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Getting Punished For Being Disconnected


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#1 Squarebasher

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Posted 04 April 2016 - 12:08 PM

I have just been playing got disconnected problem with my router nothing I could do. So I am playing as a group and everyone gets punished and has to wait 2 minutes because of something out of my control, to me this seems idiotic, what do you guys think.

I have never disconnected on purpose in this game, just thought I would add that.

Edited by Squarebasher, 04 April 2016 - 12:16 PM.


#2 LordNothing

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Posted 04 April 2016 - 12:39 PM

for me its usually only a few seconds. ive never had two crash events stack against me because i usually can get back into the game fast enough, and its maybe a once or twice a day occurance.

thing is i have 85ish mechs and by the time everything loads where i can rejoin there is very little time to screw around. the wierd thing is i can reboot this rig in 30 seconds from a hard video driver crash, i can load the game in a few seconds (if you dont count that one demo screen with the license notice), but then the game makes me wait over a minute before i can log back into the match i got dced from (i presume this is the 'load my crap' process which should be cached locally and just do a hash check with the server to validate), and then gives me a news window to x out of. then i have to look for the mech i was using before i can rejoin. unneccisary tedium pretty much makes if a race to get the system booted, game loaded, logged in, forced to wait, annoyed by a popup and wheres waldo before i can manually rejoin the game. if you make it back in 2 minutes before you die, you get off scott free, if you died before this happens, or you didnt do it fast enough, its counted against you.

the grace period before its called 'abandoning the game' needs to be a little bit longer. its needs to be up to perhaps 4 or 5 minutes, and it needs to not punish you if someone is out dc hunting. and the game needs an auto rejoin feature to skip all the bs that slows the process down. its no wonder that many players dont even bother to try to rejoin games. and you can have the game send a ragequit packet when the player hits alt-f4 so you can tell the difference between quitting and and having to do a hard reset because your system locked up.

#3 Coolant

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Posted 04 April 2016 - 01:23 PM

View PostSquarebasher, on 04 April 2016 - 12:08 PM, said:

I have just been playing got disconnected problem with my router nothing I could do. So I am playing as a group and everyone gets punished and has to wait 2 minutes because of something out of my control, to me this seems idiotic, what do you guys think.


However, it certainly isn't PGI's fault...but it's easier to blame them than the manufacturer of your router, modem, internet provider, wiring etc isn't it.

#4 Triordinant

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Posted 04 April 2016 - 01:33 PM

All this whining for 8 seconds of extra wait time? It's only 8 seconds if you disconnect just once.

Edited by Triordinant, 04 April 2016 - 01:34 PM.


#5 STEF_

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Posted 04 April 2016 - 03:14 PM

View PostSquarebasher, on 04 April 2016 - 12:08 PM, said:

what do you guys think.

I have never disconnected on purpose in this game, just thought I would add that.


Since there is no way to differentiate router problem issue from on purpose disco-inferno..... the only solution is you to solve your connection issues.

It's not idiotic to solve your connection issues.
It is very bad to go back to disco-inferno, where ppl liked to disco when something didn't like to them without any kind of punishment.

Edited by Stefka Kerensky, 04 April 2016 - 03:14 PM.


#6 Alardus

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Posted 04 April 2016 - 03:36 PM

View PostStefka Kerensky, on 04 April 2016 - 03:14 PM, said:


Since there is no way to differentiate router problem issue from on purpose disco-inferno..... the only solution is you to solve your connection issues.

It's not idiotic to solve your connection issues.
It is very bad to go back to disco-inferno, where ppl liked to disco when something didn't like to them without any kind of punishment.



And what if the connection problems are outside your control?

Can you control your ISP's ability to connect you? Can you control terrorism? Or bad weather? Can you control MWO crashing?

Stop blaming people when forces outside their control are the problem. We all have to deal with a non-perfect world.

