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Myomer Accelerator Signal Circuitry (MASC) equipped on a Jenner


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#21 Sephlock

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Posted 17 April 2013 - 01:35 AM

Only if I can use it in my Atlas to kick field goals with any pesky lights that are flitting round me.

#22 Scrawny Cowboy

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Posted 17 April 2013 - 01:36 AM

Locking up all leg movement seems a bit drastic, I hope they go with limp-speed. :)

And also I've tossed this idea out there before, but what if MASC was needed if you want to charge and knockdown a target? :D

#23 Sephlock

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Posted 17 April 2013 - 01:53 AM

View PostB3RZ3RK3R, on 17 April 2013 - 01:36 AM, said:

Locking up all leg movement seems a bit drastic, I hope they go with limp-speed. :)

And also I've tossed this idea out there before, but what if MASC was needed if you want to charge and knockdown a target? :D



#24 Ryvucz

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Posted 17 April 2013 - 02:01 AM

As a conspiracy theory, when they mentioned a speed cap on mechs so long ago, you could say the current reduction in mechs top speed is to make way for MASC so that the speed threshold doesn't explode in fiery netcode death.

View PostSephlock, on 17 April 2013 - 01:53 AM, said:




We all know Samus hacks.

#25 Demos

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Posted 17 April 2013 - 02:02 AM

View PostMaverick01, on 14 July 2012 - 11:33 AM, said:


Thanks for the insight. BTW, do you have the source for the Jenner's walking speed of 75 kph?

Also, for a general approach:*
Walking speed is Engine rating / Tonnage * 16.2 km/h
So a jenner equipped with a 300XL would have a walking speed of
300 / 35 * 16.2 km/h = 138.9 km/h
MASC would propell this baby for 277.7 hm/h (for a short time).

*Note that in TT only full multiples of tonnage are allowed as engine size (e.g. 210, 245, 280, 315 for a 35 ton mech). So this formula could be used to re-calculate alternate engine sizes of MWO.

#26 aniviron

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Posted 17 April 2013 - 02:05 AM

Holy Necropost!

Also, I couldn't read the second post in this thread without laughing:

View PostSparkSovereign, on 14 July 2012 - 10:54 AM, said:

Sonic the Jenner w/4x Flamer is going to be awesome. Who cares if I'm immobilized if you can't recover from the heat I'm pouring into you Posted Image


Someone thought flamers were going to be useful! How naive we were 10 months ago.

#27 Thunder Child

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Posted 17 April 2013 - 02:16 AM

They could always do the same thing they did in MW2. You could run MASC for about 3-5 secs without any issues. But if you ran it for longer, the internal structure in your legs took damage. The Longer you ran it, the faster they took damage, till boom. No more legs. Basically, it's an "OH ****! MUST RUN FAST!" Button, to get behind cover, or whatever.





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