Please Change The Voting System
#1
Posted 17 March 2016 - 10:29 AM
HOWEVER, some people (myself included) do not wish to play some game modes and maps.
I absolutely LOATHE polar highlands and domination. When those two go together in a game I feel like strangling a puppy. Please, think of the puppies.
Why can't we bring back the drop-down checklist option to check off the game modes we want and don't want. And why not have the same thing for map selections?
#2
Posted 17 March 2016 - 10:30 AM
Quote
Because we no longer have enough people playing. Its a bucket thing.
#3
Posted 17 March 2016 - 10:38 AM
ArmandTulsen, on 17 March 2016 - 10:29 AM, said:
The player population can not support it. The whole reason they went to a voting system instead of just making it random selection is so that you'd have some semblance of choice in game mode selection.
#4
Posted 17 March 2016 - 10:47 AM
#5
Posted 17 March 2016 - 10:48 AM
CapperDeluxe, on 17 March 2016 - 10:47 AM, said:
My favourite mode is actually assault. Too bad they got rid of the turrets.
Death Proof, on 17 March 2016 - 10:38 AM, said:
The player population can not support it. The whole reason they went to a voting system instead of just making it random selection is so that you'd have some semblance of choice in game mode selection.
That's no excuse to get rid of a feature. It's why I said it should be an OPTION. If there's nobody who wants to play something like Terra Therma on assault mode, then it should keep searching or ask you to widen your search parameters.
Edited by ArmandTulsen, 17 March 2016 - 10:57 AM.
#6
Posted 17 March 2016 - 10:57 AM
Anyway, remember just because you hate Polar Highlands or a specif game mode, others might love it.
The blind voting has really increased my joy of the game, no more voting trolls... Good Stuff.
#7
Posted 17 March 2016 - 11:04 AM
Instead, they buy cod 5000 and battlefield 5001.
Wtf is wrong with this world! ^^
#9
Posted 17 March 2016 - 11:16 AM
ArmandTulsen, on 17 March 2016 - 10:48 AM, said:
That's no excuse to get rid of a feature. It's why I said it should be an OPTION. If there's nobody who wants to play something like Terra Therma on assault mode, then it should keep searching or ask you to widen your search parameters.
Not trying to be argumentative, but it is indeed a very valid excuse.
The more options you allow players to have, the harder matchmaker has to struggle to put together a match...meaning longer wait times for EVERYONE. This is especially true for a niche game like MWO where player pops are lower than your typical AAA game.
Just be glad they gave players a chance to vote instead of making it a completely random selection.
#10
Posted 17 March 2016 - 11:16 AM
oneda, on 17 March 2016 - 11:04 AM, said:
Instead, they buy cod 5000 and battlefield 5001.
Wtf is wrong with this world! ^^
MWO - is more complicated that we give ourselves credit for.
The movement alone would give many COD fans controller breaking fits.
Not to mention balancing builds, heat, ect ect ect
This game need to stay to its roots or lose its loyal fans/whales
To the point I think we need to give the blind voting more time. Let people get to play the maps (They secretly) have been wanting to play for a while. Voting i believe will level out and we'll see less 70% votes.
#11
Posted 17 March 2016 - 11:40 AM
They dump everyone into one bucket NOT because there are too few players, that's the scrub excuse.
Here are 2 reasons. 1.) We have 3 different SERVERS now, which does diffuse the playerbase a bit.
2.) Lumping people into a bucket and then letting them vote allows for tighter skill-matching in the MatchMaker without causing very long wait times.
If we went back to check boxes, then you have have to choose between longer waits, or sloppy skill matches. Right now we have tighter skill matches AND shorter waits.
There are 3 variables here. Skill, Wait, and Choice.
Right now PGI has decided to optimize for Skill matching and Wait times, and we have sacrificed our ability for 100% choice as a result. If you want your 100% choice back, then we'd have to sacrifice Skill matching or Wait time.
If you have ever complained that the MatchMaker causes unfiar Skill Matchups, or if Wait Times are too long, then you can't complain about the lack of Mode checkboxes because that's what has to give in order to optimize for the other 2 variables.
Edited by Prosperity Park, 17 March 2016 - 11:43 AM.
#12
Posted 17 March 2016 - 11:55 AM
Prosperity Park, on 17 March 2016 - 11:40 AM, said:
To be honest, I'd sacrifice wait time to get even tighter skill matching. I'd prefer to play only against players in my own tier....even if that meant longer wait times. As it is, I still think it's a little too liberal with how it matches players up.
As for maps/modes, I couldn't care less. I have my preferences, but you'll never hear me whine about whatever is chosen.
