Sjorpha, on 12 April 2016 - 01:00 AM, said:
I understand this concern, but in my opinion, the idea of increasing resources for losing/occupied factions is completely backwards.
It's superficially appealing to "balance" populations this way but the problem is that it punishes winning and rewards losing, a breach of competitive logic which is ultimately much more demoralizing than losing itself.
Instead of rewarding losing (in fact, losing should be punished with a decrease of resources!), you have to make the underdog position fun and interesting in itself. Not everyone has to like it, but enough people do, and those are the types that will sign loyalist contracts in the first place. (The FRR hub was founded on the backs of players with this kind of "resistance" mentality during CW phase 1 when the FRR was constantly defending it's last few planets, which should prove that being in such a position can be very rewarding and fun)
You're right, again. I withdraw my previous balancing idea... I'm also convinced.