AnTi90d, on 09 August 2016 - 08:59 PM, said:
A skirmish-only bucket and a Domination-Conquest-Assault-CTF-WhateverOtherCrapModesPGIInvents bucket could work.
If I'm in the mood for a few quick matches, which is what I'm in the mood for when I hit the QP button.. I know which bucket I'd be in.
There's more than just that bucket.
You have multiple existing buckets...
1) Server Location (3 buckets) - NA, Oceanic, Euro (note that most people will likely pick 2 of 3 of the regions on average)
2) Group or Solo (2 buckets)
If you assume 1K players (based on Steamstats) at any given time (you can multiply this # up to 10, but that's as much as you're going to get), you'll get ~166 players (1000 / (3*2)) in a particular bucket assuming people select 1 region... and that assumes EVEN distribution.
Just adding Gamemodes is adding an additional 4 buckets...
(1000 / (3*2*4)) = ~41 players in 24 different buckets (assuming 1 region selected). Math is simply not favorable here.
Obviously the number is bigger, but as long as you add more buckets (kinda like Russ's incessant talk for merging FW buckets), the math works against the MM.
I understand user choice is a thing, but you are choking yourself and others in terms of "being able to play the game" when you keep increasing the number of buckets in unfavorable ways. At some point, user choice is lost as lower population dictates the reality.