Jump to content

Blockers Are Griefers


46 replies to this topic

#21 Lugh

    Member

  • PipPipPipPipPipPipPipPipPip
  • The Widow Maker
  • The Widow Maker
  • 3,910 posts

Posted 18 March 2016 - 08:35 PM

View PostThe Basilisk, on 18 March 2016 - 03:37 PM, said:

What the topic says.

Before the penalty system players who where obviously shielding an enemy from fire of their own team to get the kill where just one of the lesser annoyances in game, especially during events.

Now this stuff is a serious offense.

People standing too close to the enemy, reclessly blocking pathways and overtaking friendly mechs without whatching the friendlys LOS can cause you lost play time.
And with premium time running or an event that is able to award MC this playtime is bare money.

Loosing bare money because some guys get overexcited, greedy or misstake this game for stockcar racing is not acceptable.

What should we do to get rid of such misfits.

Shoot with better aim [redacted]?

Edited by Marvyn Dodgers, 21 March 2016 - 03:14 PM.
Insults


#22 The Basilisk

    Member

  • PipPipPipPipPipPipPipPipPip
  • The Mercenary
  • The Mercenary
  • 3,270 posts
  • LocationFrankfurt a.M.

Posted 20 March 2016 - 06:08 AM

View PostBilbo, on 18 March 2016 - 03:43 PM, said:

Play around them? Pick another target and move on.


Pick an other target like in...do not focus fire you mean ?

Seriously ?

Lost an other game because I did hold my fire and 2 other assaults did also, just to save an hunchback from getting roasted by FF who was cuddling the enemy and shielding two targets from us.

Why ?Posted Image

View PostJohnny Z, on 18 March 2016 - 04:59 PM, said:

He is saying those that intentionally block I assume and that would be by definition mean they are greifing.


Exactly this or at least ppl who run past you right into your firing path.
On some chassis, especially when firing ACs or LRMs you barely can see the enemy target brackets due to muzzle flare.
Lasers have a burn time.
Clan ACs and LRMs have a cycle duration.

I am talking about ppl knowingly and actively running into your firing path during your fire cycle and cudding enemys where they can clearly see the indicator for incomming missles, the laser paths or the tracers of the ACS.

Sure heat of battle and stuff and thats ok.

But what I am seeing now is an increase in recless maneuvering caused by the awareness the friendly will either have to stop firing or get penalized.

And that is my point of critique.

Every rule and game feature, as good as its initial intentions my be, can be missused by certain individuals.

I am talking about intentional missuse not about happenstance.

Could I get some constructive response this time ?

Edited by The Basilisk, 20 March 2016 - 06:09 AM.


#23 SteelBruiser

    Member

  • PipPipPipPipPip
  • The Magestrix
  • The Magestrix
  • 156 posts
  • LocationFlorida

Posted 20 March 2016 - 07:51 AM

View PostMalachy Karrde, on 18 March 2016 - 08:05 PM, said:

ill take a temp ban if I need to shoot someone who is an idiot. I don't use premium time unless I win it and I have plenty of other things that can occupy my time. The new penalties are a minor nuisance at best. If someone needs to take a massive dose of friendly fire, stupid penalties aren't going to save them:)


Yup...you becoming the idiot will sure teach that other idiot about being an idiot. You're willing to break actual rules to teach someone courtesy? Do you use the same logic when driving a car? Is there such a thing as Mech-Rage? If so, you should be used as the poster child.

#24 Alardus

    Member

  • PipPipPipPipPipPip
  • Survivor
  • 399 posts

Posted 20 March 2016 - 08:25 AM

View PostSteelBruiser, on 20 March 2016 - 07:51 AM, said:

Yup...you becoming the idiot will sure teach that other idiot about being an idiot. You're willing to break actual rules to teach someone courtesy? Do you use the same logic when driving a car? Is there such a thing as Mech-Rage? If so, you should be used as the poster child.


This one time, somone in a mazarati or some other expensive car tried to double park in two compact spaces with curbs on eiher side. I taught him a lesson. My cars pretty narrow so I was able to squeeze in and leave out the passenger door. There was no way they had clearance to open the driver side door and get into their car.

Felt so good.

#25 Gyrok

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • The 1 Percent
  • The 1 Percent
  • 5,879 posts
  • Twitch: Link
  • LocationPeriphery of the Inner Sphere, moving toward the core worlds with each passing day.

Posted 20 March 2016 - 08:29 AM

View Postthehiddenedge, on 18 March 2016 - 03:46 PM, said:

Eh, I'll admit they can be annoying, but the people who shoot through you to get at the enemy are much worse in my opinion. Especially the people who refuse to pull away when they do see you and do a full burn into your back.

Yeah, you should always try to stay out of your teammates LOS, but in the heat of the moment it's much harder to know what they are shooting at when you can't see them behind you, than it is to simply move around a teammate blocking your shot.


There is something called situational awareness...and the offenders who do this, do it often, habitually.

To slow this down, do not face tank, pay attention to the mini-map, and try to be wary of your team mates...