#13
Posted 17 March 2016 - 12:00 PM
Death Proof, on 17 March 2016 - 11:16 AM, said:
Not trying to be argumentative, but it is indeed a very valid excuse.
The more options you allow players to have, the harder matchmaker has to struggle to put together a match...meaning longer wait times for EVERYONE. This is especially true for a niche game like MWO where player pops are lower than your typical AAA game.
Just be glad they gave players a chance to vote instead of making it a completely random selection.
I don't know about the rest of you, but I'm content with waiting a whole 120 seconds, if it means the other 600 seconds are going to be a quality match that I wanted to play in the first place.
#14
Posted 17 March 2016 - 12:01 PM
ChronoBear, on 17 March 2016 - 10:57 AM, said:
Except its kinda bad now in the way only same 2 maps have been played nonstop past 2 days. Only just Polar Highlands and the new map constantly every match except 1 or 2 that go to tourmaline.
#15
Posted 17 March 2016 - 12:02 PM
Triordinant, on 17 March 2016 - 11:07 AM, said:
Such a great movie....
oneda, on 17 March 2016 - 11:04 AM, said:
Instead, they buy cod 5000 and battlefield 5001.
Wtf is wrong with this world! ^^
Because annualizability. Make a franchise that's released once a year, every year for $60 that's easy to learn, easy to play, easy to find matches, cheap to play, and is deprecated each and every year so that players have to keep up with the Jones.
Besides, most people that play games aren't gamers. They buy an Xbox or Playstation, about five or six games, and play games for a total of about four hours a week. That's why consoles are popular: low entry barrier.
Edited by Saint Scarlett Johan, 17 March 2016 - 12:02 PM.
#16
Posted 17 March 2016 - 12:10 PM
ArmandTulsen, on 17 March 2016 - 12:00 PM, said:
I don't know about the rest of you, but I'm content with waiting a whole 120 seconds, if it means the other 600 seconds are going to be a quality match that I wanted to play in the first place.
yea... about that..... its more like 5-15 minutes....
and in addition... if they implement the option for people to exclude certain maps/modes, someone might ask them to implement it fairly, so that people who haven't excluded anything wont have their map/game mode options constricted by someone else... which means that people with exclusions theoretically could be put in a situation where they would never find a match...
#17
Posted 17 March 2016 - 12:28 PM
Fen Tetsudo, on 17 March 2016 - 10:30 AM, said:
Death Proof, on 17 March 2016 - 10:38 AM, said:
The player population can not support it. The whole reason they went to a voting system instead of just making it random selection is so that you'd have some semblance of choice in game mode selection.
CapperDeluxe, on 17 March 2016 - 10:47 AM, said:
Death Proof, on 17 March 2016 - 11:16 AM, said:
#18
Posted 17 March 2016 - 12:41 PM
WarHippy, on 17 March 2016 - 12:28 PM, said:
I'd be A-OK with random, since pretty much all the game modes are the same anyway...and we've had random map selection since beta.
All I care about is tight skill matching and low wait times.
#19
Posted 17 March 2016 - 12:44 PM
Prosperity Park, on 17 March 2016 - 11:40 AM, said:
Here are 2 reasons. 1.) We have 3 different SERVERS now, which does diffuse the playerbase a bit.
Prosperity Park, on 17 March 2016 - 11:40 AM, said:
Prosperity Park, on 17 March 2016 - 11:40 AM, said:
Prosperity Park, on 17 March 2016 - 11:40 AM, said:
Right now PGI has decided to optimize for Skill matching and Wait times, and we have sacrificed our ability for 100% choice as a result. If you want your 100% choice back, then we'd have to sacrifice Skill matching or Wait time.
If you have ever complained that the MatchMaker causes unfiar Skill Matchups, or if Wait Times are too long, then you can't complain about the lack of Mode checkboxes because that's what has to give in order to optimize for the other 2 variables.
#20
Posted 17 March 2016 - 12:46 PM
WarHippy, on 17 March 2016 - 12:28 PM, said:
You can repeat that until the end of times, but that does not make it true.
WarHippy, on 17 March 2016 - 12:28 PM, said:
No. Depending on the mech class that you queue, you will have between a couple of seconds to a couple of minutes... that is way better than the old mm times.
WarHippy, on 17 March 2016 - 12:28 PM, said:
You shall all vote and you shall receive... just like everyone else.
WarHippy, on 17 March 2016 - 12:28 PM, said:
Are you sure that you are playing the right game... this is a tactical FPS based around customization and adaptation. If you only want half or even less of that, there are probably better options out there...
WarHippy, on 17 March 2016 - 12:28 PM, said:
No, because then the developers wont know what maps and modes are popular, and which ones people think sucks... and then they cant justify allocating resources to improving those maps and modes that suck.
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