The oxide Jenner was even commented on by Russ Bullock as being under powered last year and he asked in the community what they thought should be done about it. I know that thread is still somewhere on these forums, but I think due to a lack of consistent replies on it it has fallen into the background and he has not worked any further on the matter. I would think that they hoped that the QUIRKS (edit: auto correct made Quirks into "crooks", weird, had to fix ) would make this Mech shine or at least not suck so badly - but that has failed in most cases. some pilots can get good work out of it due to scale experience and good support which artificially makes it seem of a better tier, since those who make it work are playing in hard mode, as it were.
All of the suggestions given by the community were not put into place, for the oxide - not the 2 more missile hard points, not the idea of a single CT energy hard point for tag, not two jump jets, nor even the idea of a higher engine capacity, to make up for the scarcity of hard points and lack of jump jets. The problem was acknowledged, confirmed - then forgotten. It was even stated the mech initially HAD 6 missile hard points and like OP said, fear of the streak meta took those two away away, despite the fact that the change in streak targetting to be random was more than enough and came in right around then.
Unfortunately, all putting those 2 back would do is make a poor streak boat as the jenner oxide is already tonnage starved running 4x ssrm2 and a BAP. Switching targeting so that a tag could designate a component still would not help as the Oxide still has no hard point for tag, and the suggestions of jump jets, or higher engine cap in order to get more mobility and minimize the exposure of the huge jenner ct ... never came to be. Campaign for this mech, only chance it has of being redeemed for more casual players.
Edited by Mad Porthos, 04 March 2015 - 02:23 PM.