

Ppcs - Reduce Heat Or Improve Damage
#21
Posted 10 April 2016 - 11:14 AM
Almost no reason to take this weapon over the LPL
#22
Posted 10 April 2016 - 11:15 AM
Yosharian, on 10 April 2016 - 11:14 AM, said:
Almost no reason to take this weapon over the LPL
That Vindy also has +50% velocity and -25% heat on those PPCs, which really should be painting a clear picture here of the state of PPCs.
#23
Posted 10 April 2016 - 11:37 AM
The heat sucks, but all I need is a split second to break cover and send the 10 or 20 dmg downrange vs the half second 1 second of exposure to shoot my lasers off. I don't use them as a main weapon just as a prebrawl damage dealer except in the Warhawks or my adder.
#24
Posted 10 April 2016 - 12:48 PM
#25
Posted 10 April 2016 - 12:50 PM
Trauglodyte, on 10 April 2016 - 12:48 PM, said:
Actually, we'd be doing the same thing: Asking PGI to stop keeping weapons worthless.
And so they did back than...by nearly tripling their speed, reducing their cooldown 25% and also reducing their heat.
We don't want THAT, but a worthwhile weapon would be nice.
#26
Posted 10 April 2016 - 12:51 PM
Trauglodyte, on 10 April 2016 - 12:48 PM, said:
I'm not entirely a fan of the "X weapon only works on Y chassis" approach, particularly because PGI hasn't been very consistent at doing it effectively. In particular, I'm still waiting for the superquirked variants that make LBX viable...
#27
Posted 10 April 2016 - 01:03 PM
#28
Posted 10 April 2016 - 01:55 PM
Trauglodyte, on 10 April 2016 - 12:48 PM, said:
I don't mind using them on things like awesomes, but even then they aren't the best weapon and I've seen more than a few 8Qs with LPLs... which is pretty sad.
I don't want the poptart/ppc meta to come back, but then again I wouldn't mind the laser meta dying off some either.
#29
Posted 10 April 2016 - 02:23 PM
Trauglodyte, on 10 April 2016 - 12:48 PM, said:
Pffft... expecting all weapons to be viable is not "whining." PPC's are junk currently, and trying to justify that with half-baked excuses like "Uh, they sort of work OK on hyper-quirked chassis" is simply silly. If a weapon needs quirks to be viable - and not even good in the case of PPC's - the weapon is too weak.
#30
Posted 10 April 2016 - 02:57 PM
#31
Posted 10 April 2016 - 03:07 PM
Alan Davion, on 10 April 2016 - 08:20 AM, said:
Where did you hear that from?
There's no numbers given in the April Road Map where it says, and I quote...
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Could someone perhaps post up the base PPC/ERPPC/C-ERPPC stats so we can theory craft a little bit on this subject?
Don't think someone replied to you on this, but it was stated on twitter and the live streamed town hall. More precisely, Standard PPC are getting 0.5 cooler and 100 m/s faster, while IS and C ERPPC are getting 1 cooler and 100 m/s faster.
#32
Posted 10 April 2016 - 03:11 PM
FupDup, on 10 April 2016 - 12:51 PM, said:
CN9-D kinda wants to do autoshotties, but it still has problems with LBX CoF. Half viable, I guess. But better than nothing!
Then again, LBX10 x 4 Mauler or DWF is all kinds of LOL. You should try it.
#33
Posted 10 April 2016 - 03:12 PM
#34
Posted 10 April 2016 - 03:13 PM
That's pretty much all you're asking for.
Trauglodyte, on 10 April 2016 - 03:12 PM, said:
That's faster than gauss.....
I'm not reading any further b/c it's clear you just want them to be OP and don't actually want them to have a drawback.
Edited by The Atlas Overlord, 10 April 2016 - 03:14 PM.
#36
Posted 10 April 2016 - 03:24 PM
#37
Posted 10 April 2016 - 03:26 PM
Seriously, people rarely run PPC's on mechs with hyper-quirks for them. About the only people who still do that are those who want to run a mech that is closer to Lore. But in almost every single case, boating a pile of lasers and pulse lasers would be a better option - even on mechs hyper-quirked for PPC's. That means PPC's are trash currently.
Edited by oldradagast, 10 April 2016 - 03:28 PM.
#38
Posted 10 April 2016 - 03:27 PM
Trauglodyte, on 10 April 2016 - 12:48 PM, said:
You mean the CPLT-K2 for example which comes with 2xPPC and is quirked for 40% speed and 10% heat?
Well, PPCs are still worthless on it. Thats the level of bad we are talking about here. But then, the K2 is a sad trainwreck on its own.
Unless one is willing to wander into LBX10 territory its hard to find weapons worse than PPCs.
#39
Posted 10 April 2016 - 03:27 PM
Pariah Devalis, on 10 April 2016 - 03:07 PM, said:
Don't think someone replied to you on this, but it was stated on twitter and the live streamed town hall. More precisely, Standard PPC are getting 0.5 cooler and 100 m/s faster, while IS and C ERPPC are getting 1 cooler and 100 m/s faster.
Yeah no one had replied just yet.
I must have missed the part about the PPC changes, but giving each only a hundred meters per second increase seems a bit... Weak.
If anything they should be around 100-250 m/s slower than Gauss, fast, but not stupidly fast like they used to be.
#40
Posted 10 April 2016 - 03:29 PM
Fox With A Shotgun, on 10 April 2016 - 03:11 PM, said:
CN9-D kinda wants to do autoshotties, but it still has problems with LBX CoF. Half viable, I guess. But better than nothing!
Then again, LBX10 x 4 Mauler or DWF is all kinds of LOL. You should try it.
That Centy variant only gets +10% LBX cooldown compared to +30% generic ballistic. People whined too much about weapon-specific quirks, so now the remaining specific quirks for the LBX are absolutely useless.

Even at 30% LBX and 10% generic it would be hard to justify the LBX...
Alan Davion, on 10 April 2016 - 03:27 PM, said:
Yeah no one had replied just yet.
I must have missed the part about the PPC changes, but giving each only a hundred meters per second increase seems a bit... Weak.
If anything they should be around 100-250 m/s slower than Gauss, fast, but not stupidly fast like they used to be.
Actually, that would make them faster than their pre-nerf speed.
Gauss is 2000 m/s.
PPCs before the rise of the 2 ERPPC + 2 Gauss Dire Whale were 1500 m/s.
Your range of values would put Peeps at somewhere between 1900-1750 m/s.
Edited by FupDup, 10 April 2016 - 03:30 PM.
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