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Tactical or Run and Gun


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#1 Rocksteady86

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Posted 16 July 2012 - 11:33 AM

Hey all, i am excited for this title!!
I've played mech/battletech games since Sierra and even as a young kid i loved the tactical feeling.

My biggest consern is whether or not Mechwarrior online is "Streamlined" "dumbed down" for casuals which usually turns Tactical to a Run and Gun arena for the masses (pick up and play consumers).

we all know run and gun is more profitable, you cant argue. (COD, WoW, D3, BF3, Rainbow 6 Vegas... etc).

I really dont want to offend anyone but is Mechwarrior online TACTICAL or run and gun feeling for that pick up and play style?

legit concern, i am sure people will understand where i am coming from.

:) Thanks.

#2 Soulvoid

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Posted 16 July 2012 - 11:36 AM

I believe that another game, Hawken, will cater to the run and gun crowd. This appears to be mostly tactical. Can it get fast and furious at points, certainly.



P.S. this is all speculation that has a basis in the footage that has publicly been released. I do not know anything more.

Edited by Soulvoid, 16 July 2012 - 11:37 AM.


#3 Rocksteady86

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Posted 16 July 2012 - 11:39 AM

View PostSoulvoid, on 16 July 2012 - 11:36 AM, said:

I believe that another game, Hawken, will cater to the run and gun crowd. This appears to be mostly tactical. Can it get fast and furious at points, certainly.

i believe the battles will be intense !!

maybe i should have clarified in what i mean Tactical.

instead of every player acting on their own, i am really hoping the devs are implementing tactical team tools so everyone plays together, straegically and not for themselves (like racing to get more kills rather than objectives - BF3 broke my heart in this case - i know different games, but gamers are gamers)

#4 Bongo TauKat

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Posted 16 July 2012 - 11:42 AM

Yeah, this is going to be way more into the tactical range rather than run and gun fare. As Soulvoid stated, it will get heated and intense, but be prepared for a lot of maneuvering and watching out for those annoying spotters calling in good LRM support from mechs you did not know were there.

It reminds me of when MW4:Mercs came out and they made those itty bitty maps "to try and make the battles shorter and more intense". Within a month, they were modded into huge landscapes so that the fans could have their flanking, sneaking, line of battle engagements that Battletech fans love.

#5 Mu

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Posted 16 July 2012 - 11:42 AM

For one, there's no respawning. At best you'll be able to drop in with another mech after one is destroyed, but if you play like crap you're going to go broke very fast. So being Rambo Atlas is not in your best interests.

Second, mechwarrior games are relatively slow-paced sims. Twitch aiming skills likely won't help you nearly as much as playing strategically and having an organized team. Which is nice for all the old people like me who rely on knowledge and tactics to keep up with those spastic teenage cyborgs nowadays...okay, I'm only 28, but still.

As was mentioned Hawken seems much closer to the arena FPSes of old. Which is cool, I just prefer my big slow stompy mechs.

#6 WardenWolf

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Posted 16 July 2012 - 11:47 AM

Very tactical: you have only one life (per round) so you don't want to be too crazy. Stick with your lancemates, coordinate your movements, try to bring multiple mechs to bear on one target in order to reduce the amount of enemy firepower more quickly. Only the light mechs, and maybe some small mediums, will be able to move fast enough to 'run and gun'... and they are more about running & spotting than gunning.

#7 Rocksteady86

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Posted 16 July 2012 - 11:50 AM

View PostMu, on 16 July 2012 - 11:42 AM, said:

For one, there's no respawning. At best you'll be able to drop in with another mech after one is destroyed, but if you play like crap you're going to go broke very fast. So being Rambo Atlas is not in your best interests.

Second, mechwarrior games are relatively slow-paced sims. Twitch aiming skills likely won't help you nearly as much as playing strategically and having an organized team. Which is nice for all the old people like me who rely on knowledge and tactics to keep up with those spastic teenage cyborgs nowadays...okay, I'm only 28, but still.

As was mentioned Hawken seems much closer to the arena FPSes of old. Which is cool, I just prefer my big slow stompy mechs.

completely agree about the style of Mechwarrior games, im just being that skeptical guy who is hoping mechanics arent going to be stealthy revamped for quicker play (relying less tactical manuevers) - but like you guys already mentioned, watching both Hawken and Mech Online, Hawken does seem more run and gun in a mechnical sense.

edit: Thanks for the links Thontor, i'll read them before i start asking more questions haha.

Edited by Rocksteady86, 16 July 2012 - 11:52 AM.


#8 PoPuP

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Posted 16 July 2012 - 11:52 AM

I feel your going to have a combination of tactics from different players, many would will be disappointed when their hunkie zerg feast gets chewed up long before they can close. but it will depend on the people, those that train together and communicate, ie vent, mumble are going to succeed more than those that just que for match and hope for the best :)

but i do hope to see a clutch of commando storm over a hill to a bunch of catapults and hunchbacks tho.

#9 Burnt198

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Posted 16 July 2012 - 11:54 AM

PoPuP makes a good point

#10 Major Tom

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Posted 16 July 2012 - 12:09 PM

Run and Gun is my tactic.
I am the line breaker, goal taker, and mettle shaker.

