I'd recommend the Executioner if you want a brawly mech. It's pretty squishy but if you twist and use MASC a lot you'll do pretty well at spreading damage. It's also a speedy mech, so you don't have to worry about being left behind.
Now, loadouts. I like to use usually either a collection of laser and ballistics, or just lasers.
Brawly builds
1. I really like the 3 med. laser and 1 UAC20 build. Put the lasers in the torsos and the autocannon in the right arm. Don't be afraid to strip some left arm amour as well.
http://goo.gl/u6NkRv
2. This build can output a lot of damage quite quickly, and has 2 SRM6s for FLD damage. With a UAC10 as a primary weapon and 6 small lasers for backup, this build is quite well rounded.
http://goo.gl/Z5vQ98
3. More of a mixed range build, but the two large pulse lasers are really good at any range. The six other small pulse lasers are nasty up close and aren't terribly hot.
http://goo.gl/bPh0c8
4. Not really a pure brawl oriented build, but still useful for flanking and long range trading. Two ppcs backed up with 10 small lasers makes a nasty alpha strike.
http://goo.gl/O9qiIs
Hope this helps your decision. I know mostly everyone in this game regards the Executioner as pretty terrible, but I've had pretty good games with it consistently. But, each man to his own.
Edit: And to top it all off, you don't have to pre-order the Executioner, unlike the Kodiak which I am going to almost use exclusively.
Edit 2: I quickly made up two more builds in smurfy using more ballistic and missile builds
http://goo.gl/ifsSNw
http://goo.gl/eIHFEf
Edited by EAP10, 16 April 2016 - 03:40 PM.