 - 07:09 PM
Some ideas:
Vote multiplier of a higher value
1 vote for, 1 against (maybe most people don’t want to play that map)
2 rounds of voting
#5
Posted 17 March 2016 - 09:48 AM
Quote
Wrong calculation: 64% of players indifferents to play at A map.
#6
Posted 17 March 2016 - 02:37 PM
#7
Posted 17 March 2016 - 02:55 PM
Rededevil, on 17 March 2016 - 02:37 PM, said:
... I cant help but wonder if there is a catch... it seems almost to easy...
#8
Posted 17 March 2016 - 04:16 PM
#9
Posted 18 March 2016 - 02:07 AM
Clobba, on 17 March 2016 - 04:16 PM, said:
I cant wait to see some statistics on all the new juicy data they are getting from having people actually voting on what they want to play. Maybe you are right and Terra will only account for 1% of all matches played... but the great thing is... now they have true data to support or reject claims like this. With the "old" voting system, they had nothing but subjective opinions and polluted data.
What they choose to do with that data is then a completely different matter. But i guess we will find out.
#10
Posted 18 March 2016 - 03:28 AM
1. Mode restriction in options, to leave out those you don't want, or, to be able to pick from any mode.
2. Playing same maps OVER and OVER is not correct at all, I can accept random next map/mode rather than the current system.
At least with random I don't have to worry that EVERY time it's Canyons we WILL play Canyons, and I hate that map in a slow mech without JJ. Geodata is god awful.
#11
Posted 18 March 2016 - 03:27 PM
I can NOT influence it any more!
it is getting frustrating to Play only 3 maps but there are many more.
Please give me a possibility to get othe maps played!
Best would be to get rid of the Mapvoting ang return to the mapcycling it had bevor mapvote.
#12
Posted 18 March 2016 - 03:32 PM
Rededevil, on 17 March 2016 - 02:37 PM, said:
NoiseCrypt, on 17 March 2016 - 02:55 PM, said:
... I cant help but wonder if there is a catch... it seems almost to easy...
The catch, which is why we have the voting system, is wait time and overall match quality.
#13
Posted 18 March 2016 - 04:41 PM
Edited by NomiTar, 18 March 2016 - 04:42 PM.
#14
Posted 18 March 2016 - 09:26 PM
#15
Posted 19 March 2016 - 02:13 AM
If it was true random, you would have equal chances to drop on a map and when it's the one you don't like it's much likely just one game on the same map and you will get a better one next round.
As for game mode voting, the old system was way better. I never liked conquest and always had it deselected from the list and I hate it even more now because you have times when you drop every2nd matches or even several times on a row into the gamemode you don't want to play. Thats like joining a sport clup to play basketball and they force you to play golf all the time.
So I won't mind if the voting was gone completely or at least the voting for game modes.
Edited by maniacos, 19 March 2016 - 02:14 AM.
#16
Posted 19 March 2016 - 10:13 AM
I could support a voting system where the player can choose a map (and mode) that they really want to play and then they are placed in a queue where they wait until 23 other players also sign up to play that map (and mode). That way if you really, really want to play a certain map and mode or to avoid playing a certain map or mode you can do so at the expense of waiting for what you want to fill up and launch.
Those who are OK with playing whatever map and mode is voted in will still have the benefit of getting into games faster.
Personally, I would like to have the option of NOT playing on the Oceanic servers. I am not sure if it is the high ping or the lack of communication but wins on that server in QP are few and far between for me while the win rate for my PUG teams on the NA servers are like 3-1 and the Euro servers are at least 1-1. I would happily wait in queue longer so as not to go on that server.
Edited by Rampage, 19 March 2016 - 10:16 AM.
#17
Posted 19 March 2016 - 12:48 PM
#18
Posted 19 March 2016 - 01:00 PM
NoiseCrypt, on 18 March 2016 - 02:07 AM, said:
What they choose to do with that data is then a completely different matter. But i guess we will find out.
Terra wont even get 1%. On the other hand canyon getting 50%+
#19
Posted 19 March 2016 - 01:21 PM
Dibster, on 19 March 2016 - 12:48 PM, said:
Frankly only seeing the same 3 maps, would love to see more once and a while.
#20
Posted 19 March 2016 - 08:41 PM
NomiTar, on 18 March 2016 - 04:41 PM, said:
Same here. I like those maps, and I dont hink I played "Therma" or maybe even "Caustic", even once since the update.
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