#26 Damia Savon

    Member

  • PipPipPipPipPipPipPip
  • Bad Company
  • Bad Company
  • 608 posts
  • LocationMidwest, USA

Posted 20 March 2016 - 09:05 AM

View PostSteelBruiser, on 20 March 2016 - 07:51 AM, said:

Yup...you becoming the idiot will sure teach that other idiot about being an idiot. You're willing to break actual rules to teach someone courtesy? Do you use the same logic when driving a car? Is there such a thing as Mech-Rage? If so, you should be used as the poster child.


No mech rage is the little *******, that deliberately shot my atlas in the back because he hated polar highlands and I said it was a good map. Fwits like that need immediately banned from the game.

#27 Bishop Steiner

    ForumWarrior

  • PipPipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • The Hammer
  • The Hammer
  • 47,187 posts
  • Locationclimbing Mt Tryhard, one smoldering Meta-Mech corpse at a time

Posted 20 March 2016 - 09:41 AM

View Postcazidin, on 18 March 2016 - 03:49 PM, said:

I absolutely agree. People who block MY path and don't positon themselves according to what I want are inconsiderate griefing jerks that deserve a PERMANENT BAN for inconvienencing ME!

eh, while I don't fully agree with the OP, I get what he's saying. I see and encounter plenty of vultures content to let you tank and meatshield, then the moment the juicy innards are exposed, run out and block you while they take the kill shots, etc. And because of the Friendly Fire penalty, they are getting pretty brazen about it again.

#28 Jman5

    Member

  • PipPipPipPipPipPipPipPipPip
  • Littlest Helper
  • Littlest Helper
  • 4,914 posts

Posted 20 March 2016 - 10:12 AM

It's always interesting to see these sorts of discussions because it reminds me so much about how people talk about bad drivers on the road. Often times there is the accusation that they are purposefully doing it. Have you guys ever thought that everyone blocks other people to some degree or other? That maybe you're blocking and annoying some guy behind you that you just didn't notice because you're concentrating so hard on the enemy in front?

Another thing that no one ever seems to consider, is that the enemy might be purposefully moving to put your teammate between you to cut down the firepower or induce friendly fire. I try really hard to do this because it helps even the odds when you're in a bad situation.

My thoughts on this is to try to be a little more accommodating when you play. If someone is blocking your shots, hold your fire until you can get a clear line of sight. I'm not saying you have to like it. Just don't drill through your teammates in a moment of self-righteousness because I guarantee that you're just as guilty of blocking someone else from time to time. And I will never believe that if you got TK'd that situation, you would happily admit you're the griefer.

Edited by Jman5, 20 March 2016 - 10:16 AM.


#29 DaZur

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Elite Founder
  • Elite Founder
  • 7,512 posts
  • LocationWisconsin

Posted 20 March 2016 - 10:41 AM

This thread is as stupid as a bucket of rocks in a leaky rowboat...



#30 Daemon04

    Member

  • PipPipPipPipPip
  • 199 posts
  • LocationYou can google Mozartkugel or you can scan an Austrian.

Posted 20 March 2016 - 10:43 AM

From what I have experienced so far is that one is peeking and shooting AND another one is kinda coming to help.
Then when the first ones attack is over and he is looking for cover the other one peeks out and shoots. BUT the first dude/gal doesnt like it and just keeps on shooting in the second ones back. And then he is all like "get out of my LOF!"
However he is not actually thanking his teammate for his/her support.
It should be like first one attacks, covers, second one attacks while other ones weapons cool down and then the second one is taking cover while the first one is back at shooting the s##t out of the enemy mech while the second ones weapons cool down.
A little switchin tactics to be victorious but NO, he wants to kill everyone in the game by himself/herself.
Thats no teamplay at all.

#31 Gyrok

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • The 1 Percent
  • The 1 Percent
  • 5,879 posts
  • Twitch: Link
  • LocationPeriphery of the Inner Sphere, moving toward the core worlds with each passing day.

Posted 20 March 2016 - 10:43 AM

View PostDaZur, on 20 March 2016 - 10:41 AM, said:

This thread is as stupid as a bucket of rocks in a leaky rowboat...


Shh...they are trying to sink the rowboat!

#32 Col Jaime Wolf

    Member

  • PipPipPipPipPipPipPipPip
  • Bad Company
  • Bad Company
  • 1,214 posts

Posted 20 March 2016 - 12:13 PM

i try to be considerate of other players, moving to the side to support their fire on a mech, not standing right behind someone or block their path.

but when i do meet pilots that are just terribad, blocking other team mates, tailgating others so they cant move and get pinned. I just leg them, TK damage be damned if you are so tunnel visioned that you DONT understand this concept of team play you deserved to get stranded and ***** by the enemy.

#33 Alardus

    Member

  • PipPipPipPipPipPip
  • Survivor
  • 399 posts

Posted 20 March 2016 - 12:31 PM

View PostKisumiKitsune, on 20 March 2016 - 12:11 PM, said:


Serious answer - when the "command rose" comes in, add one for "you're blocking my shot!" which adds the name of whatever friendly mech is being looked at.


