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Archer Is Bad? Not When I'm Piloting It!

BattleMechs

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#61 wanderer

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Posted 30 March 2016 - 12:51 PM

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Only challenge is targets moving out of range of the 450m narc beacon.


The second challenge is realizing your Kit Fox has a 600 meter range NARC launcher. Clantech NARCs are straight-up better in weight and range to IS ones.

Also, the -5W is by far the most optimal for pure lurmchucking, as it can mount more of the most optimal launcher than anything else in the game. LRM 5's are the uberefficent launcher by LRM standards, and the -5W gets the best "LRM 20" (heck, 40+) in the game as a result since it's ROF and clustering is massively superior to anything short of perhaps the Hunchback in terms of significant firepower. It was the only Archer without any real challenger in terms of ability from the get-go. It got appropriate structure quirks (since given much more over that many hardpoints would be even more in terms of getting the most out of weapons quirks) and lo, there it is.

Given, I watched an Orion IIC log something like 1300 damage and 4 kills, but he actually -killed- three of them with lasers. :)





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