#7 LordNothing

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Posted 04 April 2016 - 03:55 PM

View PostCoolant, on 04 April 2016 - 01:23 PM, said:


However, it certainly isn't PGI's fault...but it's easier to blame them than the manufacturer of your router, modem, internet provider, wiring etc isn't it.


its not always a network problem, those exist, granted and some people have limited isp options. my options are crappy and less crappy, i have less crappy. i recently upgraded to a faster service, and have a new router in the mail since my wrt54g cant handle 50 megabit (despite having served me well for over a decade, probibly going to install ddwrt and use it as a robotics controller now).

the thing that gets me is video driver crashes. no other game does this, its strictly a pgi thing. its the kind of glitch that you have to reboot from. its a 750ti, so its not the fastest card in the shed, but it gives me a solid 60fps at modest settings. you would think with that nvidia splash screen at the start of the game would mean that i got the right stuff. nope. i might be able to blame nvidia for this, maybe, maybe crytek. pgi probibly doesn't have low enough level access to the closed source blob to fix the bug. but what pgi can do is not blame me for what for them should be a common issue. then again, frequency is low enough i can just shrug off the few seconds (which given the amount of time it takes to get back in game is minuscule in comparison). so perhaps its not worth it for pgi to do anything.

if they do, i would like the time allotted to rejoin to be slightly longer. ive had games where i had to reboot, got back in, got 4 kills and top damage, won the game for my team, and then had to wait 20 seconds for my next one.

Edited by LordNothing, 04 April 2016 - 03:55 PM.


#8 Seal Farmer

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Posted 04 April 2016 - 04:02 PM

View PostAlardus, on 04 April 2016 - 03:36 PM, said:



And what if the connection problems are outside your control?

Can you control your ISP's ability to connect you? Can you control terrorism? Or bad weather? Can you control MWO crashing?

Stop blaming people when forces outside their control are the problem. We all have to deal with a non-perfect world.

How often do these things happen for you though? Im sure it is very infrequent for people to have internet taken down by terrorism or bad weather. As for MWO crashing happens very infrequently for me and most people from what i hear so if it happens often its your system you need to look into. As for ISP get them to fix their problems then.

#9 STEF_

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Posted 04 April 2016 - 06:19 PM

View PostAlardus, on 04 April 2016 - 03:36 PM, said:



And what if the connection problems are outside your control?

Can you control your ISP's ability to connect you? Can you control terrorism? Or bad weather? Can you control MWO crashing?

Stop blaming people when forces outside their control are the problem. We all have to deal with a non-perfect world.

MWO is far better now, thanks to that disco penality.
So yes, disco terrorists morons are far less, and I'm ok with it.

#10 Pjwned

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Posted 04 April 2016 - 06:23 PM

Sort out the problem on your end, the penalty isn't solely for people who disconnect on purpose.

If you don't want a penalty then fix the problem.

#11 MechaBattler

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Posted 04 April 2016 - 09:30 PM

But for it to be in minutes. You'd have to DC a lot over a period of time. If that's the case. What's that doing to your teammates?

#12 Davegt27

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Posted 04 April 2016 - 09:53 PM

View PostPjwned, on 04 April 2016 - 06:23 PM, said:

Sort out the problem on your end, the penalty isn't solely for people who disconnect on purpose.

If you don't want a penalty then fix the problem.


The problem in my case is totally PGI's fault
And even a one second penalty makes me see red
This is a big big problem


#13 Pjwned

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Posted 04 April 2016 - 10:44 PM

View PostAlardus, on 04 April 2016 - 03:36 PM, said:



And what if the connection problems are outside your control?

Can you control your ISP's ability to connect you? Can you control terrorism? Or bad weather? Can you control MWO crashing?

Stop blaming people when forces outside their control are the problem. We all have to deal with a non-perfect world.


In those sorts of situations, you have bigger things to worry about and/or your connection isn't coming back soon enough for the penalty to matter.

The exception in your examples there is MWO crashing, which you can control and if that's the problem then the answer is still "get your **** together."

#14 Mechwarrior1441491

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Posted 05 April 2016 - 02:32 AM

Exactly. It`s only 8 seconds. Why even have it. Simply log the discon and have it noted somehow, if it happens over and over that`s when the punishment comes in with time.

This game drops A LOT. Lets not pretend it`s the perfect princess in a box that PGI wants to think it is.

#15 Jehofi

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Posted 05 April 2016 - 02:39 AM

View PostxMADCATTERx, on 05 April 2016 - 02:32 AM, said:

Exactly. It`s only 8 seconds. Why even have it. Simply log the discon and have it noted somehow, if it happens over and over that`s when the punishment comes in with time.

