Bishop Steiner, on 11 April 2016 - 10:09 AM, said:
You take almost any of those Vindi Jocks and stick them in a Stormcrow or Hunchback, and 99% of them will do far better in those other 2 designs. Because they are not cursed with a mix of indisputable issues, like low hardpoints and too large a game model.
I appreciate how you and CDLord try to promote the concept that all mechs are good, but objectively speaking, it's not true. It's a matter of some people have the skill set or playstyle to make a substandard perform function, and sometimes function pretty well. But none of that changes the objective realities of comparative mobilities, hardpoint quantity/quality, physical geometry/hitboxes, etc.
If I stuck to my TBRs and SCRs I would have been tier 1 6 months ago. Because I prefer and have more fun in my non Meta, but objectively speaking, inferior mechs, I am mucking slowly through tier 2 (and probably have backslid thanks to Archer/Rifleman grinding...ugh!)
qft
Bishop Steiner, on 11 April 2016 - 10:09 AM, said:
So according to your world view, why do we have any mechs in the game outside of 35, 55, 75, 85 and 100 tons? Those seem to be the only "proper" weights.
Except the best light in the game is a 30 tonner, the best heavies in battletech in general were 65 and 70 tonners, and some of the best assaults are 85-90 tons. Remember the victor? The Highlander? The Cataphract? The Thunderbolt? The Stalker? The Dragon? Have you not seen what blackjacks can do? What hellbringers and cauldron borns can STILL do? Can you imagine what a Nova Cat could do? What a summoner could do if it wasn't ****** by build rules?
Every mech should have a place and a use and should present you with build options. If the TT loadout does not allow for this, it SHOULD be changed. I know PGI will never do that, but thats what should happen.
One of my favourite mechs in MWO for a long time, and indeed one of my first, was the dragon. The dragon was scary back when you could dragon bowl, and scary even after that, because hit reg was bad enough it was hard to hit it.
Edited by pbiggz, 11 April 2016 - 10:16 AM.