#11 00seven

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Posted 16 July 2012 - 01:24 PM

View PostMu, on 16 July 2012 - 11:42 AM, said:

So being Rambo Atlas is not in your best interests.


Yes, be more "First Blood" Rambo, than "Rambo" Rambo.
:)

#12 Xigunder Blue

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Posted 16 July 2012 - 01:49 PM

View PostMu, on 16 July 2012 - 11:42 AM, said:

For one, there's no respawning. At best you'll be able to drop in with another mech after one is destroyed, but if you play like crap you're going to go broke very fast. So being Rambo Atlas is not in your best interests.

Second, mechwarrior games are relatively slow-paced sims. Twitch aiming skills likely won't help you nearly as much as playing strategically and having an organized team. Which is nice for all the old people like me who rely on knowledge and tactics to keep up with those spastic teenage cyborgs nowadays...okay, I'm only 28, but still.

As was mentioned Hawken seems much closer to the arena FPSes of old. Which is cool, I just prefer my big slow stompy mechs.


Ha!!! I am really old (66) and been a gamer since the birth of dice. Arcade games and twitch play are a real problem for me - at best I seem average so I can really relate to your point. I have been practicing PVP at WOT (horrible grind for any but paying 'gold' customers) and lacking in any immersion except your favorite type of tank (which will take forever or money to get) so I have really crossed my twitchless fingers for MWO. Bought the Elite Package and joined the Armageddon Unlimited Mercenary outfit so I can learn group tactics and become something more than cannon fodder in a game. Battletech I played from the first edition tabletop. Can't wait to try this one!

#13 CmdrSpider

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Posted 16 July 2012 - 01:54 PM

While many players in other games seem to suffer from "Damn the PPC's full speed ahead" this game I believe willl quickly curb that kind of play. Sure scouts will be out there running at max speed, but more to spot and not get caught than to run out and get the first kill. Teamwork is the key here, a lance working together will quickly put down a lone mech and heaven for bid the other lance comes at you piece meal. Maybe we should make each mech carry a lunch so after we knock them down we can eat while we wait for them to wake up and ask what happen. With mechs having the ability to actually hid, use different scanning options, spot targets for fellow lance mates he who uses the best tactics ought to come out on top more often than nought.

Good hunting and don't forget to use a "Wolf Pack" mentality.

#14 Davion5150

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Posted 16 July 2012 - 02:49 PM

Just as in WoT ( I know I know), there will be different people.
1. People who do their own thing, regardless of what others are doing.
2. People who observe what others are doing and base their actions accordingly.
3. People who coordinate impromptu by way of chat to formulate a plan.
4. People who group together before a match and who are usually on Teamspeak or some other voice server.

#15 Powerferret

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Posted 16 July 2012 - 03:07 PM

View PostDavion5150, on 16 July 2012 - 02:49 PM, said:

Just as in WoT ( I know I know), there will be different people.
1. People who do their own thing, regardless of what others are doing.
2. People who observe what others are doing and base their actions accordingly.
3. People who coordinate impromptu by way of chat to formulate a plan.
4. People who group together before a match and who are usually on Teamspeak or some other voice server.



I tend to fall along the lines of # 2 or #3. If enough people do that, we can just smash through all the #1 "lone wolves" out there :)

#16 StarfyrGuns

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Posted 16 July 2012 - 03:17 PM

View PostRocksteady86, on 16 July 2012 - 11:39 AM, said:

i believe the battles will be intense !!

maybe i should have clarified in what i mean Tactical.

instead of every player acting on their own, i am really hoping the devs are implementing tactical team tools so everyone plays together, straegically and not for themselves (like racing to get more kills rather than objectives - BF3 broke my heart in this case - i know different games, but gamers are gamers)


Better hope there are tactics, or your teams going to lose...a LOT....

#17 StarfyrGuns

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Posted 16 July 2012 - 03:22 PM

View PostMajor Tom, on 16 July 2012 - 12:09 PM, said:

Run and Gun is my tactic.
I am the line breaker, goal taker, and mettle shaker.


LMAO....and die first

#18 Sarouter

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Posted 16 July 2012 - 04:04 PM

I think you can look to WoT to see what the results of the game play will be. Pub matches will be for the most part run and gun matches. With a group of unlinked and unknown people playing together, coordination and teamwork will probably take back seats to the massive free for all.

Obviously some type of faction battle will take place. There is where you will see tactical fights. Selected teams and mech going into battle with a plan and goal.

So if you want a tactical gameplay then join a clan.

#19 Bongo TauKat

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Posted 16 July 2012 - 04:11 PM

View PostMu, on 16 July 2012 - 11:42 AM, said:

For one, there's no respawning. At best you'll be able to drop in with another mech after one is destroyed, but if you play like crap you're going to go broke very fast. So being Rambo Atlas is not in your best interests.



I agree with the Mu, people will not be able to do the tried and true MW4 tactic of running in guns blazing, then suiciding the OPFOR mech. It won't be a problem for most of my fellow players and myself as we mostly did league drops, where no respawning was the rule of the day.

#20 Serevn

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Posted 16 July 2012 - 04:55 PM

There will be times for tactics... and there will be times where combat will devolve into a massive brawl or lots of little brawls, and sometimes the tactic is to devolve the battle into a brawl.





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