Dakota1000, on 19 April 2016 - 10:34 PM, said:
I doubt it even really needs structure quirks, especially on the scale of an Atlas.
Have you really looked at the Geometry? Protruding CT. STs will be at least as easy to hit as a Mad Dogs. Arms block little to nothing. It's aesthetically magnificent and horrifically hitbox deficient. Not Archer bad, but close. It's probably closest relative is the Highlander IIC, but without the Immortal Clan XL.
Add to that Awesome elevation hardpoints.... and you have a mech that has to expose itself to deal damage, and will almost always take more in return. the 360-400 rated engines sound nice, but Assaults without MASC don't slingshot accelerate, even then. Unless you use only the Missile Model and hang out in the back, expect to get shot. A lot.
I really want to like it, because it's beautiful, and while I am so far underwhelmed by the description of the Tacticon 2000, I applaud PGI for trying something newish, but I refuse to let myself be seduced by the art, the way the Archer did.