Chuanhao, on 16 March 2016 - 03:26 PM, said:
Crowd A complained that the old conquest was just another variant of skirmish where the primary objective of the cap points was hardly achieved.
They changed the rules so that cap is fully required. And a team which is theoretically dead but has enough bases could actually win. But now crowd B is complaining that they just want skirmish variant type conquest ( so play skirmish right?)
I remember when we only had two modes of assault and conquest only.
Cant please everyone.
I just want turrets back in Assault. That's crowd C.
I dont want Skirmishquest back. What I want is not to have to sit and watch the enemy team for 4 minutes after the herp derp pugs get killed playing like idiots. They could of simply increased the Point rate that caps give to where if you ignore them you WILL lose. Murderball was the best tactic before patch and Murderball is STILL the best option. Now you just have to sit there for another 4 minutes after you kill everyone. Nothings changed just wasting peoples time now.
Kyynele, on 16 March 2016 - 03:41 PM, said:
I think the basic idea for the new conquest is ok, it's no longer ok to completely disregard caps and just kill everyone.
However, the waiting until 750 when the losing team is already dead and no longer holding any caps is so stupid I can't understand how that has passed the QA. I do hope PGI realizes how bad this is and fixes it, but I'm afraid this was suggested by someone in a higher standing who is unable to admit that it's a bad idea and we'll have to suffer it until something like 2018.
I used to vote for Conquest whenever possible, just because it often forces fights around the map, but as it is, I will have to vote against it every time.
Domination feels pretty nice, although it has some problems on some maps like Crimson Strait, where the other team pretty much has to push through the pass if they want to get to the zone before the match is already over.
And even in domination, the waiting at the end when the other team is 100% dead is just unnecessary. When the other team doesn't have even a theoretical chance to win the match, the match should end, so everyone can move on.
Yes you can still completely ignore caps. Depending on how fast you Murderball its STILL the best option.