Achievements encourage people to play parts of the game they might not otherwise play, a boon for developers who want people to enjoy their game, and a boon for players as they earn something for doing it. What are some achievements you would like to see, especially with this new mode introduced to players? Brainstorm some ideas, let PGI know you're interested!
Example: What Does The Scouter Say? - Deal Over 9000 damage (cumulative) damage in Scout mode.
Intelligentsia - Win with all 20 intel in scout mode
Stiener Scout Lance - Win with a team of Maximum Tonnage mechs only in Scout Mode
The Plagues Command It - Win with a team of only Locusts in Scout Mode
Can you think of more?
2
Is It Time To Add Achievements For Faction Play?
Started by Ionna Silver, Apr 24 2016 01:21 AM
7 replies to this topic
#1
Posted 24 April 2016 - 01:21 AM
#2
Posted 24 April 2016 - 03:54 AM
Inconceivable! -- Somehow survive a direct hit from Long Tom.
Et tu, dropship? -- Die to your own dropship's gunfire.
Et tu, dropship? -- Die to your own dropship's gunfire.
Edited by El Bandito, 24 April 2016 - 05:20 PM.
#3
Posted 24 April 2016 - 04:30 PM
A Friend Named Tom - Die from your own team's Long Tom
#4
Posted 24 April 2016 - 04:34 PM
seal clubber - get 4 kills in your first mech.
#5
Posted 24 April 2016 - 05:58 PM
Exterminator
Get the killing blow on 100 locusts, 100 spiders, 100 cicadas and 100 grasshoppers.
Get the killing blow on 100 locusts, 100 spiders, 100 cicadas and 100 grasshoppers.
#6
Posted 25 April 2016 - 01:29 AM
I am the One who Knocks - Destroy 100 Gate Generators
Return to Sender - Destroy an attacking enemy mech before a Gate has been opened
Nailbiter - Win an Invasion match with a score of 47 - 48
Gotta Kill 'em All - Score a kill shot on one of every chassis of mech
Return to Sender - Destroy an attacking enemy mech before a Gate has been opened
Nailbiter - Win an Invasion match with a score of 47 - 48
Gotta Kill 'em All - Score a kill shot on one of every chassis of mech
#8
Posted 25 April 2016 - 05:07 AM
So many fun achievement ideas in here. Too bad PGI missed that whole aspect.
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