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Close Range Damage , Can You Beat This


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#41 Corrado

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Posted 29 March 2016 - 12:23 AM

View PostDivine Retribution, on 29 March 2016 - 12:18 AM, said:

WHK-B

Can alpha twice plus double tap for 208 damage on the hottest maps. I guess technically you could get a third round of MPL fire off in under 7 seconds for 224 total damage, but you'd shutdown on hot maps without cool shots. Worked well vs. splatlases on Vitric during my clan tour.

As demonstrated by all the other posts, making a reasonable mech that can put out 150+ damage in 7 seconds isn't too difficult to accomplish.


i still prefer this. cold build

WHK-B

#42 mogs01gt

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Posted 29 March 2016 - 05:45 AM

lmao
SCR-A

#43 LordMelvin

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Posted 29 March 2016 - 06:06 AM

View Postmogs01gt, on 29 March 2016 - 05:45 AM, said:

lmao
SCR-A

But can that alpha without exploding? It's only 1 ERML short of a Nova and those things cook off if you so much as put a toe over the ghost heat line.

#44 mark v92

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Posted 29 March 2016 - 08:51 AM

View PostDovisKhan, on 28 March 2016 - 11:47 PM, said:


Or you can go for the Direstar with PPCs for instant 165 dmg alpha, you overheat and will die of course but you can fire of 2 of those before that happens. Or the same with 15 CERLL


git on my lvl brah

http://mwo.smurfy-ne...585a2ea079ab339

Alpha of 200 :P





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