

Don't Understand Psr, Match Score
#21
Posted 11 April 2016 - 08:29 AM
Your PSR/the PSR bar is *not* relative to other players.
That is to say, if your bar is 50% full, that doesn't mean you're in the 50th percentile of players within your tier. It's merely that you're halfway through collecting enough "PSR points" to make it to next tier.
#22
Posted 11 April 2016 - 01:10 PM
In any case, if I cared about it, the real problem is that my win ratio is only 44%.
#23
Posted 11 April 2016 - 06:06 PM
Once you hit Tier 2 and Tier 1 you want to try and get some red down arrows as much as possible until you are tier 3 again.
#24
Posted 11 April 2016 - 06:15 PM
Owen Miller, on 11 April 2016 - 06:06 PM, said:
Once you hit Tier 2 and Tier 1 you want to try and get some red down arrows as much as possible until you are tier 3 again.
ROFL, that's about as good an explanation as any!
#25
Posted 11 April 2016 - 06:24 PM
Start with an account and learn what it takes to deal damage and score high match scores. Get to where you are consistently scoring 500+ damage per match and notching 1-3 kills per match.
Start a new account which is going to be your primary account. Do all the Tutorials and the cadet matches. Score hjigh damage and kills and this new account will be Tier 3 at the end of your first day playing on it.
Enjoy your Tier level but beware of the tougher competition that you will now face because of it.
It is one of those cases of "Be careful what you ask for!"
#26
Posted 11 April 2016 - 07:19 PM
Owen Miller, on 11 April 2016 - 06:06 PM, said:
Once you hit Tier 2 and Tier 1 you want to try and get some red down arrows as much as possible until you are tier 3 again.
Very funny, but damn near cant be done.
#27
Posted 11 April 2016 - 07:48 PM
Although based on some of your posts, I'm starting to think it's a blessing that I am not rising very quickly.
Still, I like data

#28
Posted 11 April 2016 - 11:10 PM
northpow, on 11 April 2016 - 07:48 PM, said:
Although based on some of your posts, I'm starting to think it's a blessing that I am not rising very quickly.
Still, I like data

XP change is based on match score, I think it is something like if you score less than 150 that is a big loss, 150-250 is a small loss, 250+ is no loss.
if you realy want to find out for yourself take a screenshot of each end of round screen showing your score then take a screenshot of your PSR bar, and each game compair the bar, a small loss will probably look like 1 pixel, the larger loss should show as 2 pixels, at least that is how it looked on my 1080p monitor
#29
Posted 11 April 2016 - 11:24 PM
- You play the match, accumulating all the different match score bonuses for damage, spotting, counter-ECM, et cetera, ad nauseum.
- The PSR system looks at all these categories of bonus and applies multipliers to them behind--the-scenes.
- The new, invisible total is compared to a table of some kind, which tells the system how much (if any) adjustment to PSR is required.
Rogue Jedi, on 11 April 2016 - 11:10 PM, said:
XP change is based on match score, I think it is something like if you score less than 150 that is a big loss, 150-250 is a small loss, 250+ is no loss.
if you realy want to find out for yourself take a screenshot of each end of round screen showing your score then take a screenshot of your PSR bar, and each game compair the bar, a small loss will probably look like 1 pixel, the larger loss should show as 2 pixels, at least that is how it looked on my 1080p monitor
People have done almost that, actually. They didn't try to measure pixels, but they did take screen shots of their stats screen and match score to try and determine the break points. Unless PGI didn't actually implement the multipliers, these numbers cannot be precise, but they do seem to be fairly reliable - I can't find the post; it's late. However, it was in the guides section, and you will be able to tell it's the one I'm thinking of if you see me arguing with the OP over the supposed unassailability of his numbers. "I know what PGI says, but my tiny sample size says otherwise, so I know more than the people who built the system..." In any case, as long as you take the results with a grain of salt, you'll find them generally reliable.
#30
Posted 13 April 2016 - 02:23 PM
#32
Posted 13 April 2016 - 02:37 PM
Gorantir, on 13 April 2016 - 02:23 PM, said:
I am pretty sure you need 450+ match score, that is score not damage, it seems that half your damage is added directly to your score so 600 damage = 300 match score, you would need something else to make up the other 150 points.
Edited by Rogue Jedi, 13 April 2016 - 02:39 PM.
#33
Posted 13 April 2016 - 03:03 PM
#34
Posted 14 April 2016 - 10:24 AM
northpow, on 10 April 2016 - 06:15 PM, said:
In other words, right now my bar is at about 48%. Does that mean I am in the 48th percentile of Tier 5 players, or 48th percentile of all players?
Neither. Tiers are set as a range of PSR scores. When your bar is at zero, you are at the minimum PSR score for that Tier. When The bar is full, you are at the max PSR for that Tier.
No one knows what the PSR scores are or the various cutoffs are between tiers, so think of the bar as reflecting your current PSR score and where it sits within your Tier.
For example, using some made up PSR numbers:
Let's say Tier 3 is defined as having a PSR between 1,000 and 2,000 and you are currently Tier 3 with your bar around 40% full. That would translate into a current PSR score of 1,400. Raise it 600 more and you would be ready to jump to Tier 2. Make sense?
Edited by Khereg, 14 April 2016 - 10:25 AM.
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