Phase 3 And (Clan) Streaks
#21
Posted 15 April 2016 - 06:22 AM
On a more serious note, I think that regular SRMs (Oxide, Jenny IIC), SPL, and IS MPL could end up being the more common weapons in this mode in spite of the badly thought out Streak design.
#22
Posted 15 April 2016 - 06:29 AM
FupDup, on 15 April 2016 - 06:22 AM, said:
On a more serious note, I think that regular SRMs (Oxide, Jenny IIC), SPL, and IS MPL could end up being the more common weapons in this mode in spite of the badly thought out Streak design.
I would say it depends on the pilots skill. SRMs and SPL are still the way to go for dogfights but in the hands of not highly skilled pilots or people with bad ping CSSRM builds will be pretty dangerous too.
#23
Posted 15 April 2016 - 06:44 AM
#24
Posted 15 April 2016 - 07:25 AM
sycocys, on 15 April 2016 - 06:44 AM, said:
Over all good counter to streak mechs is 4 ecms. Bap still doesn't work very well even if each mech has one. You will just have to watch out for UAVs.
Edited by Monkey Lover, 15 April 2016 - 07:25 AM.
#25
Posted 15 April 2016 - 07:38 AM
Sister RAbbi, on 14 April 2016 - 10:54 PM, said:
WILL it be limited to lights and mediums in 4v4? We ASSUME so, because the little teaser clip they showed us shows only HBKs and SDRs, and the teaser image on the weekend event header is a CDA in 4v4 mode. But have they SPECIFIED ANYTHING AT ALL?
Nope.
For all we KNOW right now, the Steiner Scout Lance may be a reality in about 5 days.
Wait. The Steiner Scout Lance WON'T be an option?! Then what good are my four Atlases? Atlasi... Atlas... WHAT GOOD ARE MY FOUR 100 TON SCOUT MECHS?!
#26
Posted 15 April 2016 - 07:40 AM
This part of the OP statement is confusing me " the drawback being that streaks are useless against heavies and assaults " .... I almost feel like I'm feeding a troll right now, are you serious with this comment? Just because you are packin a bunch of streaks doesn't mean you can toe to toe with a significantly heavier mech.
Now that rear armor... it's almost like it was made to be destroyed by my streaks.
#27
Posted 15 April 2016 - 07:54 AM
Der Hesse, on 15 April 2016 - 01:14 AM, said:
So how do you expect to stay at range against a 156,5 kph clan jenner in an IS mech that has the tonnage to support a meaningful amount of 7 ton IS LPLs?
Nah, you're right. Kinda meant it more like KinLuu mentioned. Of course, recon being recon, if YOU spot HIM first, then you have more options even if he IS (at best, though it's NOT optimal loadout most days) twice your speed.
I'm thinking of THIS build, first. Straight off of metamechs.com, FIRST BJ build on the page. That's what I had in mind here, since you can hit an optimal range WELL above 400 m with quirks and module, you can throw down significant damage at 600+. JR7-IIC feels (to me, anyhow) like it's constructed entirely of wet toilet paper. Streak Crow? Not THAT much faster than this guy, but a lot tougher. THAT's the one I'm thinking of with the keep-at-range challenge, as opposed to your JR7-IIC example, which is just find-first-and-laser-vomit-before-it-gets-on-me.
But yeah, fair point, and thanks for pointing out how tired I was when I posted that.
#28
Posted 15 April 2016 - 08:02 AM
#29
Posted 15 April 2016 - 08:06 AM
#30
Posted 15 April 2016 - 08:16 AM
Lucian Nostra, on 15 April 2016 - 08:06 AM, said:
Probably true at high skill levels, but I don't think that build is particularly effective against Cheetahs. The thing about the Streakcrow is that it's extremely effective against lights and also very effective against medium mechs, particularly 40-50 tonners.
You can take a Crow-killer to Recon mode, but then you're basically bringing rock and hoping the enemy has a lot of scissors. Ideally, you want a build that kills everything almost equally well, like an SPL ACH, SRM Griffin, etc.
#32
Posted 15 April 2016 - 08:46 AM
Quote
Is this really a meta thing right now?
Of course I am scared of them while I run lights or lighter mediums, but as soon as I run equal (Griffin 2N) or higher the only thing I usually think is "Oh boy, I sure will will loose a lot of random armor over this." Then the crow starts farting its SSRM´s all over my mech, overheats after a maximum of 3 volleys and looses one or two STs.
And IS streakboats are rarer than Dodo´s, even with the 9 missile hardpoint archer variant...go figure
#33
Posted 15 April 2016 - 08:47 AM
The Smoking Man, on 15 April 2016 - 07:40 AM, said:
This part of the OP statement is confusing me " the drawback being that streaks are useless against heavies and assaults " .... I almost feel like I'm feeding a troll right now, are you serious with this comment? Just because you are packin a bunch of streaks doesn't mean you can toe to toe with a significantly heavier mech.
Now that rear armor... it's almost like it was made to be destroyed by my streaks.
Are we playing the same game?
Streaks are crap against heavies and assaults. They spread damage all over the place, while being hot and (for the bigger launchers) having a long CD.
I love catching Streak-crows with my bigger mechs: they can't do anything but sandblast you.
And of course they are effective against rear armor...all weapons are effective against rear armor.
But streaks also go for legs and arms if you are behind the enemy (unless you are face-hugging their b*tt), wasting a lot of damage... and any decent heavy or assault pilot will not let you get behind them easily.
And even IF you are some god among pilots that has the ability to get in and out hitting the opponent's backs with Streaks and not taking return fire while not being noticed... wouldn't you be better off with normal SRMs?
Edited by TheCharlatan, 15 April 2016 - 08:47 AM.
#34
Posted 15 April 2016 - 08:49 AM
#35
Posted 15 April 2016 - 10:15 AM
I have three letters for you: E, C, and M.
Bring 4 sets.
#36
Posted 15 April 2016 - 10:17 AM
4 BAP > 4 ECM
#37
Posted 15 April 2016 - 10:37 AM
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