The spawns for the team that spawns in ~I11 are too far from the circle, the other team is extremely close, and you cannot possibly get to the circle before they have run a good 20 seconds off the clock. This is even moving 80-90 kph.
My recommendation would be to move the spawns for that team to the top of the I9 hill.


2 replies to this topic
#1
Posted 16 March 2016 - 05:00 PM
#2
Posted 20 March 2016 - 03:38 AM
actually, the assault lance can make it if they are fast (60kmph exe), i did it the other day

Edited by PlanetBeater7, 20 March 2016 - 03:43 AM.
#3
Posted 02 April 2016 - 01:22 AM
Nope. Every match of this I've played but 1 the "low" team lost. The low team won by having fast enough mechs to start capping and hide under the dish to avoid being killed. It's binary outcome with about 80+% in favour of the "high" team.
I'd say move both spawn and dish. The current setup places one team completely in the open and not the other to reach it.
I'd say move both spawn and dish. The current setup places one team completely in the open and not the other to reach it.
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