This game drops A LOT. Lets not pretend it`s the perfect princess in a box that PGI wants to think it is.

I have around 750 games and only 1 gamecrash. That is TOALLY "a lot"....

Warnings get ignored, 8sec hurt nobody but they annoy (as can bee senn by OP). Thus they are more effective.

#16 Mechwarrior1441491

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Posted 05 April 2016 - 02:52 AM

Some of us have been around from the start. It`s better, but people still crash all the time for no reason and it is game related, so whatever. Chalk yourself down as one of those who never has bad things happen to them.

Memory is still real unless that was fixed. Can`t recall seeing anything about a fix for that.l

You really think an 8 second wait is actually more effect as a punishment for someone purposefully disconnecting or is it more of a pain in the *** for regular people dealing with a real issue?

#17 Jehofi

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Posted 05 April 2016 - 03:20 AM

View PostxMADCATTERx, on 05 April 2016 - 02:52 AM, said:

Some of us have been around from the start. It`s better, but people still crash all the time for no reason and it is game related, so whatever. Chalk yourself down as one of those who never has bad things happen to them.

Way to fail an argument, sorry im not sorry that my life is not bad. Nor am i to blame for not having a bad life. (you may exchange life with setup, rig, experience, ...)
I mean you just could have postet numbers, much more reliable than "A LOT" or "all the time".

View PostxMADCATTERx, on 05 April 2016 - 02:52 AM, said:

You really think an 8 second wait is actually more effect as a punishment for someone purposefully disconnecting or is it more of a pain in the *** for regular people dealing with a real issue?

I think what is said: "Warnings get ignored, 8sec hurt nobody but they annoy".

8sec wait for one random error that happens every 750 games (or so, you are free to give me better numbers) are not an issue. If you are leaving more often and this annoys you fix it. If you cant, live with it (and that can include not playing MWO). An to close the circle to the OP.

Why is a wait time better than a warning?
Warnings dont get read, they dont hinder you but for one click and thus get easily ignored.
On the other hand if you get hindered from an action after trying to perform that action you notice and it (might) get to you.

YOUR router is YOUR issue. Your ISP is YOUR issue (to a certain extend ofc). YOUR connection to the server after YOUR ISP is ... well mostly not the problem but still beyond the influence of PGI.

PGI's servers, their connection the the internet are their responsibility. If they cannot decide between Intention or Accident then they need to find a middle way to accommodate both cases. Increasing punishment are such a middle way (and very often used).

Edited by Jehofi, 05 April 2016 - 03:22 AM.


#18 Astrocanis

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Posted 05 April 2016 - 04:19 AM

View PostCoolant, on 04 April 2016 - 01:23 PM, said:


However, it certainly isn't PGI's fault...but it's easier to blame them than the manufacturer of your router, modem, internet provider, wiring etc isn't it.


Yep. Because when it starts immediately after a patch, it must be the manufacturer of my router, modem, internet provider, wiring, etc. And I must be punished.

#19 Astrocanis

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Posted 05 April 2016 - 04:23 AM

View PostJehofi, on 05 April 2016 - 02:39 AM, said:

I have around 750 games and only 1 gamecrash. That is TOALLY "a lot"....

Warnings get ignored, 8sec hurt nobody but they annoy (as can bee senn by OP). Thus they are more effective.


Of course you are representative of everyone, so I agree completely. Since you have only crashed once in 750 games, I must not have crashed 5 or 6 times over the weekend. And if I did, it HAS to be my fault because only I can control the interaction between my CPU and the PCIE slot and the associated drivers. Drivers which are provided by the hardware manufacturer. Which is the one sponsoring this game.

I still play. But it's annoying as hell and seems to happen sporadically. What I find especially telling is that MWO is the ONLY game I experience this problem with. Still, I agree, it's our own faults.

#20 CDLord HHGD

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Posted 05 April 2016 - 06:22 AM

While I sympathize with the OP, there is no better solution for PGI to prevent intentional discos. "Friendly fire" is more than just a term in-game, so is "acceptable tactical losses"....

Shore up your rig/interweb connection and know that sometimes innocents get hurt for reasons not of their control.





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