

Please Don't Run Full Speed Into The Domination Circle Thinking You Win. Learn About Concaves.
#1
Posted 22 March 2016 - 01:33 PM
You don't have to rush to win domination. If you go around the circle and shoot them from the back, they'll either turn on you to chase you down and expose themselves to the rest of your team, or they'll keep trying to kill the ones in front of them, leading to easy backshot kills.
#2
Posted 22 March 2016 - 01:41 PM
If you dont enter the circle before 1:00 you loose...
gg clothes.
Edited by Revis Volek, 22 March 2016 - 01:41 PM.
#3
Posted 22 March 2016 - 01:42 PM

Edited by Xavori, 22 March 2016 - 01:43 PM.
#4
Posted 22 March 2016 - 01:49 PM
Revis Volek, on 22 March 2016 - 01:41 PM, said:
If you dont enter the circle before 1:00 you loose...
gg clothes.
Anyone in the circle being shot pauses the timer. Alpha and Beta bux getting blown up adds time to the clock. Dead units can't cap a green bubble. gg.
#5
Posted 22 March 2016 - 02:18 PM
#6
Posted 22 March 2016 - 02:24 PM
I've seen so many people run into the open circle and thinking they will win. They all don't or get missile boated/focus fired. Lose the match and blame the people for not getting into the circle.
#7
Posted 22 March 2016 - 02:29 PM
So yes, you do need to get in the circle!
#8
Posted 22 March 2016 - 02:32 PM
Can't jump in it like a party pool, but someone should dip a toe in if nobody is able to pause the clock.
#9
Posted 22 March 2016 - 02:47 PM
#10
Posted 22 March 2016 - 03:49 PM
While not an exact match (this game has LoS blocking of shots), you should see the importance of being able to fire shots into tight clumps of enemies while they must pick and disperse their fire. Unlike the video, enemy teammates also block each others shots if they're moving around, which is perfectly what you want them to do. The less often they can fire, they less damage your side takes.
You often see this play out in choke points on mining colony. The graphical "MWO tactics for newbs" tutorials also cover such a concept; that having a tightly clumped ball of enemy units coming out of a choke vs your nice concave (and yes those graphics often show concaves) is the best position you can have. While not choked while all piled into the green dot of happiness, they do concentrate their forces into nice little bitesize chunks.
Edited by Alardus, 22 March 2016 - 03:51 PM.
#11
Posted 22 March 2016 - 03:54 PM
Alardus, on 22 March 2016 - 03:49 PM, said:
While not an exact match (this game has LoS blocking of shots), you should see the importance of being able to fire shots into tight clumps of enemies while they must pick and disperse their fire. Unlike the video, enemy teammates also block each others shots if they're moving around, which is perfectly what you want them to do. The less often they can fire, they less damage your side takes.
You often see this play out in choke points on mining colony. The graphical "MWO tactics for newbs" tutorials also cover such a concept; that having a tightly clumped ball of enemy units coming out of a choke vs your nice concave (and yes those graphics often show concaves) is the best position you can have. While not choked while all piled into the green dot of happiness, they do concentrate their forces into nice little bitesize chunks.
So glad you are here to walk me trough this stuff...
I was so lost before you came along.

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