Important lance/company tactic
#1
Posted 14 July 2012 - 12:46 PM
#2
Posted 14 July 2012 - 01:18 PM
Shhh. What are you trying to do? let the n00bs learn the hard way, otherwise it's not a lesson...
#3
Posted 14 July 2012 - 01:22 PM
#4
Posted 14 July 2012 - 01:24 PM
Haroldwolf, on 14 July 2012 - 12:46 PM, said:
Wow, you could peel yourself away from beta long enough to taunt us with this? Really exciting post if it's true.
#5
Posted 14 July 2012 - 01:26 PM
#6
Posted 14 July 2012 - 01:31 PM
Outrider01, on 14 July 2012 - 01:22 PM, said:
I hope you will reconsider youre statement after playing this game. WoT-comparisons are such a bad habit. It about the community, and in this game most of the people are old enough to play together.
Yeah i know this sounds harsh to the younger ones, but its a truth that younger players dont really know what teamplay is.
#7
Posted 14 July 2012 - 01:39 PM
Haroldwolf, on 14 July 2012 - 12:46 PM, said:
In a TT game, my Phoenix Hawk trashed an Atlas one on one. So I can see that happening in the game. I danced circles around him, made good use of cover, Jumped around a bit and he couldn't hit me. If you're in an assault mech and encounter one of your smaller brothers, treat them like a passed pawn. Exterminate them as quickly as possible.
#8
Posted 14 July 2012 - 01:43 PM
#9
Posted 14 July 2012 - 01:55 PM
Sept Wolfke, on 14 July 2012 - 01:43 PM, said:
A very valuable point. When in war, never go alone. Not just because of the lighter mechs, everyone can ruin youre day when he catches you on the wrong foot.
Sometimes, everyone needs help, thats why we are more than one.
#10
Posted 14 July 2012 - 02:09 PM
By the same token, light mechs aren't likely to be running solo either, unless they have no choice.
#11
Posted 14 July 2012 - 02:14 PM
Quote
#12
Posted 14 July 2012 - 02:45 PM
Even so...the image of someone shouting 'ARE YOU NOT ENTERTAINED???!' in this computer game made me chuckle
#13
Posted 14 July 2012 - 02:51 PM
Teirdome, on 14 July 2012 - 01:24 PM, said:
Wow, you could peel yourself away from beta long enough to taunt us with this? Really exciting post if it's true.
Beta, did I say beta... not me
Fiest, on 14 July 2012 - 02:45 PM, said:
Even so...the image of someone shouting 'ARE YOU NOT ENTERTAINED???!' in this computer game made me chuckle
PUG's are a crap shoot in every MMO. I'm sure we'll be no different here. At least nobody has shouted "Leroy Jenkins" yet.
#14
Posted 14 July 2012 - 03:00 PM
No mech should travel alone unless they are bait especially heavies and assaults as their flanks can get exloited too easily.
#16
Posted 14 July 2012 - 03:07 PM
LE-ROOOOOOOOOOOO
#17
Posted 14 July 2012 - 03:10 PM
#18
Posted 14 July 2012 - 03:39 PM
on a more serous note, OP posts some good advice.
#19
Posted 14 July 2012 - 05:43 PM
Sept Wolfke, on 14 July 2012 - 01:43 PM, said:
I think the buddy system will be popular with groups. However I think the lights will still have a reasonably good chance slowing you down or maneuvering around you if you are sticking so closely together. If the maps are built large enough there should always be enough room for lights to use the fog of war to slip through the lines. On the other hand if the maps are so small you can make a contiguous battle line while advancing those lights will have a much harder time against a competent team.
In the end I think 40-75 ton mechs will be the most popular. Assaults will be too slow for some situations (ie having to get somewhere in a hurry to cap or stop a cap) and the lights will be pigeonholed into scout or skirmishing (they can nip around a battle line but they can't really be a part of a solid battle line).
#20
Posted 14 July 2012 - 06:00 PM
But yeah agreed safety in numbers.... and with fast moving mechs you can disorient a target if there not able to track movement appropiately.
Pilots that get too focused, and develope tunnel vision tend to get owned.
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