Something which should've been in since beta. We need shorthand comms that are easy to key.

#34 Zordicron

    Member

  • PipPipPipPipPipPipPipPipPip
  • Overlord
  • Overlord
  • 2,547 posts

Posted 20 March 2016 - 02:07 PM

View PostThe Basilisk, on 18 March 2016 - 03:37 PM, said:

What the topic says.

Before the penalty system players who where obviously shielding an enemy from fire of their own team to get the kill where just one of the lesser annoyances in game, especially during events.

Now this stuff is a serious offense.

People standing too close to the enemy, reclessly blocking pathways and overtaking friendly mechs without whatching the friendlys LOS can cause you lost play time.
And with premium time running or an event that is able to award MC this playtime is bare money.

Loosing bare money because some guys get overexcited, greedy or misstake this game for stockcar racing is not acceptable.

What should we do to get rid of such misfits.

Are you really having that hard a time getting the match score to get a grab bag? Methinks it is more then "the other guy's fault" at work here.

I find this to be mostly a non issue, it's been part of play since beta to work around your team mates, and part of play since beta that not everyone is capable of doing so. Be my guest to try to get your team to form a V formation marching line so everyone can adapt to form a fireing line but I tell you now, it's pretty hard to herd cats in an online game.

#35 Zordicron

    Member

  • PipPipPipPipPipPipPipPipPip
  • Overlord
  • Overlord
  • 2,547 posts

Posted 20 March 2016 - 02:13 PM

View PostBishop Steiner, on 20 March 2016 - 09:41 AM, said:

eh, while I don't fully agree with the OP, I get what he's saying. I see and encounter plenty of vultures content to let you tank and meatshield, then the moment the juicy innards are exposed, run out and block you while they take the kill shots, etc. And because of the Friendly Fire penalty, they are getting pretty brazen about it again.

This happens, but with the advent of "kill most dmg dealt" it has little effect on anything but pointless epeen stats anymore. It's always fun to see like, "4 kills 8 assist" in the end of round page, but "1 kill 3 kill most dmg dealt 8 assist" on the stats is plenty satisfying enough IMO. But, I play the game for me and could give a hoot about epeen stats and leaderboards and such. There are plenty of people that do care about those things obviously, so I suppose to them "killstealz!!" is a serious problem that requires immediate attention.

#36 Zordicron

    Member

  • PipPipPipPipPipPipPipPipPip
  • Overlord
  • Overlord
  • 2,547 posts

Posted 20 March 2016 - 02:30 PM

Also, this always comes to mind when people talk about blocking and FF in MWO..... it is pretty easy to attribute different perspectives of the players onto the characters here.....




#37 Zolaz

    Member

  • PipPipPipPipPipPipPipPipPip
  • Elite Founder
  • Elite Founder
  • 3,510 posts
  • LocationHouston, Tx

Posted 20 March 2016 - 04:22 PM

If you want Blocking fixed get in a match with Russ or Paul and block him the entire game. The problem will be hotfixed. Now, finding or getting in a match with em should be next to impossible these days. Posted Image

#38 Kei Nogareru

    Member

  • PipPip
  • Bad Company
  • 44 posts

Posted 20 March 2016 - 04:36 PM

View PostThe Basilisk, on 18 March 2016 - 03:37 PM, said:

What the topic says.

Before the penalty system players who where obviously shielding an enemy from fire of their own team to get the kill where just one of the lesser annoyances in game, especially during events.

Now this stuff is a serious offense.

People standing too close to the enemy, reclessly blocking pathways and overtaking friendly mechs without whatching the friendlys LOS can cause you lost play time.
And with premium time running or an event that is able to award MC this playtime is bare money.

Loosing bare money because some guys get overexcited, greedy or misstake this game for stockcar racing is not acceptable.

What should we do to get rid of such misfits.

How dare those arsehats play a game in a way I disapprove of. I kill blockers with extreme prejudice. Posted Image


Apparently you and I have very differing views of griefing...

#39 Groovdog

    Member

  • PipPipPip
  • Bridesmaid
  • Bridesmaid
  • 76 posts
  • LocationDetroit, MI

Posted 20 March 2016 - 06:22 PM

View PostKei Nogareru, on 20 March 2016 - 04:36 PM, said:

How dare those arsehats play a game in a way I disapprove of. I kill blockers with extreme prejudice. Posted Image


Apparently you and I have very differing views of griefing...

My personal favorite was yesterday. Got yelled at because a JJ light landed right into my alpha strike on my clear LoS. I was told I am supposed to be watching the skies for lights dropping out of nowhere. Given that I usually pull my sights up to avoid FF (vs to the side) that would have not helped much. And down might not have helped much either as he basically got cored (vs legged). My first unintentional TK (you know who you are only intentional TK).

#40 mogs01gt

    Member

  • PipPipPipPipPipPipPipPipPip
  • Shredder
  • 4,292 posts
  • LocationOhio

Posted 21 March 2016 - 05:53 AM

View PostAce Selin, on 18 March 2016 - 07:42 PM, said:

And then you get temp banned

dont care, I'll always do whats right.





1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users